Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FabulousLeon
Maui
Level 147
God Stats
1W - 5L
1,357 SR
Queue Stats
426W - 340L
1,703 Elo+
Party 1
Eset
Eset
GueroProX
Eset
Level 122
God Stats
1W - 1L
1,729 SR
Queue Stats
45W - 42L
1,617 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,607 Elo+

VS

Team Averages
Level 142
1,563 SR
1,599 Elo+
Merlin
Merlin
Maud3
Merlin
Level 143
God Stats
5W - 6L
1,751 SR
Queue Stats
83W - 71L
1,490 Elo+
Solo
Maui
Maui
Nikolastjr
Maui
Level 155
God Stats
1W - 1L
1,306 SR
Queue Stats
25W - 17L
1,704 Elo+
Solo
Thanatos
Thanatos
marcosulises
Thanatos
Level 129
God Stats
12W - 13L
1,630 SR
Queue Stats
103W - 106L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 3 / 0
7,558
687
6,098
9,338
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
7,908
719
4,792
10,469
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
11
0 / 6 / 2
6,870
625
5,682
10,147
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Maud3
Merlin
12
1 / 1 / 6
7,665
697
7,420
7,421
3,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 5
9,332
848
6,996
8,278
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
marcosulises
Thanatos
13
4 / 1 / 6
8,206
746
11,366
7,849
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
1
1
1
1.5
L
Eset
0
6
2
0.17
W
Merlin
Maud3
Merlin
1
1
6
4
W
5
0
5
7.5
W
Thanatos
marcosulises
Thanatos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
25,782
29,954
Taken
23,548
20,960
Mitigated
17,018
3,713
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,098
388
0
200
9,338
4,436
0
4,563
4,775
0
42,081
L
4,792
1,181
0
2,041
10,469
12,677
0
5,442
5,027
11,172
0
L
Eset
5,682
451
262
1,210
10,147
3,847
0
4,884
5,263
17,272
0
W
Merlin
Maud3
Merlin
7,420
353
0
784
7,421
3,514
262
4,027
3,394
35,571
0
W
6,996
2,255
0
2,778
8,278
9,830
357
2,860
5,418
19,332
0
W
Thanatos
marcosulises
Thanatos
11,366
3,067
0
5,935
7,849
3,674
388
3,861
3,988
31
28,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
25,203
124
Minions Killed
132
7
Camps Cleared
4
628,385
Distance Traveled
685,105
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,558
687
82
7
5
210,218
5
L
Maui
7,908
719
15
1
1
222,802
2
L
Eset
6,870
625
27
2
1
195,365
4
W
Merlin
7,665
697
78
7
0
214,258
0
W
Maui
9,332
848
21
2
1
232,458
2
W
Thanatos
8,206
746
33
3
3
238,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role