Player Matchup

Athena
Athena
Nord92
Athena
Level 103
God Stats
2W - 3L
1,459 SR
Queue Stats
10W - 20L
1,494 Elo+
Party 1
Ymir
Ymir
Vetwelve
Ymir
Level 62
God Stats
8W - 9L
1,533 SR
Queue Stats
9W - 16L
1,454 Elo+
Party 1
Sol
Sol
guwien
Sol
Level 87
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 9L
1,573 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,507 Elo+

VS

Team Averages
Level 86
1,563 SR
1,757 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bigvai
Ah Muzen Cab
Level 29
God Stats
5W - 2L
1,695 SR
Queue Stats
238W - 84L
1,925 Elo+
Party 2
Maui
Maui
ShadowBlades7x
Maui
Level 142
God Stats
19W - 9L
1,605 SR
Queue Stats
327W - 136L
1,874 Elo+
Party 2
Olorun
Olorun
uki0211
Olorun
Level 87
God Stats
43W - 64L
1,388 SR
Queue Stats
688W - 941L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nord92
Athena
11
2 / 6 / 5
7,747
704
8,319
13,502
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
2 / 7 / 5
7,609
692
7,586
18,930
10,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
guwien
Sol
13
4 / 7 / 4
9,017
820
8,981
17,040
7,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bigvai
Ah Muzen Cab
15
13 / 2 / 6
10,382
944
24,614
10,210
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
4 / 2 / 15
9,377
852
7,509
12,392
13,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
uki0211
Olorun
14
3 / 4 / 16
9,142
831
11,169
10,042
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
20
20
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bigvai
Ah Muzen Cab
13
2
6
8
L
Athena
Nord92
Athena
2
6
5
0.75
W
4
2
15
5.75
L
Ymir
2
7
5
0.64
L
Sol
guwien
Sol
4
7
4
0.86
W
Olorun
uki0211
Olorun
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
43,292
49,472
Taken
32,644
25,341
Mitigated
24,150
8,082
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bigvai
Ah Muzen Cab
24,614
13,431
0
3,928
10,210
5,530
1,783
8,781
935
0
56,205
L
Athena
Nord92
Athena
8,319
1,959
0
720
13,502
7,189
0
4,995
8,507
16,288
0
W
7,509
2,370
432
2,509
12,392
13,652
335
7,590
4,401
18,049
0
L
Ymir
7,586
1,161
0
2,707
18,930
10,783
0
5,151
13,779
16,673
0
L
Sol
guwien
Sol
8,981
3,461
0
4,655
17,040
7,369
0
7,376
9,664
30,595
0
W
Olorun
uki0211
Olorun
11,169
5,407
1,298
2,538
10,042
4,968
448
7,873
1,839
29,107
3,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
28,901
116
Minions Killed
132
3
Camps Cleared
7
507,876
Distance Traveled
581,636
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,382
944
86
8
4
189,938
3
L
Athena
7,747
704
30
3
3
181,659
3
W
Maui
9,377
852
13
1
1
205,022
3
L
Ymir
7,609
692
30
3
0
160,986
0
L
Sol
9,017
820
56
5
0
165,231
3
W
Olorun
9,142
831
33
3
2
186,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role