Player Matchup

Danzaburou
Danzaburou
AKUMA84
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
923 Elo+
Party 2
Mulan
Mulan
Sornshell
Mulan
Level 67
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 15L
688 Elo+
Party 2
Merlin
Merlin
whurzorc
Merlin
Level 60
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 21L
924 Elo+
Party 2
Team Averages
Level 70
1,391 SR
845 Elo+

VS

Team Averages
Level 91
1,596 SR
1,381 Elo+
Baron Samedi
Baron Samedi
CoSiOZz_YT
Baron Samedi
Level 105
God Stats
1W - 0L
1,688 SR
Queue Stats
30W - 45L
1,351 Elo+
Party 1
Pele
Pele
Luzios1518
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,406 Elo+
Solo
Maui
Maui
mariobolita
Maui
Level 79
God Stats
3W - 1L
1,599 SR
Queue Stats
151W - 177L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUMA84
Danzaburou
10
1 / 6 / 1
6,532
653
5,379
10,376
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Sornshell
Mulan
10
1 / 4 / 2
6,621
662
9,940
14,314
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
whurzorc
Merlin
10
1 / 5 / 2
6,808
681
7,802
9,154
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoSiOZz_YT
Baron Samedi
14
4 / 0 / 8
8,343
834
11,350
7,685
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 2 / 7
8,820
882
12,082
11,930
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 10
8,585
859
4,754
10,876
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKUMA84
Danzaburou
1
6
1
0.25
W
Baron Samedi
CoSiOZz_YT
Baron Samedi
4
0
8
8
W
8
2
7
5.75
L
Mulan
Sornshell
Mulan
1
4
2
0.5
W
3
1
10
8
L
Merlin
whurzorc
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
28,186
33,844
Taken
30,491
19,667
Mitigated
17,730
4,122
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKUMA84
Danzaburou
5,379
2,653
0
1,714
10,376
4,126
0
4,658
5,718
0
13,405
W
Baron Samedi
CoSiOZz_YT
Baron Samedi
11,350
1,058
2,714
4,137
7,685
3,761
25
2,214
5,271
31,369
0
W
12,082
3,090
0
2,527
11,930
4,583
817
3,113
8,618
0
31,055
L
Mulan
Sornshell
Mulan
9,940
1,280
0
1,863
14,314
12,071
0
6,524
7,790
0
17,367
W
4,754
773
0
3,411
10,876
9,386
0
2,923
7,617
17,897
0
L
Merlin
whurzorc
Merlin
7,802
999
0
545
9,154
3,470
0
4,922
4,232
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
25,748
79
Minions Killed
116
1
Camps Cleared
7
496,151
Distance Traveled
595,244
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,532
653
21
2
0
143,541
1
W
Baron Samedi
8,343
834
45
5
1
201,989
0
W
Pele
8,820
882
49
5
5
199,299
3
L
Mulan
6,621
662
20
2
0
172,405
2
W
Maui
8,585
859
22
2
1
193,956
3
L
Merlin
6,808
681
38
4
1
180,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role