Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CORAJE666
Xbalanque
Level 141
God Stats
10W - 9L
1,809 SR
Queue Stats
115W - 159L
1,493 Elo+
Solo
Fenrir
Fenrir
soypepitogrisho
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 114
1,603 SR
1,498 Elo+

VS

Team Averages
Level 106
1,518 SR
1,614 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JtBulls
Raijin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,791 Elo+
Solo
Medusa
Medusa
PabliuxD
Medusa
Level 127
God Stats
5W - 10L
1,555 SR
Queue Stats
596W - 660L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 5 / 3
6,746
675
6,657
9,196
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
CORAJE666
Xbalanque
12
5 / 1 / 4
7,870
787
4,508
7,830
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 5
6,865
687
8,427
12,003
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
4 / 1 / 6
7,475
748
5,400
6,253
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
JtBulls
Raijin
13
4 / 2 / 7
8,098
810
8,351
6,775
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PabliuxD
Medusa
10
3 / 6 / 5
7,265
727
9,641
12,569
4,844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
11
11
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
3
0.7
W
Maui
 
Maui
4
1
6
7
L
Xbalanque
CORAJE666
Xbalanque
5
1
4
7
W
Raijin
JtBulls
Raijin
4
2
7
3.75
W
Medusa
PabliuxD
Medusa
3
6
5
0.92
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
23,392
29,029
Taken
25,597
14,495
Mitigated
13,689
6,173
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,657
806
44
1,828
9,196
4,372
0
3,115
5,909
18,511
0
W
Maui
 
Maui
5,400
1,366
0
1,090
6,253
6,243
56
1,436
4,525
10,847
0
L
Xbalanque
CORAJE666
Xbalanque
4,508
1,110
0
1,841
7,830
2,801
0
4,535
3,185
0
23,124
W
Raijin
JtBulls
Raijin
8,351
1,596
0
240
6,775
2,602
423
1,296
5,192
31,046
0
W
Medusa
PabliuxD
Medusa
9,641
4,366
0
1,081
12,569
4,844
0
3,649
8,284
0
23,323
L
8,427
2,184
0
2,460
12,003
7,322
0
5,924
5,657
0
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
22,838
97
Minions Killed
118
4
Camps Cleared
5
516,583
Distance Traveled
494,795
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,746
675
30
3
2
146,562
3
W
Maui
7,475
748
28
3
0
180,905
5
L
Xbalanque
7,870
787
48
5
1
191,331
0
W
Raijin
8,098
810
65
7
3
152,093
3
W
Medusa
7,265
727
25
3
2
161,797
4
L
Fenrir
6,865
687
19
2
1
178,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role