Player Matchup

Maui
Maui
BeefLeaf
Maui
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
RowMio
Cliodhna
Level 29
God Stats
0W - 3L
1,311 SR
Queue Stats
3W - 11L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
Senrek
Baron Samedi
Level 48
God Stats
2W - 1L
1,677 SR
Queue Stats
26W - 23L
1,545 Elo+
Solo
Merlin
Merlin
Ssj_Zo_Zilla
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Texecutioner748
Tyr
Level 160
God Stats
2W - 3L
1,030 SR
Queue Stats
59W - 64L
1,420 Elo+
Party 1
Team Averages
Level 80
1,404 SR
1,438 Elo+

VS

Team Averages
Level 112
1,703 SR
1,550 Elo+
Ullr
Ullr
BaddyNeedsADaddy
Ullr
Level 49
God Stats
9W - 5L
1,734 SR
Queue Stats
24W - 13L
1,662 Elo+
Solo
Maui
Maui
KevinLoL2016
Maui
Level 158
God Stats
3W - 0L
1,824 SR
Queue Stats
124W - 123L
1,545 Elo+
Solo
Hera
Hera
OJ may have
Hera
Level 119
God Stats
31W - 17L
1,647 SR
Queue Stats
78W - 82L
1,482 Elo+
Solo
Horus
Horus
RamzaBel
Horus
Level 148
God Stats
1W - 2L
1,922 SR
Queue Stats
325W - 339L
1,494 Elo+
Solo
Artemis
Artemis
tjmarshalls
Artemis
Level 87
God Stats
1W - 0L
1,389 SR
Queue Stats
17W - 13L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 1 / 3
5,993
856
2,859
7,785
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
RowMio
Cliodhna
12
1 / 2 / 2
6,210
887
4,870
6,371
2,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Senrek
Baron Samedi
10
1 / 4 / 1
5,566
795
6,100
7,476
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
8
0 / 3 / 0
4,836
691
615
2,666
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
5,981
854
4,563
8,969
5,974

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
6,861
980
6,912
6,037
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 8
6,726
961
3,559
6,071
5,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 5
6,572
939
8,367
2,896
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
RamzaBel
Horus
11
2 / 2 / 4
6,025
861
3,774
7,051
4,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
tjmarshalls
Artemis
12
1 / 2 / 5
6,043
863
5,093
6,484
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
12
12
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Maui
1
1
3
2.5
W
3
1
8
7
W
4
0
5
6.5
W
Horus
RamzaBel
Horus
2
2
4
2
L
Cliodhna
RowMio
Cliodhna
1
2
2
1
L
Baron Samedi
Senrek
Baron Samedi
1
4
1
0.38
L
Merlin
0
3
0
0
L
3
2
1
1.75
W
Artemis
tjmarshalls
Artemis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
27,705
33,267
Taken
28,539
19,466
Mitigated
17,072
7,991
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,912
3,692
0
1,934
6,037
3,011
71
1,730
4,307
0
33,461
L
Maui
2,859
844
0
1,340
7,785
6,553
0
2,438
5,347
8,744
0
W
3,559
884
1,214
1,484
6,071
5,254
0
2,293
3,778
7,031
0
W
8,367
2,146
0
0
2,896
1,280
371
1,045
1,851
19,649
0
W
Horus
RamzaBel
Horus
3,774
2,215
1,386
1,671
7,051
4,757
268
2,581
4,470
0
7,129
L
Cliodhna
RowMio
Cliodhna
4,870
428
230
883
6,371
2,645
0
1,776
4,595
0
18,875
L
Baron Samedi
Senrek
Baron Samedi
6,100
298
1,483
1,177
7,476
3,488
0
2,926
4,550
18,460
0
L
Merlin
615
281
0
0
2,666
806
0
580
2,086
1,386
0
L
4,563
198
0
2,878
8,969
5,974
0
4,206
4,763
0
12,357
W
Artemis
tjmarshalls
Artemis
5,093
2,419
0
789
6,484
2,770
0
1,925
4,559
0
20,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
32,227
90
Minions Killed
156
0
Camps Cleared
0
699,543
Distance Traveled
754,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,861
980
73
10
0
145,877
0
L
Maui
5,993
856
12
2
0
158,250
0
W
Maui
6,726
961
11
2
0
157,173
0
W
Hera
6,572
939
36
5
0
141,374
0
W
Horus
6,025
861
6
1
0
166,244
2
L
Cliodhna
6,210
887
33
5
0
170,570
0
L
Baron Samedi
5,566
795
22
3
0
148,145
0
L
Merlin
4,836
691
1
0
0
53,132
0
L
Tyr
5,981
854
22
3
0
169,446
0
W
Artemis
6,043
863
30
4
0
144,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role