Player Matchup

Ra
Ra
KingRoario911
Ra
Level 119
God Stats
1W - 0L
1,388 SR
Queue Stats
12W - 18L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oct
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,390 Elo+
Solo
Neith
Neith
Seventyz
Neith
Level 22
God Stats
1W - 0L
1,603 SR
Queue Stats
10W - 5L
1,620 Elo+
Party 1
Thor
Thor
SkunkWizard
Thor
Level 100
God Stats
2W - 1L
1,321 SR
Queue Stats
66W - 47L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
mags933
Zhong Kui
Level 129
God Stats
11W - 11L
1,544 SR
Queue Stats
406W - 461L
1,415 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,471 Elo+

VS

Team Averages
Level 117
1,375 SR
1,398 Elo+
Nemesis
Nemesis
IxCantFadeI
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,211 Elo+
Party 2
Kukulkan
Kukulkan
Metal Rain
Kukulkan
Level 143
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Ra
Ra
MrNaztyTimee
Ra
Level 115
God Stats
1W - 5L
1,223 SR
Queue Stats
623W - 672L
1,398 Elo+
Solo
Fenrir
Fenrir
Visionz NF
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,181 Elo+
Party 2
Sol
Sol
sandokam
Sol
Level 148
God Stats
0W - 2L
1,230 SR
Queue Stats
55W - 49L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
13,284
781
16,540
16,364
9,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Oct
Cu Chulainn
2
0 / 0 / 0
5,008
295
0
0
0
Neith
Seventyz
Neith
20
10 / 3 / 13
13,265
780
24,454
14,242
8,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 15
11,904
700
13,633
15,282
8,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
mags933
Zhong Kui
20
10 / 5 / 9
12,685
746
17,447
16,422
12,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IxCantFadeI
Nemesis
17
1 / 7 / 1
9,711
571
5,048
15,890
8,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Metal Rain
Kukulkan
20
6 / 5 / 5
13,441
791
17,787
16,804
8,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 1
8,622
507
1,787
5,741
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Visionz NF
Fenrir
20
3 / 5 / 10
12,086
711
9,809
25,398
30,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 7 / 5
10,730
631
14,212
15,940
6,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
28
Kills
13
14
Deaths
28
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
IxCantFadeI
Nemesis
1
7
1
0.21
W
5
2
19
7.25
L
Kukulkan
Metal Rain
Kukulkan
6
5
5
1.7
L
1
4
1
0.38
W
Cu Chulainn
Oct
Cu Chulainn
0
0
0
0
W
Neith
Seventyz
Neith
10
3
13
5.5
W
3
4
15
2.63
L
Fenrir
Visionz NF
Fenrir
3
5
10
1.6
W
Zhong Kui
mags933
Zhong Kui
10
5
9
2.9
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,074
Damage
48,643
62,310
Taken
79,773
38,098
Mitigated
56,237
27,938
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
IxCantFadeI
Nemesis
5,048
1,293
1,783
1,788
15,890
8,612
144
5,901
9,989
0
12,721
W
16,540
2,733
8,877
9,569
16,364
9,771
2,565
9,290
7,074
45,851
0
L
Kukulkan
Metal Rain
Kukulkan
17,787
2,996
2,277
5,298
16,804
8,492
908
9,537
7,267
60,976
0
L
1,787
42
658
309
5,741
1,782
0
1,547
4,194
10,099
0
W
Cu Chulainn
Oct
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Seventyz
Neith
24,454
11,078
0
3,300
14,242
8,036
3,723
8,055
6,187
0
45,991
W
13,633
1,262
464
1,587
15,282
8,261
1,588
7,673
7,609
0
32,582
L
Fenrir
Visionz NF
Fenrir
9,809
1,304
890
6,220
25,398
30,482
231
8,447
16,951
0
12,610
W
Zhong Kui
mags933
Zhong Kui
17,447
875
768
3,373
16,422
12,030
1,335
8,768
7,654
28,279
0
L
14,212
3,042
807
2,570
15,940
6,869
408
8,555
7,385
29,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,146
Gold Earned
54,590
175
Minions Killed
156
0
Camps Cleared
0
1,179,219
Distance Traveled
1,156,791
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,711
571
12
1
0
264,535
0
W
Ra
13,284
781
78
5
0
302,547
1
L
Kukulkan
13,441
791
92
5
0
265,940
0
L
Ra
8,622
507
16
1
0
105,004
0
W
Cu Chulainn
5,008
295
0
0
0
0
0
W
Neith
13,265
780
47
3
0
296,632
1
W
Thor
11,904
700
30
2
0
345,585
0
L
Fenrir
12,086
711
5
0
0
286,354
0
W
Zhong Kui
12,685
746
20
1
0
234,455
2
L
Sol
10,730
631
31
2
0
234,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role