Player Matchup

Atlas
Atlas
CroakiAesir
Atlas
Level 38
God Stats
1W - 2L
1,483 SR
Queue Stats
29W - 48L
1,344 Elo+
Party 2
Merlin
Merlin
Jamesdeandidit
Merlin
Level 48
God Stats
11W - 26L
1,448 SR
Queue Stats
216W - 262L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
PapiChi--
Ratatoskr
Level 17
God Stats
7W - 2L
1,714 SR
Queue Stats
18W - 38L
1,363 Elo+
Party 1
Fenrir
Fenrir
Vaporz-GG
Fenrir
Level 63
God Stats
4W - 8L
1,378 SR
Queue Stats
89W - 131L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
vvv_ZODIAC77_vvv
Danzaburou
Level 160
God Stats
8W - 4L
1,639 SR
Queue Stats
288W - 302L
1,406 Elo+
Party 2
Team Averages
Level 65
1,532 SR
1,383 Elo+

VS

Team Averages
Level 81
1,499 SR
1,434 Elo+
Merlin
Merlin
DreDaKing66
Merlin
Level 123
God Stats
1W - 2L
1,509 SR
Queue Stats
125W - 137L
1,405 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Jpageyy
Ah Muzen Cab
Level 87
God Stats
16W - 14L
1,597 SR
Queue Stats
552W - 487L
1,501 Elo+
Party 3
Maui
Maui
RawdawgCowboy93
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 165L
1,370 Elo+
Party 4
Sol
Sol
ToxlCStoNed
Sol
Level 30
God Stats
2W - 4L
1,390 SR
Queue Stats
24W - 26L
1,400 Elo+
Party 4
Bastet
Bastet
tlssmitealt
Bastet
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 51L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,115
547
6,027
12,584
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 1
6,949
535
3,063
7,125
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
PapiChi--
Ratatoskr
12
1 / 0 / 2
6,809
524
4,073
10,080
4,231
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Vaporz-GG
Fenrir
11
4 / 1 / 4
6,974
536
8,872
11,831
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
vvv_ZODIAC77_vvv
Danzaburou
13
7 / 0 / 3
7,709
593
9,488
9,481
3,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
6,927
533
3,196
6,492
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Jpageyy
Ah Muzen Cab
11
0 / 2 / 0
6,303
485
5,221
9,564
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,713
439
3,116
9,754
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
6,310
485
9,635
10,226
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
10
2 / 4 / 1
6,269
482
7,581
13,256
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Merlin
1
3
0
0.33
W
1
2
1
0.75
L
Ah Muzen Cab
Jpageyy
Ah Muzen Cab
0
2
0
0
W
Ratatoskr
PapiChi--
Ratatoskr
1
0
2
2
L
1
5
0
0.2
L
0
2
0
0
W
Fenrir
Vaporz-GG
Fenrir
4
1
4
6
L
Bastet
2
4
1
0.63
W
Danzaburou
vvv_ZODIAC77_vvv
Danzaburou
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
28,749
51,101
Taken
49,292
24,020
Mitigated
22,514
15,272
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
2,441
0
1,923
12,584
8,509
0
879
11,705
22,392
0
L
Merlin
3,196
146
108
855
6,492
2,478
0
2,578
3,914
50,794
0
W
3,063
76
0
1,310
7,125
2,671
171
2,011
4,854
58,919
0
L
Ah Muzen Cab
Jpageyy
Ah Muzen Cab
5,221
1,355
0
4,268
9,564
3,346
0
1,922
7,642
0
56,645
W
Ratatoskr
PapiChi--
Ratatoskr
4,073
464
0
4,466
10,080
4,231
1,080
5,937
4,143
0
45,022
L
3,116
878
86
1,820
9,754
8,757
0
2,459
7,295
14,832
905
L
9,635
3,116
0
6,151
10,226
3,861
663
122
10,104
41,871
6,887
W
Fenrir
Vaporz-GG
Fenrir
8,872
2,698
0
2,924
11,831
5,122
0
4,244
7,517
0
36,875
L
Bastet
7,581
3,152
0
3,365
13,256
4,072
0
2,009
11,247
0
36,623
W
Danzaburou
vvv_ZODIAC77_vvv
Danzaburou
9,488
5,290
330
4,319
9,481
3,487
661
846
8,613
0
51,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
31,522
370
Minions Killed
361
0
Camps Cleared
0
1,251,887
Distance Traveled
1,128,954
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,115
547
33
3
0
247,196
0
L
Merlin
6,927
533
112
9
0
236,613
2
W
Merlin
6,949
535
107
8
0
229,065
0
L
Ah Muzen Cab
6,303
485
87
7
0
224,313
2
W
Ratatoskr
6,809
524
91
7
0
272,570
0
L
Maui
5,713
439
28
2
0
198,796
0
L
Sol
6,310
485
76
6
0
183,846
3
W
Fenrir
6,974
536
51
4
0
274,787
0
L
Bastet
6,269
482
58
4
0
285,386
3
W
Danzaburou
7,709
593
88
7
0
228,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role