Player Matchup

Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FrannyZ
Thoth
Level 155
God Stats
0W - 4L
1,240 SR
Queue Stats
38W - 46L
1,466 Elo+
Party 1
Medusa
Medusa
PNGxNIL
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,177 Elo+
Solo
Nike
Nike
YamattoGO
Nike
Level 117
God Stats
1W - 2L
1,455 SR
Queue Stats
132W - 149L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
ilusta87
Sylvanus
Level 103
God Stats
0W - 1L
1,470 SR
Queue Stats
47W - 41L
1,534 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,421 Elo+

VS

Team Averages
Level 114
1,496 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
I neo I5311
Terra
Level 99
God Stats
5W - 3L
1,602 SR
Queue Stats
102W - 118L
1,461 Elo+
Solo
Persephone
Persephone
URUrazor
Persephone
Level 95
God Stats
4W - 8L
1,290 SR
Queue Stats
273W - 303L
1,443 Elo+
Solo
Ares
Ares
Versovis
Ares
Level 124
God Stats
3W - 1L
1,590 SR
Queue Stats
100W - 104L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 5 / 4
8,708
670
8,765
12,217
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Thoth
FrannyZ
Thoth
12
1 / 4 / 3
7,683
591
10,283
7,642
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
PNGxNIL
Medusa
14
0 / 9 / 3
7,612
586
5,681
14,433
5,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
0 / 5 / 6
7,832
602
8,596
16,576
26,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
ilusta87
Sylvanus
16
3 / 4 / 0
8,420
648
4,417
12,977
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 1 / 12
11,290
868
13,416
11,627
8,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
 
Raijin
17
10 / 1 / 15
10,688
822
16,994
13,324
8,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
6 / 2 / 17
9,760
751
7,539
15,999
15,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
URUrazor
Persephone
19
2 / 1 / 23
11,521
886
16,355
8,234
5,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
1 / 1 / 23
9,226
710
5,851
16,962
22,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
117
5
Kills
27
27
Deaths
6
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
4
0.6
W
Anubis
 
Anubis
8
1
12
14
W
Raijin
 
Raijin
10
1
15
17.5
L
Thoth
FrannyZ
Thoth
1
4
3
0.63
W
6
2
17
7.25
L
Medusa
PNGxNIL
Medusa
0
9
3
0.17
W
Persephone
URUrazor
Persephone
2
1
23
13.5
W
Ares
1
1
23
12.5
L
Nike
0
5
6
0.6
L
Sylvanus
ilusta87
Sylvanus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
60,155
63,845
Taken
66,146
51,390
Mitigated
61,551
16,262
Healing
30,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,765
1,383
1,111
1,599
12,217
4,795
0
11,786
431
0
19,601
W
Anubis
 
Anubis
13,416
476
4,280
4,621
11,627
8,931
2,195
2,289
9,338
38,026
0
W
Raijin
 
Raijin
16,994
1,825
2,098
1,924
13,324
8,882
1,252
3,716
9,608
26,807
0
L
Thoth
FrannyZ
Thoth
10,283
99
286
843
7,642
3,225
0
7,566
76
19,184
0
W
7,539
658
6,130
4,505
15,999
15,873
333
3,509
12,490
11,421
0
L
Medusa
PNGxNIL
Medusa
5,681
2,113
366
284
14,433
5,705
0
13,656
777
0
15,684
W
Persephone
URUrazor
Persephone
16,355
1,140
1,234
1,953
8,234
5,401
1,917
2,775
5,458
43,534
0
W
Ares
5,851
131
1,317
2,489
16,962
22,464
489
2,270
14,692
7,000
0
L
Nike
8,596
556
502
2,287
16,576
26,932
0
14,653
1,923
323
21,746
L
Sylvanus
ilusta87
Sylvanus
4,417
1,265
5,094
3,890
12,977
10,733
0
12,494
483
8,409
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
52,485
108
Minions Killed
166
0
Camps Cleared
0
1,072,695
Distance Traveled
1,247,561
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,708
670
41
3
0
235,329
0
W
Anubis
11,290
868
37
3
0
258,135
2
W
Raijin
10,688
822
49
4
0
250,633
2
L
Thoth
7,683
591
19
1
0
159,964
2
W
Terra
9,760
751
6
0
0
235,565
0
L
Medusa
7,612
586
20
2
0
209,709
0
W
Persephone
11,521
886
69
5
0
246,726
5
W
Ares
9,226
710
5
0
0
256,502
5
L
Nike
7,832
602
14
1
0
231,853
3
L
Sylvanus
8,420
648
14
1
0
235,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role