Player Matchup

Maui
Maui
Spac3raid3rs
Maui
Level 43
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 34L
1,295 Elo+
Party 2
Lancelot
Lancelot
SultanOfSalt208
Lancelot
Level 29
God Stats
4W - 1L
1,454 SR
Queue Stats
20W - 32L
1,389 Elo+
Party 2
Ra
Ra
YEETSSPAGEETS
Ra
Level 68
God Stats
3W - 6L
1,395 SR
Queue Stats
39W - 45L
1,495 Elo+
Party 2
Team Averages
Level 47
1,521 SR
1,393 Elo+

VS

Team Averages
Level 47
1,467 SR
1,188 Elo+
Danzaburou
Danzaburou
SassyKing9577
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,185 Elo+
Party 1
Maui
Maui
Weeman2000
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,185 Elo+
Party 1
Scylla
Scylla
manga master 10
Scylla
Level 87
God Stats
1W - 1L
1,400 SR
Queue Stats
14W - 34L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,628
664
6,449
12,597
6,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
16
2 / 2 / 6
10,715
670
12,964
13,319
7,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 4
11,123
695
9,842
6,141
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SassyKing9577
Danzaburou
16
2 / 3 / 3
10,663
666
10,873
12,565
6,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 5
9,183
574
3,876
14,053
14,249
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 3 / 2
10,219
639
10,896
9,145
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
SassyKing9577
Danzaburou
2
3
3
1.17
W
2
2
5
2.25
W
Lancelot
2
2
6
2.5
L
0
2
5
1.25
W
4
1
4
6
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
25,645
32,057
Taken
35,763
16,803
Mitigated
25,379
13,965
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
SassyKing9577
Danzaburou
10,873
4,151
126
2,376
12,565
6,791
614
5,197
7,368
0
54,344
W
6,449
1,820
0
2,545
12,597
6,323
402
5,880
6,451
32,872
0
W
Lancelot
12,964
3,032
541
2,287
13,319
7,272
1,303
5,804
7,270
0
35,255
L
3,876
954
0
378
14,053
14,249
329
8,779
5,274
16,943
0
W
9,842
653
5,922
2,670
6,141
3,208
864
2,854
3,177
42,332
0
L
10,896
1,303
652
1,221
9,145
4,339
559
3,583
5,562
36,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
30,065
171
Minions Killed
163
7
Camps Cleared
5
887,615
Distance Traveled
779,382
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,663
666
75
5
2
251,896
2
W
Maui
10,628
664
53
3
1
275,713
4
W
Lancelot
10,715
670
38
2
3
302,214
2
L
Maui
9,183
574
26
2
1
274,550
2
W
Ra
11,123
695
80
5
3
309,688
1
L
Scylla
10,219
639
62
4
2
252,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role