Player Matchup

Atlas
Atlas
Diamond IV
AnarchyXShadow
Atlas
Diamond IV
Level 148
God Stats
7W - 2L
1,901 SR
Queue Stats
33W - 6L
2,745 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
Orientems
Aphrodite
Diamond II
Level 160
God Stats
39W - 8L
1,877 SR
Queue Stats
67W - 20L
3,009 MMR
Party 2
Achilles
Achilles
Platinum I
ΑnarchyXShadow
Achilles
Platinum I
Level 89
God Stats
2W - 0L
1,371 SR
Queue Stats
44W - 4L
3,050 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,716 SR
2,935 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,635 SR
2,515 MMR
Hades
Hades
Diamond I
Davonte105
Hades
Diamond I
Level 158
God Stats
9W - 5L
1,787 SR
Queue Stats
85W - 44L
2,626 MMR
Party 1
Freya
Freya
Diamond II
Logical naz
Freya
Diamond II
Level 149
God Stats
0W - 1L
1,448 SR
Queue Stats
79W - 43L
2,380 MMR
Party 1
Horus
Horus
Masters
XLordTengenX
Horus
Masters
Level 158
God Stats
15W - 8L
1,670 SR
Queue Stats
91W - 52L
2,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
10,415
801
12,366
17,428
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Orientems
Aphrodite
14
3 / 0 / 10
9,524
733
16,297
10,811
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
8 / 1 / 5
10,176
783
23,896
24,181
23,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabEsetGuan YuNoxBaba Yaga

VS

Bans
ShivaSobekMorgan Le FayCabrakanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 5 / 1
8,511
655
12,088
20,473
10,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 1
8,119
625
13,122
15,911
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 2
7,652
589
9,095
22,650
16,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Hades
1
5
1
0.3
L
1
4
1
0.38
W
Aphrodite
Orientems
Aphrodite
3
0
10
8
L
0
4
2
0.25
W
Achilles
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,559
Damage
34,305
52,420
Taken
59,034
46,891
Mitigated
34,266
29,813
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,366
5,490
0
5,338
17,428
17,514
286
8,088
8,795
28,770
0
L
Hades
12,088
850
488
3,410
20,473
10,732
0
8,781
11,043
36,454
0
L
13,122
3,620
0
2,544
15,911
7,001
0
8,344
7,219
30,491
0
W
Aphrodite
Orientems
Aphrodite
16,297
1,438
8,527
7,498
10,811
5,903
1,013
4,960
5,551
54,777
0
L
9,095
4,011
1,772
5,394
22,650
16,533
0
12,458
9,743
0
14,372
W
Achilles
23,896
7,744
617
7,833
24,181
23,474
496
10,829
12,670
695
44,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
24,282
152
Minions Killed
119
9
Camps Cleared
3
796,273
Distance Traveled
739,039
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,415
801
26
2
1
256,856
4
L
Hades
8,511
655
58
4
2
242,012
3
L
Freya
8,119
625
51
4
1
237,253
5
W
Aphrodite
9,524
733
86
7
5
262,938
3
L
Horus
7,652
589
10
1
0
259,774
3
W
Achilles
10,176
783
40
3
3
276,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role