Player Matchup

Medusa
Medusa
Cool Mike C
Medusa
Level 86
God Stats
0W - 4L
1,157 SR
Queue Stats
45W - 59L
1,290 Elo+
Solo
Cerberus
Cerberus
Jaykayzack
Cerberus
Level 62
God Stats
0W - 2L
1,296 SR
Queue Stats
118W - 161L
1,360 Elo+
Solo
Hera
Hera
MaxMaximumGamer
Hera
Level 115
God Stats
0W - 3L
1,325 SR
Queue Stats
85W - 111L
1,320 Elo+
Solo
Team Averages
Level 88
1,259 SR
1,323 Elo+

VS

Team Averages
Level 93
1,461 SR
1,463 Elo+
Nox
Nox
JusShoots
Nox
Level 59
God Stats
17W - 31L
1,460 SR
Queue Stats
88W - 133L
1,352 Elo+
Solo
Danzaburou
Danzaburou
SunDemon666
Danzaburou
Level 126
God Stats
1W - 2L
1,423 SR
Queue Stats
80W - 100L
1,364 Elo+
Party 1
Fenrir
Fenrir
mrjourdan101
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 7 / 3
7,874
656
5,514
12,697
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Jaykayzack
Cerberus
12
3 / 2 / 1
8,861
738
5,555
15,558
15,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 4
7,843
654
6,894
7,141
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,641
720
7,903
5,695
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SunDemon666
Danzaburou
14
4 / 4 / 9
9,646
804
14,008
9,328
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
7 / 1 / 5
9,409
784
9,182
11,529
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
3
0.36
L
Cerberus
Jaykayzack
Cerberus
3
2
1
1.75
W
2
0
7
5.5
L
1
4
4
0.75
W
Danzaburou
SunDemon666
Danzaburou
4
4
9
2.13
W
Fenrir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
31,093
35,396
Taken
26,552
23,511
Mitigated
17,713
4,302
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,514
1,895
0
551
12,697
5,316
228
3,396
9,035
0
30,314
L
Cerberus
Jaykayzack
Cerberus
5,555
552
0
2,821
15,558
15,457
0
3,691
11,464
21,376
0
W
7,903
525
0
1,476
5,695
2,860
0
2,928
2,767
37,135
0
L
6,894
1,927
0
930
7,141
2,738
0
1,334
5,713
21,235
0
W
Danzaburou
SunDemon666
Danzaburou
14,008
6,828
0
3,110
9,328
4,242
0
5,253
4,075
0
40,667
W
Fenrir
9,182
1,830
470
3,493
11,529
10,611
0
4,762
6,767
0
13,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
27,696
156
Minions Killed
132
5
Camps Cleared
5
644,608
Distance Traveled
688,848
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,874
656
45
4
2
209,851
0
L
Cerberus
8,861
738
63
5
1
234,911
5
W
Nox
8,641
720
62
5
3
231,852
1
L
Hera
7,843
654
48
4
2
199,846
6
W
Danzaburou
9,646
804
62
5
1
198,464
3
W
Fenrir
9,409
784
8
1
1
258,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role