Player Matchup

Nike
Nike
JesusLetMeIn
Nike
Level 32
God Stats
4W - 4L
1,436 SR
Queue Stats
64W - 66L
1,494 Elo+
Solo
Scylla
Scylla
ReapNexus419
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,714 Elo+
Party 3
Geb
Geb
Wedgly2345
Geb
Level 144
God Stats
2W - 4L
1,544 SR
Queue Stats
133W - 140L
1,510 Elo+
Solo
Maui
Maui
oongaboonga0922
Maui
Level 89
God Stats
3W - 2L
1,815 SR
Queue Stats
228W - 231L
1,512 Elo+
Solo
Jing Wei
Jing Wei
phantomghoull
Jing Wei
Level 88
God Stats
4W - 0L
1,992 SR
Queue Stats
509W - 202L
1,832 Elo+
Party 3
Team Averages
Level 73
1,657 SR
1,612 Elo+

VS

Team Averages
Level 85
1,564 SR
1,593 Elo+
Loki
Loki
AxesOfEviI
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,587 Elo+
Party 2
Bellona
Bellona
BloxSennin
Bellona
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
74W - 63L
1,622 Elo+
Party 1
Merlin
Merlin
Forestdragon42
Merlin
Level 158
God Stats
3W - 4L
1,442 SR
Queue Stats
231W - 220L
1,543 Elo+
Party 2
Thanatos
Thanatos
FrogFanatic
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,610 Elo+
Party 2
Maui
Maui
Pach_GRAVE
Maui
Level 124
God Stats
4W - 6L
1,596 SR
Queue Stats
258W - 233L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,698
592
8,403
11,796
6,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
13
4 / 0 / 4
7,517
578
7,814
7,640
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 5
7,008
539
6,497
9,693
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 5
6,754
520
4,378
8,818
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
phantomghoull
Jing Wei
15
5 / 0 / 1
9,151
704
7,647
11,351
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,864
451
3,267
10,794
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
BloxSennin
Bellona
11
1 / 3 / 0
6,711
516
8,094
12,149
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 1
6,480
498
6,211
6,289
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
FrogFanatic
Thanatos
10
1 / 4 / 0
5,841
449
3,045
10,861
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 2
6,213
478
4,764
10,968
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Bellona
BloxSennin
Bellona
1
3
0
0.33
L
1
1
1
1.5
L
Thanatos
FrogFanatic
Thanatos
1
4
0
0.25
W
4
1
3
5.5
L
1
3
2
0.67
W
Scylla
4
0
4
6
W
2
2
5
2.25
W
2
1
5
4.5
W
Jing Wei
phantomghoull
Jing Wei
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
25,381
49,298
Taken
51,061
26,658
Mitigated
30,090
18,121
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
691
0
1,600
10,794
3,341
0
1,076
9,718
0
37,791
L
Bellona
BloxSennin
Bellona
8,094
3,378
0
3,838
12,149
8,254
0
3,327
8,822
35
45,079
L
6,211
348
0
777
6,289
2,850
0
3,057
3,232
55,585
0
L
Thanatos
FrogFanatic
Thanatos
3,045
61
0
7,136
10,861
4,688
0
5,078
5,783
0
36,429
W
8,403
1,636
0
1,500
11,796
6,192
221
2,006
9,750
0
53,159
L
4,764
1,536
0
1,554
10,968
10,957
0
5,874
5,094
22,116
0
W
Scylla
7,814
1,540
0
2,315
7,640
3,080
0
2,837
4,803
53,956
0
W
6,497
1,007
0
3,076
9,693
8,778
81
2,820
6,873
22,219
1,569
W
4,378
1,171
0
2,684
8,818
4,262
352
2,673
6,026
32,785
0
W
Jing Wei
phantomghoull
Jing Wei
7,647
6,818
0
8,546
11,351
4,346
328
674
10,677
0
88,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
31,109
424
Minions Killed
347
0
Camps Cleared
0
1,273,103
Distance Traveled
1,256,547
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,864
451
71
5
0
265,643
2
L
Bellona
6,711
516
83
6
0
248,060
2
L
Merlin
6,480
498
99
8
0
238,621
2
L
Thanatos
5,841
449
70
5
0
281,645
4
W
Nike
7,698
592
83
6
0
244,201
1
L
Maui
6,213
478
24
2
0
222,578
1
W
Scylla
7,517
578
85
7
0
242,026
6
W
Geb
7,008
539
42
3
0
283,747
1
W
Maui
6,754
520
67
5
0
275,476
4
W
Jing Wei
9,151
704
147
11
0
227,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role