Player Matchup

Ymir
Ymir
GenialGoose
Ymir
Level 24
God Stats
3W - 0L
1,636 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 2
Da Ji
Da Ji
iDevDev
Da Ji
Level 119
God Stats
17W - 7L
1,723 SR
Queue Stats
241W - 207L
1,558 Elo+
Party 2
Ra
Ra
iatlkicda
Ra
Level 109
God Stats
38W - 39L
1,538 SR
Queue Stats
626W - 614L
1,525 Elo+
Party 2
Team Averages
Level 84
1,632 SR
1,519 Elo+

VS

Team Averages
Level 113
1,617 SR
1,388 Elo+
Danzaburou
Danzaburou
DUSK_AnbuShooter
Danzaburou
Level 102
God Stats
5W - 6L
1,463 SR
Queue Stats
84W - 117L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
ItsPotatoMaster
Kukulkan
Level 108
God Stats
1W - 1L
1,759 SR
Queue Stats
96W - 122L
1,421 Elo+
Party 1
Horus
Horus
up0ngirl
Horus
Level 129
God Stats
9W - 7L
1,629 SR
Queue Stats
65W - 98L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
10,133
724
10,529
12,453
12,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
iDevDev
Da Ji
17
13 / 4 / 3
12,086
863
19,057
16,358
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 13
9,662
690
12,660
7,447
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DUSK_AnbuShooter
Danzaburou
12
3 / 7 / 1
8,832
631
8,424
14,865
6,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
14
2 / 7 / 1
8,952
639
9,595
12,539
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
up0ngirl
Horus
13
0 / 6 / 6
9,697
693
4,249
21,909
24,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DUSK_AnbuShooter
Danzaburou
3
7
1
0.5
W
4
2
13
5.25
L
Kukulkan
2
7
1
0.36
W
Da Ji
iDevDev
Da Ji
13
4
3
3.63
W
3
0
13
9.5
L
Horus
up0ngirl
Horus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
22,268
36,258
Taken
49,313
27,548
Mitigated
36,433
16,671
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DUSK_AnbuShooter
Danzaburou
8,424
2,078
0
2,469
14,865
6,768
0
6,413
8,162
0
33,465
W
10,529
2,584
0
1,766
12,453
12,991
272
4,169
8,284
23,262
0
L
Kukulkan
9,595
440
0
821
12,539
5,562
0
5,804
6,522
36,349
0
W
Da Ji
iDevDev
Da Ji
19,057
8,169
0
6,072
16,358
10,878
828
4,049
12,309
0
44,362
W
12,660
1,146
3,970
4,863
7,447
3,679
741
1,801
5,646
36,139
0
L
Horus
up0ngirl
Horus
4,249
2,144
2,537
6,763
21,909
24,103
48
10,132
11,233
0
10,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,481
136
Minions Killed
119
6
Camps Cleared
6
746,031
Distance Traveled
671,044
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,832
631
56
4
6
198,846
3
W
Ymir
10,133
724
42
3
1
235,705
1
L
Kukulkan
8,952
639
54
4
0
219,735
3
W
Da Ji
12,086
863
51
4
4
226,350
4
W
Ra
9,662
690
43
3
1
283,976
2
L
Horus
9,697
693
9
1
0
252,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role