Player Matchup

Cernunnos
Cernunnos
DaddyTheKing
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,539 Elo+
Solo
Odin
Odin
Gayzerra
Odin
Level 29
God Stats
4W - 1L
1,745 SR
Queue Stats
219W - 206L
1,498 Elo+
Party 1
He Bo
He Bo
RainmakerConga
He Bo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 136L
1,421 Elo+
Solo
Apollo
Apollo
Santiago1544
Apollo
Level 64
God Stats
4W - 0L
1,879 SR
Queue Stats
234W - 218L
1,476 Elo+
Party 1
Chaac
Chaac
zChayco
Chaac
Level 16
God Stats
2W - 0L
1,801 SR
Queue Stats
79W - 64L
1,363 Elo+
Party 1
Team Averages
Level 50
1,685 SR
1,459 Elo+

VS

Team Averages
Level 49
1,455 SR
1,413 Elo+
Sobek
Sobek
Cherys_Pie986
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,216 Elo+
Solo
Bastet
Bastet
Maasteer Chieff
Bastet
Level 88
God Stats
1W - 4L
1,382 SR
Queue Stats
375W - 404L
1,436 Elo+
Solo
Da Ji
Da Ji
Solesman
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,380 Elo+
Solo
Ganesha
Ganesha
kayp200
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,532 Elo+
Party 2
Scylla
Scylla
tyrant30001
Scylla
Level 93
God Stats
4W - 8L
1,394 SR
Queue Stats
98W - 105L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyTheKing
Cernunnos
20
12 / 6 / 14
14,396
900
37,002
19,701
9,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
4 / 3 / 19
11,551
722
10,914
27,803
27,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 14
11,083
693
11,621
13,198
5,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
10 / 2 / 13
12,337
771
14,914
12,823
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
zChayco
Chaac
19
3 / 5 / 15
11,677
730
19,507
28,849
33,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 12
10,933
683
7,187
29,205
33,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
8 / 5 / 9
12,079
755
16,169
19,776
12,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Solesman
Da Ji
17
2 / 8 / 13
10,667
667
15,569
18,591
12,056
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
kayp200
Ganesha
18
0 / 5 / 15
10,971
686
11,459
22,082
30,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
19
8 / 6 / 7
12,048
753
26,506
16,258
9,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
76
32
Kills
20
21
Deaths
32
75
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
8
12
1
W
Cernunnos
DaddyTheKing
Cernunnos
12
6
14
3.17
W
Odin
4
3
19
4.5
L
8
5
9
2.5
W
3
5
14
2
W
Apollo
10
2
13
8.25
L
Da Ji
Solesman
Da Ji
2
8
13
1.06
L
Ganesha
kayp200
Ganesha
0
5
15
1.5
L
Scylla
8
6
7
1.92
W
Chaac
zChayco
Chaac
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,958
Damage
76,890
102,374
Taken
105,912
83,242
Mitigated
98,163
37,779
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,187
825
1,245
7,210
29,205
33,533
313
3,579
25,626
14,977
0
W
Cernunnos
DaddyTheKing
Cernunnos
37,002
15,585
3,125
2,887
19,701
9,948
2,123
7,109
12,398
0
69,301
W
Odin
10,914
3,651
1,495
11,438
27,803
27,647
1,151
10,588
16,949
0
15,675
L
16,169
5,731
1,743
6,135
19,776
12,387
205
2,859
16,917
0
32,732
W
11,621
517
2,054
2,463
13,198
5,957
1,478
7,324
5,650
20,319
0
W
Apollo
14,914
8,118
2,670
4,459
12,823
6,094
1,942
6,379
6,268
0
31,107
L
Da Ji
Solesman
Da Ji
15,569
3,106
226
45
18,591
12,056
735
2,451
16,140
0
24,387
L
Ganesha
kayp200
Ganesha
11,459
1,030
1,190
4,060
22,082
30,275
79
1,959
20,123
19,710
0
L
Scylla
26,506
2,496
3,609
3,376
16,258
9,912
279
942
15,316
47,204
0
W
Chaac
zChayco
Chaac
19,507
4,523
96
7,092
28,849
33,596
365
12,556
15,957
188
39,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,044
Gold Earned
56,698
163
Minions Killed
134
0
Camps Cleared
0
1,459,216
Distance Traveled
1,402,901
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,933
683
16
1
0
251,795
0
W
Cernunnos
14,396
900
63
4
0
262,145
0
W
Odin
11,551
722
7
0
0
253,999
1
L
Bastet
12,079
755
40
3
0
323,880
0
W
He Bo
11,083
693
24
2
0
291,615
0
W
Apollo
12,337
771
26
2
0
345,245
0
L
Da Ji
10,667
667
35
2
0
276,126
0
L
Ganesha
10,971
686
0
0
0
284,443
1
L
Scylla
12,048
753
43
3
0
266,657
3
W
Chaac
11,677
730
43
3
0
306,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role