Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DCtheBeastTTV
Medusa
Level 69
God Stats
5W - 2L
1,623 SR
Queue Stats
89W - 57L
1,560 Elo+
Party 2
Shiva
Shiva
Dmax drag0n
Shiva
Level 123
God Stats
2W - 1L
1,747 SR
Queue Stats
115W - 110L
1,477 Elo+
Solo
Team Averages
Level 93
1,623 SR
1,512 Elo+

VS

Team Averages
Level 74
1,531 SR
1,481 Elo+
Cupid
Cupid
Moist_honeycrab
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
Teddy-Pooh-Bear
Sun Wukong
Level 121
God Stats
8W - 5L
1,634 SR
Queue Stats
87W - 78L
1,505 Elo+
Party 1
Maui
Maui
ipoopoo-on-uwu
Maui
Level 12
God Stats
5W - 7L
1,461 SR
Queue Stats
40W - 12L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 9
7,216
722
9,336
4,132
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 5
7,550
755
11,122
9,513
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 7
8,083
808
11,132
12,411
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,297
630
6,502
9,697
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Teddy-Pooh-Bear
Sun Wukong
11
1 / 3 / 1
6,441
644
5,073
12,946
8,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,039
604
7,098
14,074
10,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
9
7.5
W
5
2
5
3.75
W
4
0
7
7.5
L
1
7
1
0.21
L
Sun Wukong
Teddy-Pooh-Bear
Sun Wukong
1
3
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,590
Damage
18,673
26,056
Taken
36,717
18,211
Mitigated
22,188
11,971
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,336
1,163
3,063
1,929
4,132
2,320
0
1,755
2,322
21,770
0
W
11,122
5,931
0
2,059
9,513
4,474
886
2,921
6,527
0
27,256
W
11,132
2,248
321
4,599
12,411
11,417
97
2,483
9,893
0
21,507
L
6,502
3,226
254
357
9,697
3,507
84
3,147
6,194
0
9,628
L
Sun Wukong
Teddy-Pooh-Bear
Sun Wukong
5,073
1,349
0
2,274
12,946
8,619
0
2,555
10,199
0
20,797
L
7,098
1,861
0
4,409
14,074
10,062
0
3,242
10,518
23,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
18,777
101
Minions Killed
84
5
Camps Cleared
4
527,130
Distance Traveled
505,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,216
722
34
3
2
157,551
1
W
Medusa
7,550
755
46
5
3
167,373
3
W
Shiva
8,083
808
21
2
0
202,206
3
L
Cupid
6,297
630
9
1
0
159,744
0
L
Sun Wukong
6,441
644
37
4
3
178,161
2
L
Maui
6,039
604
38
4
1
167,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role