Player Matchup

Izanami
Izanami
Marmas_Maraca
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,262 Elo+
Party 2
Maui
Maui
im-supa-smexy
Maui
Level 120
God Stats
8W - 18L
1,473 SR
Queue Stats
101W - 150L
1,317 Elo+
Party 2
Scylla
Scylla
shokwaveloot
Scylla
Level 69
God Stats
2W - 4L
1,156 SR
Queue Stats
31W - 41L
1,343 Elo+
Party 2
Team Averages
Level 105
1,376 SR
1,307 Elo+

VS

Team Averages
Level 83
1,520 SR
1,470 Elo+
He Bo
He Bo
BigTurtlebones10
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,360 Elo+
Solo
Maui
Maui
THE BiG Po98
Maui
Level 129
God Stats
13W - 7L
1,558 SR
Queue Stats
380W - 405L
1,506 Elo+
Party 1
Eset
Eset
THE BiGBAT98
Eset
Level 60
God Stats
2W - 2L
1,501 SR
Queue Stats
215W - 175L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 4 / 0
5,808
581
8,587
8,855
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 2
7,083
708
2,548
8,520
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
3 / 2 / 0
6,829
683
5,983
6,077
2,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,741
674
7,353
4,230
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 0 / 6
6,687
669
5,678
11,131
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 3 / 2
7,402
740
5,540
7,025
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
Izanami
0
4
0
0
L
0
0
6
3
L
4
3
2
1.67
W
0
0
2
1
W
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
18,571
23,452
Taken
22,386
12,562
Mitigated
11,432
4,894
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,353
521
0
1,074
4,230
1,460
0
1,680
2,550
19,246
0
W
Izanami
8,587
3,430
358
697
8,855
3,468
0
6,985
1,870
0
27,115
L
5,678
2,147
134
5,922
11,131
6,922
0
3,961
7,170
19,846
0
L
5,540
565
743
883
7,025
3,050
134
3,075
3,950
18,300
0
W
2,548
885
1,902
1,937
8,520
6,480
0
6,998
1,522
8,576
0
W
Scylla
5,983
349
0
0
6,077
2,614
0
5,236
841
20,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
20,830
89
Minions Killed
94
4
Camps Cleared
4
527,101
Distance Traveled
550,150
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,741
674
35
4
3
178,232
0
W
Izanami
5,808
581
40
4
2
142,968
2
L
Maui
6,687
669
24
2
1
190,096
1
L
Eset
7,402
740
35
4
0
181,822
2
W
Maui
7,083
708
18
2
1
206,059
0
W
Scylla
6,829
683
31
3
1
178,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role