Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CastledQuill353
Vulcan
Level 45
God Stats
4W - 3L
1,652 SR
Queue Stats
160W - 197L
1,389 Elo+
Solo
Cabrakan
Cabrakan
VVuma
Cabrakan
Level 88
God Stats
1W - 2L
1,474 SR
Queue Stats
324W - 319L
1,482 Elo+
Solo
Mercury
Mercury
deathjes200
Mercury
Level 62
God Stats
1W - 9L
1,115 SR
Queue Stats
221W - 243L
1,459 Elo+
Party 1
Artemis
Artemis
deathjester200
Artemis
Level 109
God Stats
13W - 4L
1,692 SR
Queue Stats
218W - 262L
1,457 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,457 Elo+

VS

Team Averages
Level 107
1,474 SR
1,460 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bigpose2013
Merlin
Level 159
God Stats
5W - 7L
1,440 SR
Queue Stats
415W - 419L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
KRmakub
Baba Yaga
Level 104
God Stats
7W - 5L
1,398 SR
Queue Stats
124W - 133L
1,410 Elo+
Solo
Susano
Susano
Wakanda-rhino
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Artemis
Artemis
frostfirejay
Artemis
Level 120
God Stats
3W - 4L
1,533 SR
Queue Stats
186W - 137L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 10
8,101
736
9,377
9,655
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 8
8,155
741
14,615
8,352
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
VVuma
Cabrakan
14
3 / 6 / 9
8,470
770
8,136
14,461
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
deathjes200
Mercury
14
5 / 4 / 7
8,214
747
9,722
9,350
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 5 / 6
8,288
753
12,075
10,673
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
0 / 1 / 19
9,630
875
5,568
20,863
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
6 / 3 / 6
9,508
864
10,211
8,061
4,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
KRmakub
Baba Yaga
13
0 / 6 / 12
7,893
718
4,322
10,693
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 9
8,602
782
5,595
10,165
4,920
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
frostfirejay
Artemis
19
14 / 5 / 6
10,985
999
20,343
14,583
7,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
19
Kills
22
22
Deaths
20
40
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
10
2
W
Odin
 
Odin
0
1
19
9.5
W
Merlin
6
3
6
3
L
5
4
8
2.25
W
Baba Yaga
KRmakub
Baba Yaga
0
6
12
1
L
Cabrakan
VVuma
Cabrakan
3
6
9
1.25
W
2
5
9
1.3
L
Mercury
deathjes200
Mercury
5
4
7
2.13
L
5
5
6
1.6
W
Artemis
frostfirejay
Artemis
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,925
Damage
46,039
52,491
Taken
64,365
28,250
Mitigated
37,192
12,119
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,377
3,168
0
1,864
9,655
4,248
918
2,299
7,356
0
25,625
W
Odin
 
Odin
5,568
1,271
1,163
8,943
20,863
15,840
438
6,811
14,052
0
12,840
W
Merlin
10,211
738
3,576
1,738
8,061
4,072
1,160
2,567
5,494
30,497
0
L
14,615
8,963
1,146
665
8,352
3,773
170
2,469
5,883
25,025
0
W
Baba Yaga
KRmakub
Baba Yaga
4,322
350
835
2,023
10,693
4,758
713
3,193
7,500
13,835
0
L
Cabrakan
VVuma
Cabrakan
8,136
1,153
1,665
2,551
14,461
11,893
0
2,991
11,470
10,498
0
W
5,595
1,031
552
523
10,165
4,920
1,916
4,632
5,533
0
14,424
L
Mercury
deathjes200
Mercury
9,722
3,792
1,130
1,462
9,350
3,913
0
3,242
6,108
0
18,971
L
12,075
4,444
85
1,551
10,673
4,423
27
3,532
7,141
0
19,309
W
Artemis
frostfirejay
Artemis
20,343
6,692
631
3,034
14,583
7,602
3,332
5,548
9,035
0
42,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
46,618
99
Minions Killed
135
0
Camps Cleared
0
977,845
Distance Traveled
978,261
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,101
736
43
4
0
198,494
1
W
Odin
9,630
875
11
1
0
237,653
3
W
Merlin
9,508
864
50
5
0
212,801
5
L
Vulcan
8,155
741
20
2
0
213,386
3
W
Baba Yaga
7,893
718
11
1
0
181,309
1
L
Cabrakan
8,470
770
7
1
0
158,534
3
W
Susano
8,602
782
15
1
0
167,224
0
L
Mercury
8,214
747
16
1
0
235,207
1
L
Artemis
8,288
753
13
1
0
172,224
0
W
Artemis
10,985
999
48
4
0
179,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role