Player Matchup

Neith
Neith
BBGUNZ314
Neith
Level 160
God Stats
22W - 12L
1,651 SR
Queue Stats
811W - 662L
1,593 Elo+
Party 1
Sol
Sol
BboyGrimrb25
Sol
Level 140
God Stats
3W - 2L
1,614 SR
Queue Stats
225W - 179L
1,555 Elo+
Party 1
Chernobog
Chernobog
FrankGuGodly
Chernobog
Level 157
God Stats
4W - 3L
1,748 SR
Queue Stats
926W - 690L
1,569 Elo+
Party 1
Agni
Agni
MIKExMURDERx317
Agni
Level 108
God Stats
2W - 2L
1,597 SR
Queue Stats
484W - 366L
1,547 Elo+
Party 1
Ra
Ra
totomyname
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,586 Elo+
Party 1
Team Averages
Level 123
1,622 SR
1,570 Elo+

VS

Team Averages
Level 133
1,539 SR
1,507 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Agente2114
Cerberus
Level 140
God Stats
4W - 6L
1,192 SR
Queue Stats
300W - 324L
1,529 Elo+
Solo
Horus
Horus
Koutau
Horus
Level 158
God Stats
4W - 4L
1,654 SR
Queue Stats
529W - 561L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Tanjuru
Zhong Kui
Level 101
God Stats
2W - 1L
1,461 SR
Queue Stats
370W - 355L
1,504 Elo+
Solo
Ymir
Ymir
ToothpasteNOJ
Ymir
Level 121
God Stats
1W - 0L
1,887 SR
Queue Stats
145W - 126L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BBGUNZ314
Neith
17
4 / 6 / 1
9,681
645
14,940
13,642
5,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 5
10,303
687
18,271
11,857
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
FrankGuGodly
Chernobog
15
0 / 7 / 5
8,691
579
10,027
18,604
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 6
8,397
560
15,206
13,754
5,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 9 / 3
9,886
659
11,249
15,260
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 4 / 19
10,456
697
14,204
17,146
10,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Agente2114
Cerberus
19
11 / 1 / 20
12,055
804
15,005
24,201
30,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Koutau
Horus
18
9 / 3 / 21
11,605
774
9,898
21,650
24,706
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Tanjuru
Zhong Kui
20
7 / 1 / 23
11,602
773
21,649
18,787
18,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 25
11,788
786
9,745
25,128
36,939
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
142
10
Kills
34
34
Deaths
12
20
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
4
19
2.63
W
Cerberus
Agente2114
Cerberus
11
1
20
21
L
Neith
BBGUNZ314
Neith
4
6
1
0.75
L
3
6
5
0.92
L
Chernobog
FrankGuGodly
Chernobog
0
7
5
0.36
W
Horus
Koutau
Horus
9
3
21
6.5
L
0
6
6
0.5
W
Zhong Kui
Tanjuru
Zhong Kui
7
1
23
18.5
W
6
3
25
6.17
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,693
Damage
70,501
73,117
Taken
106,912
29,153
Mitigated
120,541
18,644
Healing
63,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,204
3,021
4,559
5,683
17,146
10,538
2,922
7,009
9,889
0
49,271
W
Cerberus
Agente2114
Cerberus
15,005
389
4,087
7,221
24,201
30,103
1,968
9,523
14,324
32,617
0
L
Neith
BBGUNZ314
Neith
14,940
3,223
520
1,733
13,642
5,419
176
9,085
4,557
0
30,325
L
18,271
1,602
653
2,753
11,857
4,473
0
6,247
5,610
24,242
0
L
Chernobog
FrankGuGodly
Chernobog
10,027
3,799
297
3,862
18,604
7,515
210
10,840
7,764
0
18,525
W
Horus
Koutau
Horus
9,898
2,971
15,147
9,360
21,650
24,706
1,495
8,845
12,487
0
14,616
L
15,206
891
713
2,234
13,754
5,782
0
9,280
4,474
23,349
0
W
Zhong Kui
Tanjuru
Zhong Kui
21,649
726
3,649
4,969
18,787
18,255
2,591
9,432
8,952
39,084
0
W
9,745
226
2,453
6,760
25,128
36,939
658
8,250
16,534
17,379
0
L
11,249
170
3,345
2,534
15,260
5,964
129
10,947
4,313
28,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
57,506
139
Minions Killed
172
0
Camps Cleared
0
1,164,958
Distance Traveled
1,333,133
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,456
697
69
5
0
243,584
0
W
Cerberus
12,055
804
48
3
0
293,136
0
L
Neith
9,681
645
39
3
0
217,558
0
L
Sol
10,303
687
19
1
0
241,830
1
L
Chernobog
8,691
579
17
1
0
203,776
2
W
Horus
11,605
774
9
1
0
272,269
0
L
Agni
8,397
560
19
1
0
251,741
1
W
Zhong Kui
11,602
773
34
2
0
277,072
3
W
Ymir
11,788
786
12
1
0
247,072
0
L
Ra
9,886
659
45
3
0
250,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role