Player Matchup

Horus
Horus
DDagon6
Horus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
GolDRoger00
Sun Wukong
Level 66
God Stats
1W - 0L
1,509 SR
Queue Stats
31W - 12L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
Hardynippys
Nu Wa
Level 147
God Stats
4W - 4L
1,613 SR
Queue Stats
269W - 267L
1,485 Elo+
Solo
Hercules
Hercules
KaminoTempest
Hercules
Level 118
God Stats
3W - 2L
1,564 SR
Queue Stats
69W - 49L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Svarrtaljofurr
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,487 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,569 Elo+

VS

Team Averages
Level 102
1,528 SR
1,484 Elo+
Chang'e
Chang'e
A_Giant_Thumb
Chang'e
Level 126
God Stats
3W - 2L
1,596 SR
Queue Stats
46W - 54L
1,417 Elo+
Party 2
Merlin
Merlin
Defectee-
Merlin
Level 99
God Stats
1W - 1L
1,754 SR
Queue Stats
122W - 96L
1,546 Elo+
Party 2
Izanami
Izanami
StrayWednesday
Izanami
Level 100
God Stats
1W - 2L
1,497 SR
Queue Stats
93W - 95L
1,477 Elo+
Party 3
Kuzenbo
Kuzenbo
gingerjcw
Kuzenbo
Level 159
God Stats
1W - 1L
1,527 SR
Queue Stats
136W - 107L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
verddd
Tsukuyomi
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 67L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DDagon6
Horus
18
0 / 3 / 21
11,099
617
5,695
22,182
28,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
GolDRoger00
Sun Wukong
20
7 / 4 / 19
13,039
724
22,923
36,932
36,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 2 / 19
14,276
793
35,357
13,226
6,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
KaminoTempest
Hercules
20
12 / 2 / 20
13,839
769
22,165
41,992
38,826
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Svarrtaljofurr
Tsukuyomi
19
6 / 4 / 20
12,521
696
19,089
16,103
8,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 8 / 6
10,870
604
20,691
26,692
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Defectee-
Merlin
18
3 / 6 / 10
11,472
637
18,594
18,644
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 7
10,356
575
16,775
18,987
7,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
gingerjcw
Kuzenbo
20
5 / 5 / 5
12,131
674
17,734
23,959
41,622
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
verddd
Tsukuyomi
16
2 / 8 / 6
9,993
555
20,112
23,694
9,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
49
35
Kills
15
15
Deaths
35
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
8
6
0.63
W
Horus
DDagon6
Horus
0
3
21
3.5
L
Merlin
Defectee-
Merlin
3
6
10
1.33
W
Sun Wukong
GolDRoger00
Sun Wukong
7
4
19
4.13
W
10
2
19
9.75
W
Hercules
KaminoTempest
Hercules
12
2
20
11
L
3
8
7
0.81
W
Tsukuyomi
Svarrtaljofurr
Tsukuyomi
6
4
20
4
L
Kuzenbo
gingerjcw
Kuzenbo
5
5
5
1.5
L
Tsukuyomi
verddd
Tsukuyomi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,229
Damage
93,906
130,435
Taken
111,976
119,105
Mitigated
74,500
72,760
Healing
40,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
20,691
793
10,676
8,712
26,692
9,475
231
6,112
19,450
47,256
0
W
Horus
DDagon6
Horus
5,695
2,234
11,506
8,533
22,182
28,133
655
8,948
12,821
366
11,281
L
Merlin
Defectee-
Merlin
18,594
104
2,813
2,588
18,644
6,989
120
6,933
11,013
49,811
0
W
Sun Wukong
GolDRoger00
Sun Wukong
22,923
1,574
3,513
15,731
36,932
36,796
725
14,374
21,909
119
38,280
W
35,357
6,915
917
1,126
13,226
6,647
3,824
7,079
5,480
78,736
0
W
Hercules
KaminoTempest
Hercules
22,165
4,419
5,830
23,135
41,992
38,826
256
16,001
25,645
69
31,787
L
16,775
10,443
2,028
2,403
18,987
7,129
420
6,221
11,680
0
39,359
W
Tsukuyomi
Svarrtaljofurr
Tsukuyomi
19,089
4,576
1,673
796
16,103
8,703
1,344
8,249
7,561
0
46,304
L
Kuzenbo
gingerjcw
Kuzenbo
17,734
4,941
758
2,408
23,959
41,622
58
7,943
14,448
27,594
0
L
Tsukuyomi
verddd
Tsukuyomi
20,112
4,732
1,593
6,811
23,694
9,285
0
7,017
15,589
0
43,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,774
Gold Earned
54,822
208
Minions Killed
215
0
Camps Cleared
0
1,759,084
Distance Traveled
1,527,953
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,870
604
61
3
0
291,879
0
W
Horus
11,099
617
12
1
0
356,176
0
L
Merlin
11,472
637
52
3
0
311,362
5
W
Sun Wukong
13,039
724
26
1
0
379,742
1
W
Nu Wa
14,276
793
84
5
0
305,049
9
W
Hercules
13,839
769
30
2
0
361,875
0
L
Izanami
10,356
575
53
3
0
248,726
1
W
Tsukuyomi
12,521
696
56
3
0
356,242
0
L
Kuzenbo
12,131
674
22
1
0
327,374
0
L
Tsukuyomi
9,993
555
27
2
0
348,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role