Player Matchup

Scylla
Scylla
Allukа
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Maui
Maui
MercyMain7811
Maui
Level 18
God Stats
6W - 0L
1,900 SR
Queue Stats
141W - 23L
2,168 Elo+
Party 1
Thor
Thor
Rampant v2
Thor
Level 160
God Stats
13W - 3L
1,772 SR
Queue Stats
347W - 87L
1,997 Elo+
Party 1
Team Averages
Level 113
1,724 SR
1,888 Elo+

VS

Team Averages
Level 116
1,423 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
LegionBeanHead
Maui
Level 117
God Stats
3W - 5L
1,235 SR
Queue Stats
149W - 123L
1,561 Elo+
Party 2
Neith
Neith
Primstone
Neith
Level 124
God Stats
3W - 8L
1,535 SR
Queue Stats
51W - 81L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Allukа
Scylla
13
6 / 1 / 9
8,276
828
11,591
4,425
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 11
8,552
855
8,042
7,371
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 0 / 7
8,060
806
10,867
6,023
2,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 7 / 1
7,179
718
3,033
10,184
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 2
6,981
698
2,639
15,046
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Primstone
Neith
9
1 / 4 / 0
6,548
655
2,539
9,087
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
1
0.21
W
Scylla
Allukа
Scylla
6
1
9
10.5
L
0
6
2
0.17
W
5
1
11
10.5
L
Neith
Primstone
Neith
1
4
0
0.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
8,211
17,819
Taken
34,317
10,430
Mitigated
16,789
3,657
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,033
344
0
945
10,184
3,796
0
3,658
6,526
18,127
0
W
Scylla
Allukа
Scylla
11,591
238
0
523
4,425
1,987
263
1,553
2,872
29,549
0
L
2,639
857
147
1,438
15,046
9,658
0
9,754
5,292
7,449
0
W
8,042
2,160
409
1,245
7,371
5,843
208
2,967
4,404
24,182
3,427
L
Neith
Primstone
Neith
2,539
1,089
0
1,549
9,087
3,335
0
5,558
3,529
0
15,002
W
10,867
2,153
0
1,480
6,023
2,600
0
1,603
4,420
0
22,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
20,708
116
Minions Killed
77
8
Camps Cleared
1
511,045
Distance Traveled
447,432
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,179
718
29
3
0
149,359
5
W
Scylla
8,276
828
43
4
2
173,735
2
L
Maui
6,981
698
16
2
1
157,158
1
W
Maui
8,552
855
48
5
3
189,570
0
L
Neith
6,548
655
32
3
0
140,915
2
W
Thor
8,060
806
25
3
3
147,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role