Player Matchup

Sol
Sol
JustKole
Sol
Level 48
God Stats
3W - 1L
1,587 SR
Queue Stats
29W - 44L
1,363 Elo+
Solo
Jormungandr
Jormungandr
Seyulon
Jormungandr
Level 145
God Stats
6W - 2L
1,579 SR
Queue Stats
155W - 155L
1,529 Elo+
Solo
Nox
Nox
Shakeable
Nox
Level 108
God Stats
1W - 11L
963 SR
Queue Stats
457W - 433L
1,590 Elo+
Party 1
Apollo
Apollo
TRYFORUS
Apollo
Level 146
God Stats
1W - 0L
1,438 SR
Queue Stats
228W - 222L
1,503 Elo+
Party 1
Tyr
Tyr
Trauma2742
Tyr
Level 125
God Stats
10W - 8L
1,703 SR
Queue Stats
369W - 382L
1,468 Elo+
Party 1
Team Averages
Level 114
1,454 SR
1,490 Elo+

VS

Team Averages
Level 127
1,506 SR
1,476 Elo+
Ullr
Ullr
BojangIes
Ullr
Level 149
God Stats
4W - 5L
1,511 SR
Queue Stats
154W - 176L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
JamieShane88
Kumbhakarna
Level 59
God Stats
2W - 8L
1,057 SR
Queue Stats
212W - 254L
1,395 Elo+
Party 2
Medusa
Medusa
Maumolian
Medusa
Level 149
God Stats
4W - 6L
1,546 SR
Queue Stats
326W - 378L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
cornelangus
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,514 Elo+
Solo
Geb
Geb
edgarvl13fe
Geb
Level 152
God Stats
2W - 1L
1,918 SR
Queue Stats
101W - 112L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 17
13,556
797
27,795
16,030
7,250
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Seyulon
Jormungandr
20
2 / 6 / 21
11,800
694
16,135
26,175
28,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 4 / 20
11,824
696
14,535
15,937
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TRYFORUS
Apollo
20
12 / 7 / 14
14,400
847
28,541
19,711
9,652
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
3 / 6 / 22
11,711
689
17,083
32,502
39,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
4 / 6 / 11
11,857
697
17,659
21,156
11,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
JamieShane88
Kumbhakarna
19
4 / 4 / 17
12,155
715
8,665
25,142
33,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Maumolian
Medusa
20
14 / 8 / 7
13,822
813
23,962
20,313
11,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
cornelangus
Gilgamesh
18
5 / 6 / 13
12,492
735
19,107
23,176
24,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 6 / 18
11,536
679
16,833
34,631
42,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
94
29
Kills
28
28
Deaths
30
94
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
6
11
1.58
L
Kumbhakarna
JamieShane88
Kumbhakarna
4
4
17
3.13
W
10
5
17
3.7
L
Medusa
Maumolian
Medusa
14
8
7
2.19
W
Jormungandr
Seyulon
Jormungandr
2
6
21
2.08
W
2
4
20
3
W
Apollo
TRYFORUS
Apollo
12
7
14
2.71
W
3
6
22
2.33
L
Gilgamesh
cornelangus
Gilgamesh
5
6
13
1.92
L
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,089
Damage
86,226
110,355
Taken
124,418
93,125
Mitigated
123,476
33,540
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
17,659
11,402
504
1,846
21,156
11,575
1,711
9,503
11,347
0
32,452
L
Kumbhakarna
JamieShane88
Kumbhakarna
8,665
1,689
3,378
4,869
25,142
33,387
572
12,511
12,295
19,441
0
W
27,795
7,087
0
5,666
16,030
7,250
2,490
4,843
11,187
41,679
0
L
Medusa
Maumolian
Medusa
23,962
11,378
1,691
3,108
20,313
11,422
5,229
11,006
9,108
0
51,805
W
Jormungandr
Seyulon
Jormungandr
16,135
3,172
2,287
3,881
26,175
28,112
183
5,663
20,512
36,436
0
W
14,535
2,278
1,444
3,112
15,937
8,502
1,142
3,976
11,961
35,630
0
W
Apollo
TRYFORUS
Apollo
28,541
12,151
1,099
3,004
19,711
9,652
2,892
4,392
15,319
0
50,736
W
17,083
2,188
1,656
11,391
32,502
39,609
479
6,624
25,878
0
26,832
L
Gilgamesh
cornelangus
Gilgamesh
19,107
4,510
1,140
3,861
23,176
24,932
673
11,998
10,501
0
33,107
L
16,833
942
3,352
10,434
34,631
42,160
449
13,447
20,736
29,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,291
Gold Earned
61,862
179
Minions Killed
167
0
Camps Cleared
0
1,409,010
Distance Traveled
1,349,709
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,857
697
24
1
0
258,117
0
L
Kumbhakarna
12,155
715
25
1
0
286,384
0
W
Sol
13,556
797
33
2
0
279,886
2
L
Medusa
13,822
813
67
4
0
201,868
1
W
Jormungandr
11,800
694
20
1
0
262,949
0
W
Nox
11,824
696
45
3
0
291,142
1
W
Apollo
14,400
847
48
3
0
270,107
0
W
Tyr
11,711
689
33
2
0
304,926
1
L
Gilgamesh
12,492
735
29
2
0
300,440
0
L
Geb
11,536
679
22
1
0
302,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role