Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond I
HiTechSnake
Vulcan
Diamond I
Level 160
God Stats
0W - 3L
1,275 SR
Queue Stats
115W - 95L
2,453 MMR
Solo
Yemoja
Yemoja
Masters
Orhka
Yemoja
Masters
Level 155
God Stats
42W - 40L
1,623 SR
Queue Stats
268W - 263L
2,604 MMR
Solo
Mercury
Mercury
Masters
YmirIsWhere
Mercury
Masters
Level 141
God Stats
26W - 29L
1,592 SR
Queue Stats
1,086W - 1,081L
2,596 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,498 SR
2,131 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,808 SR
2,652 MMR
Chiron
Chiron
Masters
InimiGod
Chiron
Masters
Level 156
God Stats
18W - 14L
1,743 SR
Queue Stats
335W - 306L
2,497 MMR
Solo
Shiva
Shiva
Masters
KamixJ
Shiva
Masters
Level 157
God Stats
4W - 0L
2,007 SR
Queue Stats
187W - 183L
2,774 MMR
Solo
Hou Yi
Hou Yi
Masters
Kaxy
Hou Yi
Masters
Level 127
God Stats
5W - 7L
1,630 SR
Queue Stats
224W - 216L
2,438 MMR
Solo
Ganesha
Ganesha
Masters
TopMinionDamage
Ganesha
Masters
Level 160
God Stats
11W - 10L
1,702 SR
Queue Stats
133W - 133L
2,464 MMR
Solo
Ao Kuang
Ao Kuang
Masters
demisereact
Ao Kuang
Masters
Level 160
God Stats
14W - 11L
1,959 SR
Queue Stats
381W - 342L
3,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 3 / 2
9,365
520
12,318
18,511
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
 
Ne Zha
15
3 / 8 / 1
9,359
520
15,477
20,373
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
13
1 / 4 / 0
8,346
464
10,445
12,075
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Orhka
Yemoja
12
0 / 2 / 2
7,790
433
5,264
11,540
9,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
YmirIsWhere
Mercury
14
4 / 5 / 1
8,900
494
9,996
17,213
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Guan YuKhepriThorLancelot

VS

Bans
IshtarAthenaHadesEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
InimiGod
Chiron
15
4 / 1 / 4
9,849
547
6,542
10,151
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
KamixJ
Shiva
16
5 / 4 / 6
10,995
611
14,286
21,348
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Kaxy
Hou Yi
15
2 / 2 / 1
9,334
519
11,207
14,699
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 13
9,735
541
4,630
13,961
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
demisereact
Ao Kuang
18
11 / 0 / 7
11,673
649
24,076
24,541
12,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
22
22
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Ne Zha
 
Ne Zha
3
8
1
0.44
L
Vulcan
1
4
0
0.25
W
Chiron
InimiGod
Chiron
4
1
4
6
W
Shiva
KamixJ
Shiva
5
4
6
2
W
Hou Yi
Kaxy
Hou Yi
2
2
1
1.25
L
Yemoja
Orhka
Yemoja
0
2
2
0.5
W
0
1
13
6.5
L
Mercury
YmirIsWhere
Mercury
4
5
1
0.9
W
Ao Kuang
demisereact
Ao Kuang
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
60,741
79,712
Taken
84,700
38,784
Mitigated
54,702
24,198
Healing
37,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,318
9,231
0
9,708
18,511
7,259
0
4,722
13,789
0
103,640
L
Ne Zha
 
Ne Zha
15,477
5,450
0
6,483
20,373
10,119
0
4,851
14,797
0
73,662
L
Vulcan
10,445
3,026
0
625
12,075
4,758
0
5,086
6,884
69,016
0
W
Chiron
InimiGod
Chiron
6,542
2,734
992
4,314
10,151
5,219
0
4,461
5,639
0
73,704
W
Shiva
KamixJ
Shiva
14,286
4,535
128
9,652
21,348
15,487
115
2,438
17,991
50
69,051
W
Hou Yi
Kaxy
Hou Yi
11,207
6,568
0
4,548
14,699
6,036
599
1,332
13,180
0
72,582
L
Yemoja
Orhka
Yemoja
5,264
1,232
4,150
2,632
11,540
9,782
0
5,298
6,191
32,018
886
W
4,630
433
0
3,039
13,961
15,437
0
3,792
10,117
24,805
0
L
Mercury
YmirIsWhere
Mercury
9,996
4,589
0
600
17,213
6,866
0
8,799
8,369
0
70,397
W
Ao Kuang
demisereact
Ao Kuang
24,076
6,954
0
15,027
24,541
12,523
444
4,733
19,621
107,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
51,586
571
Minions Killed
510
0
Camps Cleared
0
1,809,383
Distance Traveled
1,866,143
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,365
520
172
10
0
302,286
4
L
Ne Zha
9,359
520
136
8
0
341,566
2
L
Vulcan
8,346
464
136
8
0
358,901
7
W
Chiron
9,849
547
137
8
0
379,897
4
W
Shiva
10,995
611
111
6
0
356,826
3
W
Hou Yi
9,334
519
128
7
0
353,407
3
L
Yemoja
7,790
433
29
2
0
367,051
6
W
Ganesha
9,735
541
8
0
0
394,399
8
L
Mercury
8,900
494
98
5
0
439,579
5
W
Ao Kuang
11,673
649
126
7
0
381,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role