Player Matchup

Sylvanus
Sylvanus
ElectricWind650
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Solo
Anubis
Anubis
Jabuko8D
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Justicethewise
Mulan
Level 27
God Stats
10W - 11L
1,665 SR
Queue Stats
114W - 145L
1,466 Elo+
Solo
Izanami
Izanami
UnotMyLVL
Izanami
Level 24
God Stats
1W - 2L
1,683 SR
Queue Stats
17W - 30L
1,358 Elo+
Solo
Bakasura
Bakasura
blackf33t74
Bakasura
Level 139
God Stats
1W - 2L
1,517 SR
Queue Stats
14W - 22L
1,388 Elo+
Solo
Team Averages
Level 45
1,573 SR
1,425 Elo+

VS

Team Averages
Level 101
1,493 SR
1,421 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AUTODIDACT1
Sol
Level 123
God Stats
1W - 1L
1,287 SR
Queue Stats
42W - 85L
1,386 Elo+
Party 1
Maui
Maui
Jerk-City--
Maui
Level 66
God Stats
1W - 1L
1,761 SR
Queue Stats
56W - 99L
1,415 Elo+
Solo
Serqet
Serqet
TheGoonie8007
Serqet
Level 84
God Stats
1W - 1L
1,302 SR
Queue Stats
69W - 99L
1,420 Elo+
Party 1
Tyr
Tyr
cjgamer1243
Tyr
Level 126
God Stats
1W - 2L
1,615 SR
Queue Stats
116W - 164L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 7 / 4
10,876
837
5,892
22,299
25,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Jabuko8D
Anubis
17
4 / 11 / 3
10,348
796
7,950
17,772
8,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 8
9,903
762
15,296
25,831
20,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
UnotMyLVL
Izanami
16
1 / 7 / 1
9,416
724
5,480
12,184
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
blackf33t74
Bakasura
16
1 / 8 / 5
9,297
715
5,070
17,473
9,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 0 / 23
10,876
837
20,790
10,298
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
16 / 0 / 15
11,928
918
29,790
13,177
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 4 / 8
9,923
763
867
11,064
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 7 / 14
11,031
849
15,179
16,877
9,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 2 / 19
11,368
874
15,316
16,540
15,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
12
Kills
42
42
Deaths
13
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
23
17.5
W
16
0
15
23.5
L
Sylvanus
4
7
4
0.86
L
Anubis
Jabuko8D
Anubis
4
11
3
0.5
W
1
4
8
1.25
L
2
9
8
0.67
W
10
7
14
2.43
L
Izanami
UnotMyLVL
Izanami
1
7
1
0.21
L
Bakasura
blackf33t74
Bakasura
1
8
5
0.44
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
81,942
95,559
Taken
67,956
69,102
Mitigated
45,580
13,825
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,790
1,810
5,163
5,808
10,298
5,704
727
3,661
6,637
48,113
0
W
29,790
15,183
0
6,904
13,177
6,750
3,434
2,396
10,424
50,513
4,840
L
Sylvanus
5,892
1,130
1,259
2,958
22,299
25,212
182
12,141
9,657
13,457
0
L
Anubis
Jabuko8D
Anubis
7,950
590
0
1,970
17,772
8,619
215
9,808
7,746
27,524
0
W
867
544
0
1,180
11,064
7,913
233
1,981
9,083
11,767
0
L
15,296
2,334
0
4,312
25,831
20,795
221
13,209
12,121
0
30,477
W
15,179
3,271
0
448
16,877
9,770
0
3,246
13,396
0
26,488
L
Izanami
UnotMyLVL
Izanami
5,480
4,812
0
785
12,184
5,132
4,107
6,290
5,894
0
35,422
L
Bakasura
blackf33t74
Bakasura
5,070
3,584
0
2,541
17,473
9,344
2,463
6,853
9,936
0
12,895
W
15,316
2,477
0
3,150
16,540
15,443
1,208
2,558
13,517
63
40,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
55,126
165
Minions Killed
236
0
Camps Cleared
0
1,036,520
Distance Traveled
1,390,110
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,876
837
64
5
0
302,542
3
W
Sol
11,928
918
63
5
0
257,906
0
L
Sylvanus
10,876
837
5
0
0
165,689
1
L
Anubis
10,348
796
39
3
0
175,681
1
W
Maui
9,923
763
28
2
0
226,297
12
L
Mulan
9,903
762
20
2
0
225,710
0
W
Serqet
11,031
849
37
3
0
283,311
0
L
Izanami
9,416
724
60
5
0
214,369
0
L
Bakasura
9,297
715
41
3
0
255,071
0
W
Tyr
11,368
874
44
3
0
320,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role