Player Matchup

Ne Zha
Ne Zha
Droid7704
Ne Zha
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,520 Elo+
Party 3
Ra
Ra
Ghyllz
Ra
Level 68
God Stats
1W - 4L
1,187 SR
Queue Stats
61W - 60L
1,510 Elo+
Party 3
Fafnir
Fafnir
JamillionOne
Fafnir
Level 48
God Stats
2W - 3L
1,554 SR
Queue Stats
59W - 82L
1,432 Elo+
Solo
Charybdis
Charybdis
PsychoJimmy
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,502 Elo+
Solo
Bellona
Bellona
innihilation
Bellona
Level 41
God Stats
7W - 10L
1,503 SR
Queue Stats
44W - 39L
1,519 Elo+
Solo
Team Averages
Level 55
1,449 SR
1,497 Elo+

VS

Team Averages
Level 79
1,493 SR
1,498 Elo+
Artio
Artio
Jae5Hush50B
Artio
Level 39
God Stats
1W - 0L
1,822 SR
Queue Stats
12W - 14L
1,552 Elo+
Solo
Hades
Hades
MechWolf001
Hades
Level 124
God Stats
10W - 5L
1,696 SR
Queue Stats
394W - 367L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
Parasyte777
Amaterasu
Level 66
God Stats
1W - 1L
1,153 SR
Queue Stats
54W - 60L
1,511 Elo+
Party 1
Bellona
Bellona
SmellM3Finga
Bellona
Level 41
God Stats
1W - 2L
1,348 SR
Queue Stats
16W - 23L
1,437 Elo+
Party 1
Ishtar
Ishtar
keykratos96
Ishtar
Level 123
God Stats
13W - 27L
1,445 SR
Queue Stats
352W - 333L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Droid7704
Ne Zha
16
1 / 7 / 1
10,310
430
10,774
22,703
11,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
0 / 4 / 2
10,418
434
12,914
16,218
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
13
1 / 1 / 1
9,807
409
7,531
17,364
24,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
PsychoJimmy
Charybdis
18
1 / 4 / 0
11,206
467
12,182
15,246
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
innihilation
Bellona
17
0 / 5 / 1
10,784
449
18,566
28,525
28,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
11,705
488
9,314
21,946
27,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 1 / 2
13,297
554
21,244
18,445
11,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Parasyte777
Amaterasu
20
5 / 0 / 6
14,256
594
19,232
32,426
32,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
SmellM3Finga
Bellona
18
4 / 2 / 4
12,145
506
9,836
23,194
15,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
19
3 / 1 / 2
12,232
510
7,754
11,663
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
21
21
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Droid7704
Ne Zha
1
7
1
0.21
L
Ra
0
4
2
0.25
W
1
0
9
5.5
L
Fafnir
1
1
1
1.5
W
8
1
2
9
W
Amaterasu
Parasyte777
Amaterasu
5
0
6
8
L
Charybdis
PsychoJimmy
Charybdis
1
4
0
0.25
W
Bellona
SmellM3Finga
Bellona
4
2
4
3
L
Bellona
innihilation
Bellona
0
5
1
0.1
W
Ishtar
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,967
Damage
67,380
100,056
Taken
107,674
78,561
Mitigated
93,463
27,794
Healing
50,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Droid7704
Ne Zha
10,774
2,376
0
8,215
22,703
11,125
0
6,719
15,984
0
89,898
L
Ra
12,914
1,346
1,111
3,679
16,218
8,629
0
9,219
6,999
108,747
0
W
9,314
940
2,735
5,634
21,946
27,735
276
6,048
15,898
48,218
1,135
L
Fafnir
7,531
1,923
0
5,291
17,364
24,121
10
6,932
10,432
23,458
0
W
21,244
2,029
2,126
13,473
18,445
11,969
0
6,699
11,746
135,776
0
W
Amaterasu
Parasyte777
Amaterasu
19,232
10,305
0
17,050
32,426
32,269
2,931
2,139
30,287
0
120,585
L
Charybdis
PsychoJimmy
Charybdis
12,182
5,905
0
2,850
15,246
5,798
756
3,784
11,462
0
107,954
W
Bellona
SmellM3Finga
Bellona
9,836
3,584
0
6,548
23,194
15,221
187
5,160
18,034
0
88,950
L
Bellona
innihilation
Bellona
18,566
8,746
0
6,648
28,525
28,888
0
3,809
24,716
0
88,526
W
Ishtar
7,754
4,461
293
2,552
11,663
6,269
6,376
840
10,823
0
105,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
63,635
622
Minions Killed
738
0
Camps Cleared
0
2,193,289
Distance Traveled
2,374,880
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,310
430
121
5
0
416,966
1
L
Ra
10,418
434
167
7
0
461,864
3
W
Artio
11,705
488
38
2
0
489,137
3
L
Fafnir
9,807
409
18
1
0
470,350
9
W
Hades
13,297
554
212
9
0
452,520
5
W
Amaterasu
14,256
594
194
8
0
446,310
8
L
Charybdis
11,206
467
172
7
0
405,430
4
W
Bellona
12,145
506
127
5
0
522,290
5
L
Bellona
10,784
449
144
6
0
438,679
1
W
Ishtar
12,232
510
167
7
0
464,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role