Player Matchup

Mulan
Mulan
Arkhamize
Mulan
Level 142
God Stats
13W - 6L
1,597 SR
Queue Stats
86W - 74L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EVICTEDpro
Morgan Le Fay
Level 93
God Stats
23W - 30L
1,498 SR
Queue Stats
116W - 167L
1,449 Elo+
Solo
Nemesis
Nemesis
Lee0ne
Nemesis
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 61L
1,595 Elo+
Party 2
Merlin
Merlin
MentheChocolat
Merlin
Level 148
God Stats
4W - 1L
1,487 SR
Queue Stats
89W - 55L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
daerios
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,313 SR
Queue Stats
76W - 65L
1,574 Elo+
Party 2
Team Averages
Level 133
1,479 SR
1,567 Elo+

VS

Team Averages
Level 80
1,528 SR
1,436 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
DarnokXNamor
Chiron
Level 146
God Stats
8W - 6L
1,807 SR
Queue Stats
131W - 105L
1,643 Elo+
Solo
Anubis
Anubis
DavTopeni
Anubis
Level 7
God Stats
2W - 7L
1,151 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 1
Tyr
Tyr
chomzi
Tyr
Level 109
God Stats
2W - 1L
1,681 SR
Queue Stats
48W - 53L
1,464 Elo+
Party 3
Chaac
Chaac
nikowlasy
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arkhamize
Mulan
19
10 / 4 / 12
12,351
882
11,969
16,261
17,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
EVICTEDpro
Morgan Le Fay
17
3 / 2 / 10
10,760
769
8,051
8,940
4,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Lee0ne
Nemesis
17
2 / 1 / 19
10,729
766
12,498
14,936
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 2 / 7
12,285
878
11,688
8,638
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
daerios
Ah Muzen Cab
20
12 / 2 / 14
12,924
923
30,270
16,392
8,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 4 / 5
9,194
657
5,687
9,716
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
4 / 7 / 3
9,902
707
14,272
17,962
7,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DavTopeni
Anubis
13
0 / 10 / 1
8,201
586
3,935
15,385
6,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
chomzi
Tyr
16
5 / 5 / 4
9,710
694
10,878
17,471
17,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
nikowlasy
Chaac
16
2 / 8 / 4
9,384
670
9,174
24,372
22,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
34
Kills
11
11
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
5
0.63
W
Mulan
Arkhamize
Mulan
10
4
12
4
L
Chiron
4
7
3
0.79
L
Anubis
DavTopeni
Anubis
0
10
1
0.05
W
Morgan Le Fay
EVICTEDpro
Morgan Le Fay
3
2
10
4
W
Nemesis
Lee0ne
Nemesis
2
1
19
11.5
W
7
2
7
5.25
L
Tyr
chomzi
Tyr
5
5
4
1.4
W
Ah Muzen Cab
daerios
Ah Muzen Cab
12
2
14
9.5
L
Chaac
nikowlasy
Chaac
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,476
Damage
43,946
65,167
Taken
84,906
49,284
Mitigated
58,674
22,441
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,687
81
0
1,305
9,716
4,245
0
4,271
5,271
29,128
0
W
Mulan
Arkhamize
Mulan
11,969
839
0
6,195
16,261
17,129
1,002
2,528
13,585
215
25,390
L
Chiron
14,272
6,001
477
2,787
17,962
7,572
0
5,161
12,331
0
36,695
L
Anubis
DavTopeni
Anubis
3,935
98
0
1,207
15,385
6,845
304
2,554
12,229
14,239
0
W
Morgan Le Fay
EVICTEDpro
Morgan Le Fay
8,051
221
94
973
8,940
4,434
3,133
187
8,717
33,894
0
W
Nemesis
Lee0ne
Nemesis
12,498
4,709
0
3,715
14,936
14,770
969
3,015
11,795
0
24,898
W
11,688
940
0
1,016
8,638
4,138
2,757
774
7,736
63,066
0
L
Tyr
chomzi
Tyr
10,878
509
0
1,101
17,471
17,050
0
3,156
13,732
0
22,447
W
Ah Muzen Cab
daerios
Ah Muzen Cab
30,270
17,997
0
10,448
16,392
8,813
2,289
2,755
13,525
0
81,222
L
Chaac
nikowlasy
Chaac
9,174
1,599
0
2,205
24,372
22,962
0
4,812
18,783
187
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
46,391
347
Minions Killed
240
0
Camps Cleared
0
1,531,435
Distance Traveled
1,112,827
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,194
657
78
6
0
217,585
4
W
Mulan
12,351
882
41
3
0
306,608
0
L
Chiron
9,902
707
50
4
0
245,475
1
L
Anubis
8,201
586
27
2
0
153,964
0
W
Morgan Le Fay
10,760
769
44
3
0
296,809
0
W
Nemesis
10,729
766
29
2
0
331,166
3
W
Merlin
12,285
878
122
9
0
285,766
2
L
Tyr
9,710
694
38
3
0
235,545
1
W
Ah Muzen Cab
12,924
923
111
8
0
311,086
0
L
Chaac
9,384
670
47
3
0
260,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role