Player Matchup

Ra
Ra
Fragments0fAsh
Ra
Level 107
God Stats
0W - 2L
1,270 SR
Queue Stats
850W - 864L
1,554 Elo+
Solo
Nike
Nike
HelpOrTroll
Nike
Level 160
God Stats
0W - 1L
1,710 SR
Queue Stats
170W - 177L
1,557 Elo+
Party 1
Vulcan
Vulcan
TruelyUS
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,574 Elo+
Party 2
Aphrodite
Aphrodite
WSGFormal1
Aphrodite
Level 87
God Stats
1W - 2L
1,495 SR
Queue Stats
103W - 97L
1,557 Elo+
Party 2
Ishtar
Ishtar
x SoSkiLLeD
Ishtar
Level 160
God Stats
5W - 6L
1,620 SR
Queue Stats
52W - 46L
1,606 Elo+
Party 1
Team Averages
Level 120
1,519 SR
1,570 Elo+

VS

Team Averages
Level 127
1,633 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
AfroBanditX
Morgan Le Fay
Level 160
God Stats
42W - 23L
1,581 SR
Queue Stats
208W - 127L
1,548 Elo+
Party 3
Scylla
Scylla
Edwin0899
Scylla
Level 77
God Stats
56W - 54L
1,566 SR
Queue Stats
78W - 105L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Patient_0Zer0
Cthulhu
Level 83
God Stats
13W - 10L
1,641 SR
Queue Stats
165W - 169L
1,541 Elo+
Solo
Hou Yi
Hou Yi
XR2_PAPI-_TURBO
Hou Yi
Level 160
God Stats
2W - 1L
1,501 SR
Queue Stats
119W - 123L
1,500 Elo+
Solo
Thanatos
Thanatos
Zhweat
Thanatos
Level 153
God Stats
5W - 0L
1,877 SR
Queue Stats
48W - 17L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,990
999
3,335
2,336
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
7,636
1,091
9,561
10,970
8,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
TruelyUS
Vulcan
12
0 / 3 / 2
7,285
1,041
6,143
8,594
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
WSGFormal1
Aphrodite
13
0 / 1 / 3
8,221
1,174
1,847
7,405
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
13
2 / 4 / 1
8,170
1,167
8,897
11,153
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

297

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfroBanditX
Morgan Le Fay
13
0 / 0 / 6
7,679
1,097
6,858
5,107
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Edwin0899
Scylla
14
3 / 1 / 3
8,499
1,214
7,898
6,183
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
1 / 1 / 4
7,858
1,123
7,608
7,534
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 5
8,277
1,182
5,463
7,238
3,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Zhweat
Thanatos
13
4 / 0 / 5
8,457
1,208
10,031
6,772
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
10
10
Deaths
3
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AfroBanditX
Morgan Le Fay
0
0
6
3
W
Scylla
Edwin0899
Scylla
3
1
3
4.5
L
0
0
0
0
L
1
2
1
0.75
W
Cthulhu
1
1
4
3
L
Vulcan
TruelyUS
Vulcan
0
3
2
0.33
L
Aphrodite
WSGFormal1
Aphrodite
0
1
3
1.5
W
2
1
5
4.5
W
Thanatos
Zhweat
Thanatos
4
0
5
6.5
L
Ishtar
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
37,858
40,458
Taken
32,834
26,464
Mitigated
18,469
7,421
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AfroBanditX
Morgan Le Fay
6,858
906
0
202
5,107
2,502
0
2,224
2,883
25,501
0
W
Scylla
Edwin0899
Scylla
7,898
402
0
250
6,183
2,401
0
977
5,206
24,448
0
L
3,335
315
605
662
2,336
778
0
739
1,597
17,406
0
L
9,561
1,140
0
500
10,970
8,150
0
5,795
5,175
0
19,326
W
Cthulhu
7,608
437
328
526
7,534
6,641
0
3,514
4,020
15,069
0
L
Vulcan
TruelyUS
Vulcan
6,143
1,556
0
0
8,594
3,477
0
3,494
5,100
14,403
0
L
Aphrodite
WSGFormal1
Aphrodite
1,847
460
837
2,268
7,405
9,457
0
5,230
2,175
9,964
0
W
5,463
2,017
0
723
7,238
3,307
0
3,066
4,172
0
21,267
W
Thanatos
Zhweat
Thanatos
10,031
2,029
0
5,857
6,772
3,618
0
1,544
5,228
0
13,211
L
Ishtar
8,897
6,034
0
2,549
11,153
4,602
0
7,106
4,047
0
25,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
40,770
142
Minions Killed
152
6
Camps Cleared
6
663,047
Distance Traveled
778,592
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,679
1,097
41
6
0
153,088
1
W
Scylla
8,499
1,214
50
7
2
157,083
0
L
Ra
6,990
999
41
6
0
90,517
1
L
Nike
7,636
1,091
24
3
2
146,689
1
W
Cthulhu
7,858
1,123
19
3
0
159,316
3
L
Vulcan
7,285
1,041
18
3
2
163,366
0
L
Aphrodite
8,221
1,174
17
2
0
139,700
0
W
Hou Yi
8,277
1,182
32
5
1
139,247
1
W
Thanatos
8,457
1,208
10
1
3
169,858
0
L
Ishtar
8,170
1,167
42
6
2
122,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role