Player Matchup

Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Alanxboi
Nox
Level 106
God Stats
6W - 5L
1,631 SR
Queue Stats
274W - 261L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
Fresh Toast Boi
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
Meowtato_Chip_
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
OgWhiteBread
Artemis
Level 64
God Stats
5W - 2L
1,590 SR
Queue Stats
98W - 96L
1,536 Elo+
Party 1
Team Averages
Level 68
1,544 SR
1,490 Elo+

VS

Team Averages
Level 127
1,601 SR
1,436 Elo+
Agni
Agni
ElChapooJr-
Agni
Level 139
God Stats
13W - 14L
1,431 SR
Queue Stats
246W - 320L
1,530 Elo+
Solo
Sol
Sol
GDsexualTrex
Sol
Level 155
God Stats
6W - 3L
1,481 SR
Queue Stats
39W - 48L
1,375 Elo+
Party 3
Neith
Neith
GrandmasterFish
Neith
Level 42
God Stats
1W - 0L
1,809 SR
Queue Stats
24W - 34L
1,440 Elo+
Solo
Thanatos
Thanatos
Pride of Eris
Thanatos
Level 139
God Stats
5W - 1L
1,565 SR
Queue Stats
39W - 49L
1,375 Elo+
Party 3
Maui
Maui
Sniffthehole
Maui
Level 160
God Stats
3W - 1L
1,721 SR
Queue Stats
560W - 595L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 0
6,003
462
2,987
9,836
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,029
464
2,589
6,597
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,407
416
2,409
9,379
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Meowtato_Chip_
Amaterasu
11
0 / 1 / 0
6,008
462
4,075
11,035
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
OgWhiteBread
Artemis
9
1 / 3 / 0
5,441
419
5,642
7,395
2,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,410
570
4,250
6,367
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 1
7,543
580
7,256
7,057
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 2
6,731
518
8,664
6,390
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pride of Eris
Thanatos
11
8 / 0 / 0
7,200
554
4,158
8,725
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
6,665
513
2,509
8,906
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
L
0
4
0
0
W
1
0
3
2.5
L
0
4
0
0
W
1
0
1
1.5
W
2
0
2
3
L
Amaterasu
Meowtato_Chip_
Amaterasu
0
1
0
0
L
Artemis
OgWhiteBread
Artemis
1
3
0
0.33
W
Thanatos
Pride of Eris
Thanatos
8
0
0
8
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
26,837
44,242
Taken
37,445
22,950
Mitigated
19,274
14,578
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,987
734
0
2,857
9,836
6,951
0
1,599
8,237
22,095
6,993
L
2,589
224
0
790
6,597
2,954
0
3,569
3,028
40,218
0
W
4,250
363
0
1,625
6,367
2,389
35
2,227
3,988
55,992
0
L
2,409
922
12
3,487
9,379
3,353
0
1,694
7,685
0
31,507
W
7,256
2,419
0
5,913
7,057
2,098
600
0
7,057
59,668
0
W
8,664
2,899
0
3,074
6,390
3,076
711
868
5,522
0
52,327
L
Amaterasu
Meowtato_Chip_
Amaterasu
4,075
784
0
4,600
11,035
7,094
0
6,243
4,792
0
41,061
L
Artemis
OgWhiteBread
Artemis
5,642
3,485
0
2,832
7,395
2,598
144
910
6,485
0
36,429
W
Thanatos
Pride of Eris
Thanatos
4,158
1,112
76
9,203
8,725
3,319
0
176
8,515
0
32,567
W
2,509
835
325
3,133
8,906
8,392
90
1,362
7,544
15,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
35,549
314
Minions Killed
381
0
Camps Cleared
0
1,142,406
Distance Traveled
1,184,323
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,003
462
42
3
0
220,946
0
L
Nox
6,029
464
80
6
0
210,189
2
W
Agni
7,410
570
113
9
0
238,666
5
L
Ne Zha
5,407
416
58
4
0
262,962
0
W
Sol
7,543
580
98
8
0
214,092
3
W
Neith
6,731
518
90
7
0
224,875
0
L
Amaterasu
6,008
462
71
5
0
238,007
0
L
Artemis
5,441
419
63
5
0
210,302
1
W
Thanatos
7,200
554
57
4
0
263,740
0
W
Maui
6,665
513
23
2
0
242,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role