Player Matchup

Awilix
Awilix
DamNiTsAdRiaN
Awilix
Level 129
God Stats
68W - 41L
1,567 SR
Queue Stats
87W - 71L
1,376 Elo+
Party 1
Mulan
Mulan
JGummii
Mulan
Level 146
God Stats
0W - 2L
1,669 SR
Queue Stats
57W - 69L
1,397 Elo+
Party 1
Izanami
Izanami
Necropolisk
Izanami
Level 108
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 8L
1,353 Elo+
Solo
Anubis
Anubis
WeddedxWithin
Anubis
Level 103
God Stats
12W - 17L
1,482 SR
Queue Stats
194W - 213L
1,384 Elo+
Solo
Yemoja
Yemoja
dbendis
Yemoja
Level 160
God Stats
6W - 11L
1,550 SR
Queue Stats
153W - 160L
1,451 Elo+
Party 1
Team Averages
Level 129
1,548 SR
1,392 Elo+

VS

Team Averages
Level 105
1,495 SR
1,476 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Pakocerati
Lancelot
Level 141
God Stats
2W - 3L
1,492 SR
Queue Stats
259W - 243L
1,482 Elo+
Solo
Skadi
Skadi
nathiaraangelina
Skadi
Level 127
God Stats
163W - 162L
1,534 SR
Queue Stats
495W - 532L
1,465 Elo+
Solo
Sylvanus
Sylvanus
sentbyheysus
Sylvanus
Level 89
God Stats
59W - 46L
1,594 SR
Queue Stats
364W - 346L
1,470 Elo+
Solo
Fenrir
Fenrir
vancedom12
Fenrir
Level 58
God Stats
4W - 3L
1,354 SR
Queue Stats
96W - 107L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,417
526
8,126
10,525
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
JGummii
Mulan
14
0 / 1 / 1
7,801
488
5,897
14,174
13,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Necropolisk
Izanami
13
1 / 1 / 0
7,607
475
7,318
7,989
2,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 2
8,106
507
6,425
9,408
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
dbendis
Yemoja
8
0 / 2 / 1
6,322
395
2,221
5,477
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 3 / 6
8,587
537
5,330
6,329
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Pakocerati
Lancelot
14
0 / 1 / 2
8,805
550
10,328
13,437
6,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
7,016
439
3,223
8,323
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
sentbyheysus
Sylvanus
14
4 / 0 / 3
9,058
566
7,087
9,729
4,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vancedom12
Fenrir
12
3 / 2 / 3
7,796
487
4,309
13,238
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
10
10
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
3
6
1.67
L
4
1
0
4
L
Mulan
JGummii
Mulan
0
1
1
0.5
L
Izanami
Necropolisk
Izanami
1
1
0
1
W
Lancelot
Pakocerati
Lancelot
0
1
2
1
L
1
5
2
0.4
L
Yemoja
dbendis
Yemoja
0
2
1
0.25
W
1
1
0
1
W
Sylvanus
sentbyheysus
Sylvanus
4
0
3
5.5
W
Fenrir
vancedom12
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,987
Damage
30,277
47,573
Taken
51,056
27,729
Mitigated
21,424
14,706
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,330
1,414
0
190
6,329
2,239
376
1,357
4,972
63,384
1,497
L
8,126
3,423
0
3,934
10,525
4,526
1,082
1,597
8,928
0
65,826
L
Mulan
JGummii
Mulan
5,897
1,107
0
1,994
14,174
13,331
430
827
13,347
0
55,081
L
Izanami
Necropolisk
Izanami
7,318
5,057
0
2,675
7,989
2,895
0
3,285
4,633
0
63,715
W
Lancelot
Pakocerati
Lancelot
10,328
1,281
0
6,349
13,437
6,683
1,822
0
13,437
0
70,774
L
6,425
189
0
3,302
9,408
4,370
0
3,850
5,406
65,541
0
L
Yemoja
dbendis
Yemoja
2,221
543
1,670
1,131
5,477
2,607
0
1,677
3,733
12,258
2,698
W
3,223
1,092
0
1,639
8,323
2,494
925
1,948
6,375
0
50,271
W
Sylvanus
sentbyheysus
Sylvanus
7,087
1,701
3,557
4,749
9,729
4,963
72
1,944
7,785
34,362
0
W
Fenrir
vancedom12
Fenrir
4,309
866
0
1,947
13,238
5,045
0
3,091
10,147
0
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
41,262
476
Minions Killed
468
0
Camps Cleared
0
1,296,796
Distance Traveled
1,459,171
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,587
537
116
7
0
289,825
6
L
Awilix
8,417
526
109
7
0
351,976
0
L
Mulan
7,801
488
93
6
0
249,211
3
L
Izanami
7,607
475
127
8
0
282,630
5
W
Lancelot
8,805
550
120
8
0
315,429
6
L
Anubis
8,106
507
122
8
0
261,568
7
L
Yemoja
6,322
395
25
2
0
151,411
3
W
Skadi
7,016
439
77
5
0
229,945
6
W
Sylvanus
9,058
566
71
4
0
279,945
4
W
Fenrir
7,796
487
84
5
0
344,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role