Player Matchup

Guan Yu
Guan Yu
BloodHunterOmega
Guan Yu
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 30L
1,333 Elo+
Solo
The Morrigan
The Morrigan
KepiGabi
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,487 Elo+
Solo
Eset
Eset
KurtIsAlive
Eset
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,504 Elo+
Solo
Lancelot
Lancelot
Mischief IV
Lancelot
Level 69
God Stats
3W - 6L
1,329 SR
Queue Stats
185W - 186L
1,448 Elo+
Solo
Janus
Janus
killer990
Janus
Level 135
God Stats
5W - 7L
1,488 SR
Queue Stats
411W - 425L
1,490 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,452 Elo+

VS

Team Averages
Level 105
1,522 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Der-Ganove-01
Xing Tian
Level 80
God Stats
5W - 1L
1,604 SR
Queue Stats
100W - 111L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
DingleberryJuice
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HashibaToyotomi
Chang'e
Level 160
God Stats
8W - 3L
1,599 SR
Queue Stats
1,319W - 1,357L
1,494 Elo+
Solo
Fenrir
Fenrir
corwin187
Fenrir
Level 134
God Stats
2W - 2L
1,407 SR
Queue Stats
43W - 39L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
8,881
634
3,372
17,557
18,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
KepiGabi
The Morrigan
16
4 / 6 / 7
9,503
679
11,918
11,469
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 5
9,265
662
7,130
13,790
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Mischief IV
Lancelot
16
3 / 6 / 7
9,340
667
11,657
17,512
8,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
killer990
Janus
16
1 / 6 / 8
9,049
646
13,192
12,603
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 2 / 15
11,110
794
18,439
11,335
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Der-Ganove-01
Xing Tian
17
3 / 3 / 21
11,117
794
7,704
21,733
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
18
8 / 4 / 22
11,469
819
20,826
13,196
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 12
9,661
690
4,980
11,533
8,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
corwin187
Fenrir
18
9 / 4 / 18
11,316
808
15,718
15,759
19,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
13
Kills
31
31
Deaths
16
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
15
7.75
L
2
6
5
0.75
W
Xing Tian
Der-Ganove-01
Xing Tian
3
3
21
4.5
W
Baba Yaga
8
4
22
4.75
W
3
3
12
3
L
The Morrigan
KepiGabi
The Morrigan
4
6
7
1.25
L
3
7
5
0.79
L
Lancelot
Mischief IV
Lancelot
3
6
7
1.08
W
Fenrir
corwin187
Fenrir
9
4
18
4.5
L
Janus
killer990
Janus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
67,667
72,931
Taken
73,556
43,844
Mitigated
70,746
19,403
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,439
6,350
748
2,090
11,335
6,671
2,038
4,275
6,946
0
49,714
L
3,372
345
4,710
2,992
17,557
18,534
0
6,931
10,626
0
7,279
W
Xing Tian
Der-Ganove-01
Xing Tian
7,704
687
2,103
4,543
21,733
28,841
672
7,970
13,377
15,183
0
W
Baba Yaga
20,826
742
859
2,958
13,196
6,836
798
4,011
9,097
52,913
0
W
4,980
541
7,894
3,699
11,533
8,720
2,445
7,459
3,812
16,907
0
L
The Morrigan
KepiGabi
The Morrigan
11,918
1,715
362
471
11,469
5,112
0
7,752
3,637
20,092
2,515
L
7,130
241
3,216
1,713
13,790
6,143
0
5,502
8,288
14,187
0
L
Lancelot
Mischief IV
Lancelot
11,657
1,386
719
3,127
17,512
8,687
0
7,873
9,639
0
21,324
W
Fenrir
corwin187
Fenrir
15,718
2,299
457
2,775
15,759
19,678
653
5,549
9,990
0
23,835
L
Janus
killer990
Janus
13,192
1,437
261
1,832
12,603
5,368
0
5,372
7,231
29,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
54,673
112
Minions Killed
146
0
Camps Cleared
0
1,165,377
Distance Traveled
1,254,888
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,110
794
49
4
0
220,055
0
L
Guan Yu
8,881
634
10
1
0
245,372
0
W
Xing Tian
11,117
794
10
1
0
258,660
2
W
Baba Yaga
11,469
819
48
3
0
280,140
0
W
Chang'e
9,661
690
23
2
0
241,787
2
L
The Morrigan
9,503
679
14
1
0
230,052
0
L
Eset
9,265
662
21
2
0
231,675
0
L
Lancelot
9,340
667
25
2
0
248,425
3
W
Fenrir
11,316
808
16
1
0
254,246
0
L
Janus
9,049
646
42
3
0
209,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role