Player Matchup

Pele
Pele
Black_falcon74
Pele
Level 64
God Stats
15W - 14L
1,513 SR
Queue Stats
212W - 244L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
HbO_Rules
Kukulkan
Level 28
God Stats
6W - 7L
1,407 SR
Queue Stats
53W - 85L
1,285 Elo+
Party 1
Rama
Rama
johnthai73
Rama
Level 99
God Stats
2W - 1L
1,507 SR
Queue Stats
107W - 118L
1,457 Elo+
Party 1
Chaac
Chaac
mahhdan
Chaac
Level 86
God Stats
5W - 3L
1,525 SR
Queue Stats
149W - 176L
1,479 Elo+
Party 1
Cerberus
Cerberus
woooaaaww
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,394 Elo+
Party 1
Team Averages
Level 62
1,490 SR
1,406 Elo+

VS

Team Averages
Level 88
1,434 SR
1,343 Elo+
Danzaburou
Danzaburou
Gaia_gamer06
Danzaburou
Level 56
God Stats
33W - 44L
1,425 SR
Queue Stats
71W - 104L
1,358 Elo+
Solo
Arachne
Arachne
KalexKing
Arachne
Level 86
God Stats
11W - 13L
1,470 SR
Queue Stats
375W - 442L
1,376 Elo+
Solo
Maui
Maui
Sekatorus
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 201L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
kemotnarab
Guan Yu
Level 89
God Stats
18W - 28L
1,364 SR
Queue Stats
98W - 139L
1,336 Elo+
Party 2
Apollo
Apollo
mareckigry
Apollo
Level 102
God Stats
20W - 39L
1,409 SR
Queue Stats
86W - 139L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,966
581
8,299
6,912
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HbO_Rules
Kukulkan
10
0 / 1 / 2
6,047
504
4,036
2,942
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
7,462
622
9,862
9,152
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
mahhdan
Chaac
12
1 / 0 / 0
7,106
592
6,948
8,415
6,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
woooaaaww
Cerberus
11
2 / 0 / 7
7,317
610
4,980
9,199
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaia_gamer06
Danzaburou
9
1 / 3 / 0
5,582
465
3,887
9,475
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KalexKing
Arachne
11
0 / 1 / 0
5,897
491
4,864
13,091
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
9
0 / 2 / 2
5,727
477
2,683
11,076
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
kemotnarab
Guan Yu
10
0 / 1 / 0
5,386
449
2,743
10,143
5,303
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
mareckigry
Apollo
10
1 / 5 / 0
5,695
475
5,065
11,862
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Danzaburou
Gaia_gamer06
Danzaburou
1
3
0
0.33
W
Kukulkan
HbO_Rules
Kukulkan
0
1
2
1
L
Arachne
KalexKing
Arachne
0
1
0
0
L
Maui
0
2
2
0.5
W
4
1
3
5.5
L
Guan Yu
kemotnarab
Guan Yu
0
1
0
0
W
Chaac
mahhdan
Chaac
1
0
0
1
L
Apollo
mareckigry
Apollo
1
5
0
0.2
W
Cerberus
woooaaaww
Cerberus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
19,242
36,620
Taken
55,647
20,937
Mitigated
24,307
15,050
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,299
1,800
0
888
6,912
2,699
0
150
6,762
31
51,516
L
Danzaburou
Gaia_gamer06
Danzaburou
3,887
2,224
0
2,853
9,475
3,680
0
4,433
5,042
0
35,859
W
Kukulkan
HbO_Rules
Kukulkan
4,036
138
0
500
2,942
1,397
116
592
2,350
43,438
0
L
Arachne
KalexKing
Arachne
4,864
3,090
0
2,912
13,091
4,211
0
492
12,599
0
46,927
L
Maui
2,683
773
266
2,573
11,076
7,516
0
3,085
7,991
16,205
0
W
9,862
7,904
0
5,649
9,152
3,156
297
898
8,254
0
56,146
L
Guan Yu
kemotnarab
Guan Yu
2,743
559
0
1,250
10,143
5,303
0
0
10,143
0
27,854
W
Chaac
mahhdan
Chaac
6,948
1,500
0
3,428
8,415
6,148
261
0
8,415
0
51,932
L
Apollo
mareckigry
Apollo
5,065
4,113
0
4,681
11,862
3,597
0
441
11,421
0
38,876
W
Cerberus
woooaaaww
Cerberus
4,980
857
290
4,295
9,199
7,537
210
1,043
8,156
23,409
4,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
28,287
401
Minions Killed
265
0
Camps Cleared
0
1,195,522
Distance Traveled
1,195,923
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,966
581
96
8
0
311,236
0
L
Danzaburou
5,582
465
54
5
0
195,104
0
W
Kukulkan
6,047
504
76
6
0
207,280
0
L
Arachne
5,897
491
79
7
0
303,660
0
L
Maui
5,727
477
28
2
0
244,202
3
W
Rama
7,462
622
83
7
0
221,318
5
L
Guan Yu
5,386
449
49
4
0
245,018
8
W
Chaac
7,106
592
89
7
0
223,435
4
L
Apollo
5,695
475
55
5
0
207,939
1
W
Cerberus
7,317
610
57
5
0
232,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role