Player Matchup

Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Primoc
Artemis
Level 61
God Stats
5W - 1L
1,711 SR
Queue Stats
99W - 97L
1,506 Elo+
Solo
Thanatos
Thanatos
WolfFangFist
Thanatos
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
chuckie988
Zhong Kui
Level 118
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 2
Team Averages
Level 123
1,587 SR
1,503 Elo+

VS

Team Averages
Level 75
1,514 SR
1,577 Elo+
Achilles
Achilles
DovahkinAn
Achilles
Level 87
God Stats
30W - 27L
1,650 SR
Queue Stats
181W - 136L
1,678 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dragön
Morgan Le Fay
Level 126
God Stats
1W - 4L
1,547 SR
Queue Stats
106W - 125L
1,457 Elo+
Party 1
Freya
Freya
FattyzKitchen
Freya
Level 26
God Stats
1W - 10L
1,358 SR
Queue Stats
41W - 37L
1,530 Elo+
Solo
Maui
Maui
Keyyleon
Maui
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
98W - 122L
1,417 Elo+
Party 1
Bastet
Bastet
beeesm
Bastet
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 1L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
3 / 0 / 16
8,338
834
3,615
10,672
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
 
Osiris
15
2 / 0 / 14
7,895
790
7,307
6,962
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Primoc
Artemis
15
8 / 0 / 7
8,395
840
10,490
6,497
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
WolfFangFist
Thanatos
15
7 / 1 / 7
8,375
838
12,650
12,144
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
chuckie988
Zhong Kui
14
3 / 0 / 11
7,882
788
11,872
10,738
8,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DovahkinAn
Achilles
12
0 / 5 / 0
6,371
637
6,989
12,511
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Dragön
Morgan Le Fay
13
0 / 2 / 0
6,681
668
6,891
6,832
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 0
7,224
722
8,348
12,001
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
12
0 / 4 / 1
6,985
699
3,574
14,402
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
beeesm
Bastet
12
0 / 6 / 0
6,498
650
6,656
11,142
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
2
23
Kills
1
1
Deaths
23
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
16
11
W
Osiris
 
Osiris
2
0
14
9
L
Achilles
DovahkinAn
Achilles
0
5
0
0
L
Morgan Le Fay
Dragön
Morgan Le Fay
0
2
0
0
L
1
6
0
0.17
L
Maui
0
4
1
0.13
W
Artemis
Primoc
Artemis
8
0
7
11.5
W
Thanatos
WolfFangFist
Thanatos
7
1
7
10.5
L
Bastet
beeesm
Bastet
0
6
0
0
W
Zhong Kui
chuckie988
Zhong Kui
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
32,458
47,013
Taken
56,888
35,721
Mitigated
34,439
16,892
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,615
518
0
1,710
10,672
10,655
0
2,825
7,566
11,386
0
W
Osiris
 
Osiris
7,307
1,465
0
367
6,962
6,446
480
2,761
4,139
0
25,994
L
Achilles
DovahkinAn
Achilles
6,989
1,921
0
1,675
12,511
9,532
0
2,267
10,085
209
12,883
L
Morgan Le Fay
Dragön
Morgan Le Fay
6,891
630
0
354
6,832
3,339
0
2,904
3,790
21,526
0
L
8,348
2,739
0
2,200
12,001
4,214
0
1,951
9,963
20,893
0
L
Maui
3,574
1,381
0
465
14,402
13,012
0
4,401
9,868
9,789
0
W
Artemis
Primoc
Artemis
10,490
5,491
0
1,900
6,497
3,229
2,064
1,945
4,268
0
38,236
W
Thanatos
WolfFangFist
Thanatos
12,650
2,977
0
9,357
12,144
6,676
110
6,421
5,362
0
25,676
L
Bastet
beeesm
Bastet
6,656
2,103
0
778
11,142
4,342
0
3,964
7,007
0
20,061
W
Zhong Kui
chuckie988
Zhong Kui
11,872
1,209
0
3,558
10,738
8,715
132
4,424
5,933
31,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
33,759
234
Minions Killed
145
0
Camps Cleared
0
1,080,784
Distance Traveled
945,234
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,338
834
24
2
0
219,072
1
W
Osiris
7,895
790
46
5
0
226,695
0
L
Achilles
6,371
637
24
2
0
177,306
3
L
Morgan Le Fay
6,681
668
41
4
0
205,972
0
L
Freya
7,224
722
31
3
0
172,359
1
L
Maui
6,985
699
14
1
0
189,801
1
W
Artemis
8,395
840
60
6
0
206,071
3
W
Thanatos
8,375
838
45
5
0
229,556
2
L
Bastet
6,498
650
35
4
0
199,796
0
W
Zhong Kui
7,882
788
59
6
0
199,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role