Player Matchup

Hercules
Hercules
CelticxMain
Hercules
Level 149
God Stats
8W - 19L
1,511 SR
Queue Stats
178W - 195L
1,508 Elo+
Solo
Maui
Maui
Dragonslayer904
Maui
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 74L
1,492 Elo+
Solo
Scylla
Scylla
JPSR123
Scylla
Level 73
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Charybdis
Charybdis
latincristo
Charybdis
Level 97
God Stats
1W - 4L
1,436 SR
Queue Stats
245W - 246L
1,555 Elo+
Solo
Bastet
Bastet
oFREEKYo
Bastet
Level 108
God Stats
5W - 6L
1,555 SR
Queue Stats
68W - 60L
1,550 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,563 Elo+

VS

Team Averages
Level 105
1,541 SR
1,518 Elo+
Athena
Athena
Knight_blade137
Athena
Level 109
God Stats
2W - 0L
1,704 SR
Queue Stats
151W - 116L
1,567 Elo+
Solo
Thoth
Thoth
OUTCASTxHunter
Thoth
Level 128
God Stats
49W - 71L
1,438 SR
Queue Stats
232W - 292L
1,424 Elo+
Solo
Ne Zha
Ne Zha
SkullKidWarrior
Ne Zha
Level 140
God Stats
2W - 0L
1,536 SR
Queue Stats
37W - 42L
1,510 Elo+
Solo
Guan Yu
Guan Yu
TRAPTOMISPRIME
Guan Yu
Level 69
God Stats
1W - 5L
1,443 SR
Queue Stats
68W - 62L
1,537 Elo+
Solo
Medusa
Medusa
crunchyMattress
Medusa
Level 77
God Stats
8W - 8L
1,585 SR
Queue Stats
99W - 106L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CelticxMain
Hercules
15
4 / 2 / 3
8,222
822
7,515
11,032
5,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 6
7,297
730
3,713
13,458
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
JPSR123
Scylla
14
1 / 4 / 3
7,444
744
6,085
7,604
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
latincristo
Charybdis
13
2 / 3 / 1
7,175
718
3,439
9,644
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
oFREEKYo
Bastet
13
1 / 2 / 2
6,982
698
8,275
8,486
3,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
7,657
766
6,052
12,842
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 4
8,299
830
9,223
3,881
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 3 / 4
8,478
848
11,358
10,851
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 10
7,600
760
4,279
11,575
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 4
8,133
813
10,767
5,421
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
16
16
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
CelticxMain
Hercules
4
2
3
2.75
L
0
5
6
0.6
L
Scylla
JPSR123
Scylla
1
4
3
0.63
W
0
4
8
1
W
5
0
4
7
W
6
3
4
2.67
W
0
1
10
5
W
5
0
4
7
L
Charybdis
latincristo
Charybdis
2
3
1
0.83
L
Bastet
oFREEKYo
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
41,679
50,224
Taken
44,570
23,844
Mitigated
34,719
4,946
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CelticxMain
Hercules
7,515
1,684
0
920
11,032
5,315
0
2,852
8,138
0
29,058
L
3,713
1,086
0
988
13,458
9,613
0
3,628
9,459
12,062
0
L
Scylla
JPSR123
Scylla
6,085
944
0
480
7,604
2,230
0
3,108
4,358
26,357
0
W
6,052
2,237
0
2,615
12,842
13,366
116
3,611
9,231
10,950
0
W
9,223
89
0
511
3,881
1,205
1,594
690
3,191
30,983
0
W
11,358
1,557
0
2,812
10,851
5,713
369
1,927
8,924
0
34,064
W
4,279
227
2,000
3,474
11,575
11,810
502
1,610
9,965
0
21,242
W
10,767
5,007
0
539
5,421
2,625
332
1,960
3,461
0
26,875
L
Charybdis
latincristo
Charybdis
3,439
1,578
0
612
9,644
3,357
0
4,273
5,241
0
19,469
L
Bastet
oFREEKYo
Bastet
8,275
1,942
0
1,946
8,486
3,329
0
1,414
6,944
0
22,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
40,167
204
Minions Killed
212
0
Camps Cleared
0
1,001,318
Distance Traveled
1,114,661
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,222
822
61
6
0
229,569
4
L
Maui
7,297
730
12
1
0
192,705
0
L
Scylla
7,444
744
61
6
0
182,883
1
W
Athena
7,657
766
16
2
0
214,174
2
W
Thoth
8,299
830
64
6
0
219,134
2
W
Ne Zha
8,478
848
52
5
0
220,508
0
W
Guan Yu
7,600
760
42
4
0
247,952
4
W
Medusa
8,133
813
38
4
0
212,893
0
L
Charybdis
7,175
718
40
4
0
192,743
2
L
Bastet
6,982
698
30
3
0
203,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role