Player Matchup

Maui
Maui
Kaguja
Maui
Level 48
God Stats
1W - 2L
1,517 SR
Queue Stats
19W - 25L
1,433 Elo+
Party 1
Mercury
Mercury
MellowCabo
Mercury
Level 46
God Stats
0W - 5L
1,097 SR
Queue Stats
67W - 86L
1,372 Elo+
Solo
Bellona
Bellona
SeaSaIty
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Party 1
Anubis
Anubis
Tesfia
Anubis
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 148L
1,228 Elo+
Solo
Cupid
Cupid
rinzura2
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,439 Elo+
Party 1
Team Averages
Level 34
1,423 SR
1,390 Elo+

VS

Team Averages
Level 76
1,488 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GanGsteraqq
Cupid
Level 29
God Stats
1W - 2L
1,332 SR
Queue Stats
173W - 173L
1,476 Elo+
Party 2
Mercury
Mercury
Iamkenshin
Mercury
Level 52
God Stats
19W - 16L
1,489 SR
Queue Stats
297W - 310L
1,414 Elo+
Party 2
Zeus
Zeus
QQ_Mohammed_QQ
Zeus
Level 107
God Stats
116W - 87L
1,653 SR
Queue Stats
284W - 293L
1,535 Elo+
Party 2
Mulan
Mulan
SIyCooper
Mulan
Level 63
God Stats
8W - 11L
1,464 SR
Queue Stats
336W - 329L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kaguja
Maui
12
0 / 6 / 8
8,527
406
8,000
22,706
26,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
MellowCabo
Mercury
15
1 / 4 / 1
9,488
452
3,261
14,482
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
SeaSaIty
Bellona
14
2 / 7 / 3
9,153
436
9,501
18,427
14,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Tesfia
Anubis
12
1 / 12 / 3
8,491
404
6,935
19,668
11,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
rinzura2
Cupid
15
8 / 8 / 1
10,105
481
13,397
19,331
9,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 5 / 18
11,110
529
9,651
18,128
14,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 18
10,298
490
12,450
16,502
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Iamkenshin
Mercury
18
6 / 0 / 8
11,553
550
7,690
12,572
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 2 / 17
11,827
563
22,971
11,548
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
SIyCooper
Mulan
18
17 / 2 / 10
12,735
606
23,821
26,707
27,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
12
Kills
37
37
Deaths
14
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
18
2
W
3
5
18
2.4
W
Mercury
Iamkenshin
Mercury
6
0
8
10
L
Maui
Kaguja
Maui
0
6
8
0.67
L
Mercury
MellowCabo
Mercury
1
4
1
0.38
W
10
2
17
9.25
W
Mulan
SIyCooper
Mulan
17
2
10
11
L
Bellona
SeaSaIty
Bellona
2
7
3
0.5
L
Anubis
Tesfia
Anubis
1
12
3
0.21
L
Cupid
rinzura2
Cupid
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
76,583
94,614
Taken
85,457
70,263
Mitigated
58,512
14,412
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,651
563
2,757
6,854
18,128
14,296
458
4,424
13,704
56,142
0
W
12,450
6,525
460
5,155
16,502
6,773
3,334
3,454
13,048
0
63,294
W
Mercury
Iamkenshin
Mercury
7,690
4,148
0
1,949
12,572
5,690
2,360
1,615
10,957
0
98,354
L
Maui
Kaguja
Maui
8,000
1,591
0
1,807
22,706
26,926
108
11,925
10,781
15,508
765
L
Mercury
MellowCabo
Mercury
3,261
372
0
805
14,482
7,366
0
2,455
12,027
0
73,645
W
22,971
2,940
0
3,351
11,548
4,438
2,314
3,513
8,035
85,029
0
W
Mulan
SIyCooper
Mulan
23,821
3,015
0
11,369
26,707
27,315
201
4,263
22,444
138
81,279
L
Bellona
SeaSaIty
Bellona
9,501
2,837
0
3,643
18,427
14,754
2,064
5,943
12,484
0
49,631
L
Anubis
Tesfia
Anubis
6,935
838
0
3,547
19,668
11,307
32
6,705
12,963
47,526
0
L
Cupid
rinzura2
Cupid
13,397
7,511
404
4,206
19,331
9,910
2,068
5,732
13,599
0
66,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,764
Gold Earned
57,523
374
Minions Killed
505
0
Camps Cleared
0
1,889,969
Distance Traveled
2,101,080
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,110
529
80
4
0
379,473
11
W
Cupid
10,298
490
81
4
0
409,991
7
W
Mercury
11,553
550
133
6
0
483,542
2
L
Maui
8,527
406
6
0
0
390,097
3
L
Mercury
9,488
452
116
6
0
485,316
8
W
Zeus
11,827
563
124
6
0
414,462
4
W
Mulan
12,735
606
87
4
0
413,612
1
L
Bellona
9,153
436
78
4
0
357,867
2
L
Anubis
8,491
404
85
4
0
311,189
1
L
Cupid
10,105
481
89
4
0
345,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role