Player Matchup

Charybdis
Charybdis
Diamond IV
CozyMiniKitty
Charybdis
Diamond IV
Level 70
God Stats
5W - 4L
1,879 SR
Queue Stats
114W - 110L
2,093 MMR
Solo
Lancelot
Lancelot
Diamond III
Ikelious
Lancelot
Diamond III
Level 160
God Stats
8W - 5L
1,681 SR
Queue Stats
270W - 254L
2,113 MMR
Solo
Merlin
Merlin
Diamond IV
Ru5h77
Merlin
Diamond IV
Level 160
God Stats
84W - 79L
1,609 SR
Queue Stats
1,027W - 1,020L
2,126 MMR
Solo
Atlas
Atlas
Diamond V
SIlentR4mpage
Atlas
Diamond V
Level 87
God Stats
9W - 8L
1,553 SR
Queue Stats
183W - 175L
2,095 MMR
Solo
Mulan
Mulan
Platinum I
TDR6w6
Mulan
Platinum I
Level 147
God Stats
1W - 2L
1,625 SR
Queue Stats
37W - 31L
2,107 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,669 SR
2,107 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,638 SR
2,107 MMR
Baba Yaga
Baba Yaga
Diamond V
NatsuzDragneeL
Baba Yaga
Diamond V
Level 160
God Stats
12W - 6L
1,673 SR
Queue Stats
150W - 138L
2,178 MMR
Party 1
Guan Yu
Guan Yu
Masters
Sev7nthSword
Guan Yu
Masters
Level 160
God Stats
15W - 9L
1,712 SR
Queue Stats
742W - 735L
2,125 MMR
Solo
Fenrir
Fenrir
Diamond IV
Shojer
Fenrir
Diamond IV
Level 160
God Stats
3W - 6L
1,468 SR
Queue Stats
173W - 165L
2,080 MMR
Solo
Olorun
Olorun
Diamond IV
sneakyboi
Olorun
Diamond IV
Level 149
God Stats
3W - 2L
1,738 SR
Queue Stats
384W - 386L
2,092 MMR
Solo
Da Ji
Da Ji
Platinum IV
xLuisff1x
Da Ji
Platinum IV
Level 157
God Stats
4W - 1L
1,600 SR
Queue Stats
29W - 15L
2,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CozyMiniKitty
Charybdis
15
2 / 7 / 2
8,695
483
10,081
14,492
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Ikelious
Lancelot
15
2 / 3 / 3
8,650
481
9,415
14,551
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Ru5h77
Merlin
14
3 / 6 / 0
8,849
492
7,996
13,374
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 2 / 2
8,320
462
7,452
13,559
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
TDR6w6
Mulan
14
0 / 2 / 1
8,506
473
11,143
16,786
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
NemesisCabrakanArachneSusano

VS

Bans
KaliGebHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NatsuzDragneeL
Baba Yaga
16
4 / 1 / 5
10,116
562
13,750
9,710
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sev7nthSword
Guan Yu
16
2 / 1 / 2
10,068
559
11,752
16,317
17,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Shojer
Fenrir
15
7 / 2 / 3
9,790
544
8,155
18,083
20,754
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
sneakyboi
Olorun
16
3 / 3 / 4
9,917
551
8,332
15,680
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
xLuisff1x
Da Ji
16
4 / 0 / 7
9,961
553
8,221
13,521
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
20
20
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CozyMiniKitty
Charybdis
2
7
2
0.43
L
Lancelot
Ikelious
Lancelot
2
3
3
1.17
W
Baba Yaga
NatsuzDragneeL
Baba Yaga
4
1
5
6.5
L
Merlin
Ru5h77
Merlin
3
6
0
0.5
L
0
2
2
0.5
W
Guan Yu
Sev7nthSword
Guan Yu
2
1
2
3
W
Fenrir
Shojer
Fenrir
7
2
3
4.25
L
Mulan
TDR6w6
Mulan
0
2
1
0.25
W
Olorun
sneakyboi
Olorun
3
3
4
1.67
W
Da Ji
xLuisff1x
Da Ji
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,087
Damage
50,210
72,762
Taken
73,311
43,557
Mitigated
56,896
21,358
Healing
30,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CozyMiniKitty
Charybdis
10,081
4,774
0
2,345
14,492
6,176
0
5,265
9,227
0
73,643
L
Lancelot
Ikelious
Lancelot
9,415
2,421
0
5,435
14,551
6,248
0
4,332
10,219
0
76,593
W
Baba Yaga
NatsuzDragneeL
Baba Yaga
13,750
1,202
0
3,129
9,710
4,941
152
6,412
3,298
80,892
0
L
Merlin
Ru5h77
Merlin
7,996
759
0
960
13,374
5,763
0
6,309
7,065
71,290
0
L
7,452
3,000
0
2,803
13,559
14,182
0
5,960
7,599
38,125
0
W
Guan Yu
Sev7nthSword
Guan Yu
11,752
1,530
285
7,436
16,317
17,875
527
439
14,609
0
75,702
W
Fenrir
Shojer
Fenrir
8,155
2,671
0
4,501
18,083
20,754
0
5,491
12,549
0
31,250
L
Mulan
TDR6w6
Mulan
11,143
2,392
0
9,815
16,786
11,188
320
0
16,786
0
70,666
W
Olorun
sneakyboi
Olorun
8,332
3,818
403
8,275
15,680
6,907
636
1,589
14,091
81,816
4,056
W
Da Ji
xLuisff1x
Da Ji
8,221
2,320
0
6,073
13,521
6,419
0
1,957
11,479
0
77,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
49,852
546
Minions Killed
540
0
Camps Cleared
0
1,751,578
Distance Traveled
1,788,007
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,695
483
120
7
0
305,389
2
L
Lancelot
8,650
481
122
7
0
430,889
0
W
Baba Yaga
10,116
562
131
7
0
347,858
5
L
Merlin
8,849
492
134
7
0
307,388
6
L
Atlas
8,320
462
54
3
0
355,047
5
W
Guan Yu
10,068
559
125
7
0
379,448
3
W
Fenrir
9,790
544
39
2
0
363,807
3
L
Mulan
8,506
473
116
6
0
352,865
5
W
Olorun
9,917
551
140
8
0
298,563
5
W
Da Ji
9,961
553
105
6
0
398,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role