Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BabyCheese24
Achilles
Level 144
God Stats
114W - 79L
1,667 SR
Queue Stats
316W - 293L
1,499 Elo+
Party 1
Maui
Maui
Bigmowi40119100
Maui
Level 121
God Stats
21W - 19L
1,464 SR
Queue Stats
383W - 368L
1,467 Elo+
Party 1
Scylla
Scylla
IMrLordzBane
Scylla
Level 24
God Stats
2W - 1L
1,727 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 1
Fenrir
Fenrir
Spl_winner
Fenrir
Level 85
God Stats
15W - 15L
1,549 SR
Queue Stats
411W - 482L
1,396 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,471 Elo+

VS

Team Averages
Level 73
1,434 SR
1,446 Elo+
Cupid
Cupid
Blado217
Cupid
Level 29
God Stats
14W - 17L
1,441 SR
Queue Stats
20W - 33L
1,404 Elo+
Party 2
Scylla
Scylla
Hellsfoundry
Scylla
Level 126
God Stats
1W - 4L
1,235 SR
Queue Stats
338W - 379L
1,402 Elo+
Solo
Ymir
Ymir
Manco Nava
Ymir
Level 106
God Stats
3W - 8L
1,486 SR
Queue Stats
46W - 54L
1,455 Elo+
Party 2
Pele
Pele
Manco Rafa
Pele
Level 96
God Stats
20W - 23L
1,462 SR
Queue Stats
97W - 116L
1,467 Elo+
Party 2
Shiva
Shiva
RobertMx8167
Shiva
Level 7
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 1
6,679
607
4,487
4,619
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BabyCheese24
Achilles
12
4 / 2 / 2
7,775
707
7,993
8,139
5,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 0 / 3
6,344
577
4,535
8,867
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
1 / 0 / 0
6,421
584
3,343
815
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Spl_winner
Fenrir
11
1 / 0 / 1
6,277
571
1,376
8,381
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blado217
Cupid
9
0 / 2 / 0
4,998
454
1,329
6,525
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
0 / 1 / 0
5,954
541
522
4,749
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
4,993
454
2,210
7,260
3,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,123
557
2,194
7,954
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 2
5,003
455
1,516
8,820
5,714
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
1
2.5
W
Achilles
BabyCheese24
Achilles
4
2
2
2.5
W
2
0
3
3.5
L
Cupid
Blado217
Cupid
0
2
0
0
L
Scylla
0
1
0
0
W
Scylla
1
0
0
1
L
0
1
0
0
L
1
2
0
0.5
L
0
4
2
0.25
W
Fenrir
Spl_winner
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
7,771
30,821
Taken
35,308
18,247
Mitigated
16,083
11,581
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,487
2,742
0
2,606
4,619
1,905
864
738
3,881
0
46,265
W
Achilles
BabyCheese24
Achilles
7,993
3,043
0
3,114
8,139
5,712
0
0
8,139
0
52,291
W
4,535
1,160
0
3,367
8,867
6,927
0
1,831
7,036
23,503
2,321
L
Cupid
Blado217
Cupid
1,329
931
0
1,339
6,525
1,976
0
948
5,577
0
29,944
L
Scylla
522
41
0
940
4,749
1,959
0
2,710
2,039
44,934
0
W
Scylla
3,343
209
0
98
815
290
162
41
774
42,274
0
L
2,210
754
1,269
1,458
7,260
3,371
0
2,506
4,754
14,277
0
L
2,194
389
0
1,150
7,954
3,063
0
454
7,500
0
41,783
L
1,516
479
0
1,038
8,820
5,714
0
959
7,861
0
16,834
W
Fenrir
Spl_winner
Fenrir
1,376
250
0
2,396
8,381
3,413
0
122
8,259
0
44,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
27,071
389
Minions Killed
270
0
Camps Cleared
0
1,095,785
Distance Traveled
1,103,424
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,679
607
84
8
0
188,876
2
W
Achilles
7,775
707
110
10
0
245,838
5
W
Maui
6,344
577
33
3
0
231,789
5
L
Cupid
4,998
454
45
4
0
245,387
1
L
Scylla
5,954
541
86
8
0
216,966
2
W
Scylla
6,421
584
87
8
0
192,932
1
L
Ymir
4,993
454
25
2
0
211,571
1
L
Pele
6,123
557
85
8
0
251,394
0
L
Shiva
5,003
455
29
3
0
178,106
0
W
Fenrir
6,277
571
75
7
0
236,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role