Player Matchup

Ao Kuang
Ao Kuang
ILokiDontCare
Ao Kuang
Level 102
God Stats
1W - 0L
1,208 SR
Queue Stats
44W - 51L
1,503 Elo+
Party 1
Achilles
Achilles
YngviFrey
Achilles
Level 101
God Stats
5W - 3L
1,552 SR
Queue Stats
75W - 107L
1,452 Elo+
Party 1
Bastet
Bastet
imagichu2
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,401 Elo+
Party 1
Team Averages
Level 72
1,420 SR
1,452 Elo+

VS

Team Averages
Level 76
1,530 SR
1,418 Elo+
Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lord Beastblood
Ymir
Level 121
God Stats
4W - 2L
1,684 SR
Queue Stats
376W - 308L
1,460 Elo+
Party 2
Ishtar
Ishtar
SMORESCIENTIST
Ishtar
Level 47
God Stats
29W - 43L
1,407 SR
Queue Stats
195W - 294L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ILokiDontCare
Ao Kuang
16
4 / 0 / 7
10,675
712
16,085
14,611
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
YngviFrey
Achilles
16
7 / 2 / 4
10,954
730
17,894
16,372
17,246
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
imagichu2
Bastet
13
1 / 7 / 5
9,039
603
6,150
13,651
5,296
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 4
10,667
711
9,227
16,269
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 6
9,324
622
13,501
19,367
13,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 5 / 3
10,401
693
12,209
15,038
6,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
9
9
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
4
2
W
Ao Kuang
ILokiDontCare
Ao Kuang
4
0
7
7.5
L
1
4
6
1
L
4
5
3
1.1
W
Achilles
YngviFrey
Achilles
7
2
4
4.5
W
Bastet
imagichu2
Bastet
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
34,937
44,634
Taken
50,674
29,586
Mitigated
38,258
11,327
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,227
1,562
0
1,152
16,269
18,078
0
5,669
10,600
0
18,562
W
Ao Kuang
ILokiDontCare
Ao Kuang
16,085
4,834
0
8,593
14,611
7,044
1,020
3,519
10,768
51,847
0
L
13,501
2,457
0
5,404
19,367
13,395
0
6,822
12,545
32,354
0
L
12,209
7,026
0
1,457
15,038
6,785
632
3,985
11,053
0
41,679
W
Achilles
YngviFrey
Achilles
17,894
3,028
0
1,969
16,372
17,246
294
5,206
10,658
213
41,623
W
Bastet
imagichu2
Bastet
6,150
2,402
0
765
13,651
5,296
202
3,995
9,418
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
30,392
159
Minions Killed
156
7
Camps Cleared
5
823,808
Distance Traveled
800,699
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,667
711
24
2
2
296,014
0
W
Ao Kuang
10,675
712
90
6
4
287,551
3
L
Ymir
9,324
622
60
4
1
230,253
6
L
Ishtar
10,401
693
72
5
2
274,432
2
W
Achilles
10,954
730
42
3
3
293,119
1
W
Bastet
9,039
603
27
2
0
243,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role