Player Matchup

Medusa
Medusa
Medusa_Will_kill
Medusa
Level 65
God Stats
126W - 119L
1,475 SR
Queue Stats
126W - 119L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Sol_Animus
Aphrodite
Level 135
God Stats
20W - 18L
1,545 SR
Queue Stats
104W - 100L
1,447 Elo+
Solo
Arachne
Arachne
XxKkaShBoIixX
Arachne
Level 83
God Stats
1W - 1L
1,314 SR
Queue Stats
182W - 190L
1,469 Elo+
Solo
Chang'e
Chang'e
jjoberwockey
Chang'e
Level 128
God Stats
4W - 5L
1,454 SR
Queue Stats
163W - 166L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
nerfer_wolf_
Sun Wukong
Level 145
God Stats
4W - 2L
1,639 SR
Queue Stats
191W - 177L
1,542 Elo+
Solo
Team Averages
Level 111
1,485 SR
1,485 Elo+

VS

Team Averages
Level 95
1,547 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Adolla_Haze
Sun Wukong
Level 38
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 17L
1,384 Elo+
Solo
Kukulkan
Kukulkan
OMGitsDirtyDan69
Kukulkan
Level 126
God Stats
2W - 3L
1,508 SR
Queue Stats
342W - 393L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Slimciack
Aphrodite
Level 103
God Stats
139W - 147L
1,523 SR
Queue Stats
352W - 340L
1,443 Elo+
Solo
Izanami
Izanami
TARTARO_12
Izanami
Level 121
God Stats
21W - 12L
1,649 SR
Queue Stats
135W - 116L
1,472 Elo+
Solo
Thanatos
Thanatos
iHaveED_
Thanatos
Level 86
God Stats
9W - 9L
1,552 SR
Queue Stats
213W - 192L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,527
553
5,106
6,289
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Sol_Animus
Aphrodite
8
1 / 0 / 1
5,308
531
2,042
4,315
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
9
3 / 0 / 0
5,742
574
1,210
6,788
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
jjoberwockey
Chang'e
10
0 / 1 / 3
6,156
616
2,704
2,137
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
nerfer_wolf_
Sun Wukong
11
2 / 1 / 0
6,510
651
4,172
8,369
4,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adolla_Haze
Sun Wukong
11
1 / 1 / 0
6,007
601
5,363
8,283
6,017
2
0 / 1 / 0
3,556
356
330
699
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Slimciack
Aphrodite
9
0 / 0 / 0
5,344
534
2,126
6,115
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TARTARO_12
Izanami
9
0 / 2 / 0
4,905
491
2,778
6,931
2,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
iHaveED_
Thanatos
6
1 / 2 / 0
4,471
447
1,657
4,557
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adolla_Haze
Sun Wukong
1
1
0
1
W
0
0
2
1
L
0
1
0
0
L
Aphrodite
Slimciack
Aphrodite
0
0
0
0
W
Aphrodite
Sol_Animus
Aphrodite
1
0
1
1.5
L
Izanami
TARTARO_12
Izanami
0
2
0
0
W
Arachne
3
0
0
3
L
Thanatos
iHaveED_
Thanatos
1
2
0
0.5
W
Chang'e
jjoberwockey
Chang'e
0
1
3
1.5
W
Sun Wukong
nerfer_wolf_
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
12,254
27,898
Taken
26,585
11,415
Mitigated
13,094
13,012
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adolla_Haze
Sun Wukong
5,363
1,168
0
3,201
8,283
6,017
0
0
8,283
0
46,738
W
5,106
2,519
0
2,780
6,289
1,941
863
636
5,653
0
43,882
L
330
119
0
0
699
207
0
206
493
3,442
0
L
Aphrodite
Slimciack
Aphrodite
2,126
493
1,117
3,551
6,115
2,930
0
2,109
4,006
23,827
2,599
W
Aphrodite
Sol_Animus
Aphrodite
2,042
409
1,015
2,135
4,315
2,265
0
641
3,674
14,818
0
L
Izanami
TARTARO_12
Izanami
2,778
1,947
0
855
6,931
2,049
0
1,065
5,866
0
41,932
W
Arachne
1,210
1,109
0
2,215
6,788
2,208
0
225
6,563
0
28,757
L
Thanatos
iHaveED_
Thanatos
1,657
806
0
3,117
4,557
1,891
0
1,366
3,191
0
17,913
W
Chang'e
jjoberwockey
Chang'e
2,704
387
328
791
2,137
702
1,106
555
1,582
40,469
0
W
Sun Wukong
nerfer_wolf_
Sun Wukong
4,172
741
0
3,748
8,369
4,299
0
0
8,369
0
44,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
24,283
334
Minions Killed
258
0
Camps Cleared
0
938,810
Distance Traveled
741,137
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,007
601
91
9
0
194,886
3
W
Medusa
5,527
553
78
8
0
170,700
0
L
Kukulkan
3,556
356
8
1
0
42,310
0
L
Aphrodite
5,344
534
47
5
0
197,739
3
W
Aphrodite
5,308
531
33
3
0
189,140
5
L
Izanami
4,905
491
74
7
0
188,744
1
W
Arachne
5,742
574
53
5
0
203,531
2
L
Thanatos
4,471
447
38
4
0
117,458
0
W
Chang'e
6,156
616
78
8
0
173,244
1
W
Sun Wukong
6,510
651
92
9
0
202,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role