Player Matchup

Arachne
Arachne
MGL Afterlife
Arachne
Level 119
God Stats
4W - 5L
1,545 SR
Queue Stats
134W - 142L
1,367 Elo+
Party 1
Zeus
Zeus
OwnBag39399086
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,399 Elo+
Party 1
Neith
Neith
SkeptikOverlord
Neith
Level 45
God Stats
1W - 0L
1,591 SR
Queue Stats
15W - 26L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
SmugAmerican24
Ah Puch
Level 108
God Stats
1W - 2L
1,277 SR
Queue Stats
103W - 99L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
giiizellle
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 207L
1,403 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,379 Elo+

VS

Team Averages
Level 113
1,378 SR
1,441 Elo+
Sylvanus
Sylvanus
Every_Shot_Money
Sylvanus
Level 99
God Stats
5W - 5L
1,498 SR
Queue Stats
178W - 171L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
ExtraHelios42O
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,446 Elo+
Solo
Chernobog
Chernobog
OldManYeeet
Chernobog
Level 115
God Stats
4W - 4L
1,530 SR
Queue Stats
263W - 289L
1,408 Elo+
Solo
Scylla
Scylla
Opulenze
Scylla
Level 160
God Stats
0W - 2L
1,273 SR
Queue Stats
65W - 64L
1,423 Elo+
Solo
Nox
Nox
risky2014
Nox
Level 85
God Stats
1W - 4L
1,089 SR
Queue Stats
403W - 417L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
16 / 3 / 13
15,728
786
28,702
27,140
19,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 4 / 11
15,051
753
21,218
16,099
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 13
14,388
719
29,065
21,627
11,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
4 / 3 / 16
13,972
699
24,536
19,969
11,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
giiizellle
Guan Yu
18
2 / 7 / 12
11,879
594
8,250
23,461
26,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
12,027
601
11,983
30,626
43,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ExtraHelios42O
Sun Wukong
18
3 / 10 / 3
11,735
587
17,301
28,706
30,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chernobog
OldManYeeet
Chernobog
20
3 / 9 / 11
13,286
664
19,335
22,507
13,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Opulenze
Scylla
18
3 / 4 / 5
11,082
554
11,947
12,395
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 13 / 5
11,344
567
10,539
25,043
13,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
41
Kills
19
21
Deaths
41
65
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
L
Sun Wukong
ExtraHelios42O
Sun Wukong
3
10
3
0.45
W
Arachne
16
3
13
7.5
L
Chernobog
OldManYeeet
Chernobog
3
9
11
0.94
L
Scylla
Opulenze
Scylla
3
4
5
1.38
W
11
4
11
4.13
W
8
4
13
3.63
W
4
3
16
4
W
Guan Yu
giiizellle
Guan Yu
2
7
12
1.14
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,771
Damage
71,105
108,296
Taken
119,277
77,151
Mitigated
106,287
53,282
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,983
2,061
6,518
9,762
30,626
43,205
0
12,631
17,995
24,486
0
L
Sun Wukong
ExtraHelios42O
Sun Wukong
17,301
3,847
457
4,245
28,706
30,368
31
9,523
19,183
0
29,597
W
Arachne
28,702
15,392
3,519
8,489
27,140
19,945
2,997
6,558
20,582
5,330
29,721
L
Chernobog
OldManYeeet
Chernobog
19,335
12,793
931
2,730
22,507
13,103
0
8,585
13,922
0
53,138
L
Scylla
Opulenze
Scylla
11,947
587
224
2,263
12,395
6,004
0
5,621
6,774
24,680
0
W
21,218
4,120
772
3,682
16,099
8,261
1,050
4,176
11,923
47,343
0
W
29,065
13,239
3,698
6,978
21,627
11,027
1,789
9,412
12,215
0
60,770
W
24,536
771
2,657
6,996
19,969
11,462
811
5,911
14,058
63,742
0
W
Guan Yu
giiizellle
Guan Yu
8,250
1,503
9,008
7,483
23,461
26,456
542
8,412
15,049
0
11,397
L
10,539
639
926
848
25,043
13,607
0
12,959
12,084
29,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,018
Gold Earned
59,474
213
Minions Killed
225
0
Camps Cleared
0
1,812,618
Distance Traveled
1,392,236
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,027
601
44
2
0
308,671
0
L
Sun Wukong
11,735
587
21
1
0
287,672
0
W
Arachne
15,728
786
12
1
0
415,235
0
L
Chernobog
13,286
664
81
4
0
264,634
0
L
Scylla
11,082
554
36
2
0
256,247
1
W
Zeus
15,051
753
59
3
0
352,761
0
W
Neith
14,388
719
53
3
0
346,049
0
W
Ah Puch
13,972
699
83
4
0
361,364
0
W
Guan Yu
11,879
594
6
0
0
337,209
0
L
Nox
11,344
567
43
2
0
275,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role