Player Matchup

Ares
Ares
Darkphanton96
Ares
Level 74
God Stats
2W - 0L
1,318 SR
Queue Stats
20W - 28L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Kingbeast1001
Kukulkan
Level 133
God Stats
18W - 9L
1,607 SR
Queue Stats
1,275W - 1,336L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Rayne0046
Aphrodite
Level 47
God Stats
4W - 4L
1,303 SR
Queue Stats
99W - 119L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
aStoopidMonk3y
Ao Kuang
Level 92
God Stats
1W - 2L
1,186 SR
Queue Stats
133W - 136L
1,391 Elo+
Solo
Amaterasu
Amaterasu
deadlydoodexter
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,349 Elo+
Solo
Team Averages
Level 99
1,383 SR
1,358 Elo+

VS

Team Averages
Level 86
1,437 SR
1,379 Elo+
Scylla
Scylla
Ktalin13
Scylla
Level 129
God Stats
16W - 18L
1,519 SR
Queue Stats
923W - 947L
1,419 Elo+
Solo
Tiamat
Tiamat
MarksMan0013
Tiamat
Level 27
God Stats
2W - 1L
1,690 SR
Queue Stats
242W - 259L
1,408 Elo+
Solo
Yemoja
Yemoja
SabrinaNagai
Yemoja
Level 29
God Stats
0W - 1L
1,060 SR
Queue Stats
50W - 93L
1,308 Elo+
Solo
Fenrir
Fenrir
SunnyCini
Fenrir
Level 160
God Stats
3W - 3L
1,530 SR
Queue Stats
200W - 193L
1,474 Elo+
Solo
Vulcan
Vulcan
V1bezzzz
Vulcan
Level 87
God Stats
0W - 3L
1,384 SR
Queue Stats
37W - 44L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 19
16,551
613
24,385
48,940
56,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Kingbeast1001
Kukulkan
20
9 / 4 / 17
17,502
648
36,974
25,333
14,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Rayne0046
Aphrodite
20
5 / 2 / 19
17,498
648
23,185
38,354
33,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
20
12 / 6 / 11
16,239
601
28,774
40,766
25,657
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
deadlydoodexter
Amaterasu
20
3 / 4 / 19
14,872
551
10,229
69,781
64,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ktalin13
Scylla
20
9 / 6 / 6
16,181
599
45,345
25,684
12,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
20
1 / 10 / 14
14,579
540
41,621
33,297
26,240
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
0 / 9 / 8
11,966
443
11,883
27,867
14,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SunnyCini
Fenrir
18
2 / 7 / 8
12,241
453
16,026
31,817
16,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
V1bezzzz
Vulcan
20
7 / 3 / 11
15,879
588
50,910
13,657
7,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
66
34
Kills
19
20
Deaths
35
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
W
Kukulkan
Kingbeast1001
Kukulkan
9
4
17
4.38
L
Scylla
Ktalin13
Scylla
9
6
6
2
L
Tiamat
1
10
14
0.8
W
Aphrodite
Rayne0046
Aphrodite
5
2
19
7.25
L
Yemoja
0
9
8
0.44
L
Fenrir
SunnyCini
Fenrir
2
7
8
0.86
L
Vulcan
V1bezzzz
Vulcan
7
3
11
4.17
W
Ao Kuang
12
6
11
2.92
W
Amaterasu
deadlydoodexter
Amaterasu
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,547
Damage
165,785
223,174
Taken
132,322
195,182
Mitigated
77,091
122,983
Healing
47,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,385
395
3,901
8,620
48,940
56,761
184
31,524
17,416
32,255
0
W
Kukulkan
Kingbeast1001
Kukulkan
36,974
1,580
7,676
5,481
25,333
14,496
1,559
19,813
5,520
93,159
0
L
Scylla
Ktalin13
Scylla
45,345
3,333
3,047
5,642
25,684
12,646
465
23,314
2,054
84,478
0
L
Tiamat
41,621
4,635
1,488
7,941
33,297
26,240
76
27,246
5,880
75,544
0
W
Aphrodite
Rayne0046
Aphrodite
23,185
5,385
20,727
22,045
38,354
33,383
1,696
28,932
9,422
76,520
0
L
Yemoja
11,883
1,501
14,163
4,089
27,867
14,308
0
24,727
2,866
21,003
0
L
Fenrir
SunnyCini
Fenrir
16,026
2,505
2,480
5,076
31,817
16,297
0
26,447
5,069
0
22,147
L
Vulcan
V1bezzzz
Vulcan
50,910
16,222
1,999
2,034
13,657
7,600
88
10,444
3,135
87,634
0
W
Ao Kuang
28,774
5,268
5,507
15,222
40,766
25,657
4,258
31,041
9,725
48,228
0
W
Amaterasu
deadlydoodexter
Amaterasu
10,229
2,363
2,896
30,908
69,781
64,885
2,133
38,449
31,332
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,662
Gold Earned
70,846
299
Minions Killed
246
0
Camps Cleared
0
2,488,633
Distance Traveled
2,159,680
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,551
613
3
0
0
538,438
0
W
Kukulkan
17,502
648
120
4
0
454,722
0
L
Scylla
16,181
599
90
3
0
411,224
3
L
Tiamat
14,579
540
64
2
0
391,094
0
W
Aphrodite
17,498
648
117
4
0
481,906
1
L
Yemoja
11,966
443
19
1
0
381,237
0
L
Fenrir
12,241
453
8
0
0
454,974
3
L
Vulcan
15,879
588
65
2
0
521,151
0
W
Ao Kuang
16,239
601
30
1
0
435,263
0
W
Amaterasu
14,872
551
29
1
0
578,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role