Player Matchup

Fenrir
Fenrir
AcezWild206
Fenrir
Level 118
God Stats
28W - 32L
1,500 SR
Queue Stats
108W - 124L
1,158 Elo+
Solo
Cabrakan
Cabrakan
ChefBoiio
Cabrakan
Level 111
God Stats
1W - 1L
1,409 SR
Queue Stats
59W - 41L
1,641 Elo+
Party 1
Sobek
Sobek
El_Fantasma_359
Sobek
Level 68
God Stats
1W - 1L
1,250 SR
Queue Stats
41W - 36L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
LittleNeith
Baron Samedi
Level 159
God Stats
2W - 3L
1,147 SR
Queue Stats
38W - 57L
1,322 Elo+
Solo
Cupid
Cupid
Morebigboy1
Cupid
Level 47
God Stats
3W - 2L
1,584 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 1
Team Averages
Level 101
1,378 SR
1,405 Elo+

VS

Team Averages
Level 101
1,442 SR
1,443 Elo+
Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HaveNoSanity
Mulan
Level 54
God Stats
2W - 2L
1,511 SR
Queue Stats
31W - 33L
1,392 Elo+
Solo
Maui
Maui
Shadic20
Maui
Level 149
God Stats
0W - 2L
1,265 SR
Queue Stats
156W - 140L
1,461 Elo+
Solo
Scylla
Scylla
Skelicopter
Scylla
Level 124
God Stats
17W - 15L
1,614 SR
Queue Stats
453W - 439L
1,486 Elo+
Solo
Nemesis
Nemesis
mr_darksouls64
Nemesis
Level 110
God Stats
0W - 2L
1,320 SR
Queue Stats
248W - 279L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 4 / 6
6,861
429
2,778
12,182
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
ChefBoiio
Cabrakan
17
10 / 0 / 2
10,405
650
14,125
11,588
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 10
7,867
492
4,848
12,317
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LittleNeith
Baron Samedi
13
4 / 1 / 2
7,911
494
7,270
8,657
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 2 / 4
8,380
524
12,709
8,642
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 1
7,574
473
7,175
12,998
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
6,554
410
2,583
11,845
6,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
11
3 / 4 / 1
7,119
445
3,368
15,859
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
1 / 4 / 2
6,915
432
7,155
7,998
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 0
7,333
458
4,245
12,466
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
7
7
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
W
Fenrir
0
4
6
0.75
W
Cabrakan
ChefBoiio
Cabrakan
10
0
2
11
W
0
0
10
5
L
0
5
1
0.1
W
Baron Samedi
LittleNeith
Baron Samedi
4
1
2
5
W
4
2
4
3
L
Maui
3
4
1
0.88
L
Scylla
1
4
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
24,526
53,386
Taken
61,166
33,972
Mitigated
33,499
23,414
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,175
3,842
68
4,202
12,998
5,234
1,450
2,073
10,815
0
57,026
W
Fenrir
2,778
840
0
3,266
12,182
5,363
0
1,188
10,994
0
39,425
W
Cabrakan
ChefBoiio
Cabrakan
14,125
2,542
0
7,049
11,588
10,154
194
1,469
10,119
81,415
0
W
4,848
616
0
4,080
12,317
11,205
0
3,743
8,574
19,999
0
L
2,583
44
0
1,294
11,845
6,507
0
6,776
4,697
0
31,045
W
Baron Samedi
LittleNeith
Baron Samedi
7,270
513
1,153
4,399
8,657
4,243
864
3,395
5,262
58,292
0
W
12,709
7,911
580
2,887
8,642
3,007
1,626
994
7,648
0
51,273
L
Maui
3,368
749
347
2,343
15,859
13,851
24
7,739
7,956
20,989
0
L
Scylla
7,155
748
0
290
7,998
3,278
0
5,660
2,232
46,192
0
L
4,245
1,939
0
4,515
12,466
4,629
27
3,192
9,223
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
35,495
410
Minions Killed
364
0
Camps Cleared
0
1,482,646
Distance Traveled
1,446,981
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,574
473
100
6
0
267,790
3
W
Fenrir
6,861
429
53
3
0
284,338
1
W
Cabrakan
10,405
650
161
10
0
283,518
3
W
Sobek
7,867
492
24
2
0
314,864
1
L
Mulan
6,554
410
52
3
0
285,387
2
W
Baron Samedi
7,911
494
86
5
0
307,208
4
W
Cupid
8,380
524
86
5
0
292,718
0
L
Maui
7,119
445
33
2
0
295,435
0
L
Scylla
6,915
432
84
5
0
302,605
4
L
Nemesis
7,333
458
95
6
0
295,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role