Player Matchup

King Arthur
King Arthur
Mennotjeeee
King Arthur
Level 144
God Stats
2W - 1L
1,650 SR
Queue Stats
94W - 62L
1,594 Elo+
Party 1
Hades
Hades
Ronantjeeee
Hades
Level 113
God Stats
1W - 1L
1,720 SR
Queue Stats
66W - 54L
1,550 Elo+
Party 1
Ravana
Ravana
Screamshöt
Ravana
Level 147
God Stats
2W - 4L
1,569 SR
Queue Stats
241W - 228L
1,462 Elo+
Solo
Thoth
Thoth
Steentjeeee
Thoth
Level 114
God Stats
1W - 1L
1,729 SR
Queue Stats
80W - 60L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Timmehtjeeee
Sun Wukong
Level 131
God Stats
0W - 1L
1,531 SR
Queue Stats
55W - 49L
1,517 Elo+
Party 1
Team Averages
Level 130
1,640 SR
1,535 Elo+

VS

Team Averages
Level 125
1,472 SR
1,494 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LazyBacchus
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,407 Elo+
Solo
Nox
Nox
MZEN_AL_AMAZING
Nox
Level 154
God Stats
2W - 2L
1,326 SR
Queue Stats
246W - 237L
1,546 Elo+
Party 2
Chernobog
Chernobog
fahd20143
Chernobog
Level 141
God Stats
2W - 2L
1,534 SR
Queue Stats
281W - 289L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mennotjeeee
King Arthur
19
2 / 7 / 12
11,532
641
12,737
21,457
30,542
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 6 / 8
11,260
626
13,471
21,599
13,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
17
0 / 6 / 14
10,505
584
7,327
14,806
9,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 9
12,387
688
20,638
15,141
6,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Timmehtjeeee
Sun Wukong
20
9 / 5 / 6
12,386
688
19,714
21,078
24,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 7 / 15
13,396
744
21,680
17,871
9,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
 
Xing Tian
19
1 / 4 / 23
12,177
677
10,490
19,685
27,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
LazyBacchus
Cu Chulainn
20
7 / 4 / 16
12,977
721
17,545
20,084
26,479
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 2 / 18
14,178
788
21,672
13,217
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
fahd20143
Chernobog
20
7 / 5 / 10
13,006
723
13,930
18,916
10,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
22
Kills
31
31
Deaths
22
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
7
15
2.36
W
Xing Tian
 
Xing Tian
1
4
23
3.13
W
Cu Chulainn
LazyBacchus
Cu Chulainn
7
4
16
3.75
W
7
2
18
8
L
King Arthur
Mennotjeeee
King Arthur
2
7
12
1.14
L
3
6
8
1.17
L
Ravana
0
6
14
1.17
L
8
7
9
1.79
L
Sun Wukong
Timmehtjeeee
Sun Wukong
9
5
6
2.4
W
Chernobog
fahd20143
Chernobog
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,887
Damage
85,317
94,081
Taken
89,773
84,226
Mitigated
82,272
26,521
Healing
31,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
21,680
5,840
1,905
10,662
17,871
9,969
1,078
6,143
11,728
0
28,206
W
Xing Tian
 
Xing Tian
10,490
594
0
328
19,685
27,444
323
6,401
13,284
23,183
0
W
Cu Chulainn
LazyBacchus
Cu Chulainn
17,545
2,126
1,270
2,085
20,084
26,479
523
6,657
13,427
366
30,788
W
21,672
2,236
4,362
4,129
13,217
8,253
1,798
5,619
7,598
65,612
0
L
King Arthur
Mennotjeeee
King Arthur
12,737
1,127
1,872
2,261
21,457
30,542
0
7,365
14,092
342
31,347
L
13,471
1,058
2,802
7,731
21,599
13,299
0
8,976
12,623
33,613
0
L
Ravana
7,327
988
950
2,843
14,806
9,486
0
5,191
9,615
0
15,356
L
20,638
707
655
1,342
15,141
6,477
0
5,297
9,844
38,124
0
L
Sun Wukong
Timmehtjeeee
Sun Wukong
19,714
2,346
280
5,785
21,078
24,422
0
5,699
15,379
79
40,128
W
Chernobog
fahd20143
Chernobog
13,930
9,977
1,611
5,055
18,916
10,127
4,850
9,710
9,206
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
65,734
187
Minions Killed
187
0
Camps Cleared
0
1,567,591
Distance Traveled
1,643,845
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,396
744
19
1
0
362,266
8
W
Xing Tian
12,177
677
15
1
0
330,874
0
W
Cu Chulainn
12,977
721
26
1
0
343,158
0
W
Nox
14,178
788
88
5
0
309,870
3
L
King Arthur
11,532
641
29
2
0
334,665
0
L
Hades
11,260
626
69
4
0
293,233
0
L
Ravana
10,505
584
27
2
0
319,614
0
L
Thoth
12,387
688
34
2
0
272,542
0
L
Sun Wukong
12,386
688
28
2
0
347,537
0
W
Chernobog
13,006
723
39
2
0
297,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role