Player Matchup

Skadi
Skadi
Nikator7
Skadi
Level 90
God Stats
2W - 0L
1,814 SR
Queue Stats
176W - 148L
1,561 Elo+
Party 1
Sol
Sol
RushThenCrush
Sol
Level 97
God Stats
210W - 157L
1,687 SR
Queue Stats
274W - 249L
1,567 Elo+
Party 1
Cupid
Cupid
Sailor_Rainer
Cupid
Level 147
God Stats
18W - 8L
1,667 SR
Queue Stats
426W - 349L
1,567 Elo+
Party 1
Ra
Ra
megarouge656
Ra
Level 112
God Stats
2W - 1L
1,616 SR
Queue Stats
85W - 94L
1,496 Elo+
Party 1
Fafnir
Fafnir
tha_answer9
Fafnir
Level 109
God Stats
4W - 4L
1,536 SR
Queue Stats
185W - 168L
1,559 Elo+
Party 1
Team Averages
Level 111
1,664 SR
1,550 Elo+

VS

Team Averages
Level 97
1,480 SR
1,422 Elo+
Ymir
Ymir
Killmushroom75
Ymir
Level 64
God Stats
3W - 6L
1,384 SR
Queue Stats
73W - 89L
1,372 Elo+
Party 2
Nike
Nike
Peludomart
Nike
Level 122
God Stats
7W - 11L
1,428 SR
Queue Stats
198W - 241L
1,441 Elo+
Solo
Da Ji
Da Ji
Skullkidsama2
Da Ji
Level 106
God Stats
2W - 4L
1,475 SR
Queue Stats
276W - 323L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
Level 124
God Stats
20W - 22L
1,478 SR
Queue Stats
358W - 435L
1,456 Elo+
Party 2
Freya
Freya
The_john_04
Freya
Level 68
God Stats
20W - 9L
1,634 SR
Queue Stats
219W - 244L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nikator7
Skadi
7
2 / 0 / 1
4,269
712
2,096
2,494
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,403
734
2,736
3,652
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 1
3,819
637
708
4,775
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,129
688
420
1,288
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
6
1 / 0 / 2
4,435
739
1,544
2,101
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,548
591
783
3,421
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,142
690
2,339
4,393
1,758
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,620
603
1,359
3,674
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
The3rd_neliel
Morgan Le Fay
7
0 / 0 / 0
4,030
672
1,290
1,320
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 2 / 0
2,917
486
503
1,815
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Skadi
Nikator7
Skadi
2
0
1
2.5
L
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,504
Damage
6,274
14,310
Taken
14,623
4,983
Mitigated
5,290
8,555
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
783
515
25
1,196
3,421
1,549
0
493
2,928
11,071
0
W
Skadi
Nikator7
Skadi
2,096
1,224
0
1,434
2,494
838
163
822
1,622
0
20,306
L
2,339
107
0
1,235
4,393
1,758
0
2,736
1,657
0
23,393
W
2,736
830
0
3,073
3,652
827
0
0
3,652
27,860
0
W
708
313
0
2,052
4,775
1,391
0
576
4,151
0
19,747
L
1,359
280
0
2,106
3,674
1,116
0
288
3,386
0
16,520
L
Morgan Le Fay
The3rd_neliel
Morgan Le Fay
1,290
340
0
375
1,320
465
0
374
946
23,652
0
L
503
198
0
81
1,815
402
0
414
1,401
3,558
0
W
420
105
345
633
1,288
427
0
637
549
25,107
0
W
Fafnir
1,544
316
0
1,018
2,101
1,500
1
301
1,760
8,684
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
18,257
218
Minions Killed
164
0
Camps Cleared
0
598,961
Distance Traveled
532,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,548
591
15
3
0
108,093
1
W
Skadi
4,269
712
40
7
0
129,700
0
L
Nike
4,142
690
47
8
0
124,973
2
W
Sol
4,403
734
57
10
0
112,381
1
W
Cupid
3,819
637
40
7
0
114,231
2
L
Da Ji
3,620
603
48
8
0
143,427
2
L
Morgan Le Fay
4,030
672
45
8
0
123,658
0
L
Freya
2,917
486
9
2
0
32,539
0
W
Ra
4,129
688
53
9
0
122,997
1
W
Fafnir
4,435
739
28
5
0
119,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role