Player Matchup

Baron Samedi
Baron Samedi
NL_Leroy
Baron Samedi
Level 149
God Stats
1W - 1L
1,701 SR
Queue Stats
33W - 51L
1,545 Elo+
Solo
Maui
Maui
theelvixx
Maui
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 231L
1,260 Elo+
Solo
Anhur
Anhur
vasilev_21
Anhur
Level 32
God Stats
1W - 2L
1,656 SR
Queue Stats
12W - 20L
1,349 Elo+
Solo
Team Averages
Level 81
1,619 SR
1,385 Elo+

VS

Team Averages
Level 146
1,566 SR
1,659 Elo+
Maui
Maui
FibonacciYeti
Maui
Level 153
God Stats
11W - 7L
1,592 SR
Queue Stats
419W - 232L
1,635 Elo+
Party 1
Raijin
Raijin
MemeQrow
Raijin
Level 158
God Stats
14W - 12L
1,571 SR
Queue Stats
561W - 300L
1,705 Elo+
Party 1
Cu Chulainn
Cu Chulainn
webmantis
Cu Chulainn
Level 128
God Stats
79W - 60L
1,534 SR
Queue Stats
324W - 197L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NL_Leroy
Baron Samedi
13
0 / 9 / 3
9,103
607
10,289
16,019
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
2 / 3 / 1
9,982
665
6,552
20,533
22,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
12
1 / 6 / 0
8,725
582
8,181
18,701
13,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
11,940
796
8,991
20,309
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
MemeQrow
Raijin
16
6 / 1 / 9
11,154
744
21,929
8,084
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
webmantis
Cu Chulainn
17
9 / 1 / 9
11,541
769
14,752
17,075
17,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
18
18
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Raijin
MemeQrow
Raijin
6
1
9
10.5
L
Baron Samedi
NL_Leroy
Baron Samedi
0
9
3
0.17
L
Maui
2
3
1
0.83
L
Anhur
1
6
0
0.17
W
Cu Chulainn
webmantis
Cu Chulainn
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
45,672
55,253
Taken
45,468
45,260
Mitigated
38,859
10,178
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,991
1,883
854
9,209
20,309
18,039
243
8,207
12,102
22,261
0
W
Raijin
MemeQrow
Raijin
21,929
1,512
1,002
3,003
8,084
3,706
695
3,568
4,516
48,589
0
L
Baron Samedi
NL_Leroy
Baron Samedi
10,289
530
1,745
2,351
16,019
8,740
0
9,734
6,285
37,288
0
L
Maui
6,552
1,017
0
3,975
20,533
22,739
0
10,954
9,579
19,911
0
L
Anhur
8,181
5,323
454
1,653
18,701
13,781
0
10,566
8,135
0
23,417
W
Cu Chulainn
webmantis
Cu Chulainn
14,752
2,382
0
7,955
17,075
17,114
442
5,332
11,743
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
34,635
122
Minions Killed
166
4
Camps Cleared
7
702,155
Distance Traveled
884,797
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,940
796
25
2
0
291,740
3
W
Raijin
11,154
744
61
4
1
271,809
2
L
Baron Samedi
9,103
607
53
4
3
224,683
3
L
Maui
9,982
665
24
2
1
251,188
1
L
Anhur
8,725
582
45
3
0
226,284
1
W
Cu Chulainn
11,541
769
80
5
6
321,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role