Player Matchup

Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Laurette-_-78
Danzaburou
Level 89
God Stats
12W - 13L
1,147 SR
Queue Stats
458W - 519L
1,350 Elo+
Solo
Jormungandr
Jormungandr
consolegamersOP_
Jormungandr
Level 69
God Stats
28W - 20L
1,620 SR
Queue Stats
273W - 318L
1,477 Elo+
Solo
Kukulkan
Kukulkan
davidtanas
Kukulkan
Level 100
God Stats
10W - 13L
1,413 SR
Queue Stats
129W - 136L
1,399 Elo+
Party 1
Arachne
Arachne
luislmf1
Arachne
Level 67
God Stats
2W - 2L
1,484 SR
Queue Stats
30W - 28L
1,350 Elo+
Party 1
Team Averages
Level 79
1,433 SR
1,415 Elo+

VS

Team Averages
Level 85
1,347 SR
1,365 Elo+
Sol
Sol
Aunt-Gilly
Sol
Level 106
God Stats
6W - 7L
992 SR
Queue Stats
66W - 66L
1,247 Elo+
Solo
Neith
Neith
HeldStarfish134
Neith
Level 111
God Stats
269W - 264L
1,467 SR
Queue Stats
433W - 475L
1,338 Elo+
Solo
Pele
Pele
MezZ-Up_HaYzOn
Pele
Level 69
God Stats
9W - 8L
1,489 SR
Queue Stats
35W - 46L
1,368 Elo+
Party 2
Maui
Maui
Palmier04
Maui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,403 Elo+
Party 2
Shiva
Shiva
Susanoo985
Shiva
Level 56
God Stats
1W - 1L
1,290 SR
Queue Stats
36W - 45L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 0
8,324
555
8,771
15,543
9,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Laurette-_-78
Danzaburou
11
0 / 1 / 0
6,730
449
7,322
11,098
4,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
consolegamersOP_
Jormungandr
10
0 / 1 / 0
6,770
451
7,289
11,949
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
davidtanas
Kukulkan
14
1 / 2 / 0
7,941
529
5,657
7,799
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
luislmf1
Arachne
10
0 / 1 / 1
6,268
418
2,269
9,963
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,725
515
6,287
10,339
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 2
6,883
459
6,799
10,274
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 0 / 2
7,835
522
7,158
8,670
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
13
0 / 1 / 1
7,294
486
5,051
9,457
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
11
1 / 0 / 2
7,284
486
7,143
13,147
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
0
0.5
W
1
1
2
2
W
1
0
2
2
L
Danzaburou
Laurette-_-78
Danzaburou
0
1
0
0
W
4
0
2
5
W
Maui
0
1
1
0.5
W
Shiva
1
0
2
2
L
Jormungandr
consolegamersOP_
Jormungandr
0
1
0
0
L
Kukulkan
davidtanas
Kukulkan
1
2
0
0.5
L
Arachne
luislmf1
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
32,438
56,352
Taken
51,887
30,875
Mitigated
26,370
16,034
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,771
1,593
0
6,215
15,543
9,378
360
4,440
11,103
0
70,788
W
6,287
1,748
0
5,880
10,339
4,122
0
4,441
5,898
63,131
0
W
6,799
2,120
0
5,329
10,274
4,574
75
3,365
6,909
0
51,541
L
Danzaburou
Laurette-_-78
Danzaburou
7,322
3,470
0
4,805
11,098
4,242
427
799
10,299
0
52,290
W
7,158
2,227
0
2,848
8,670
3,021
1,102
1,189
7,481
0
42,241
W
Maui
5,051
1,229
0
742
9,457
5,524
620
0
9,457
42,198
6,009
W
Shiva
7,143
774
48
4,773
13,147
9,129
0
3,951
9,196
0
30,231
L
Jormungandr
consolegamersOP_
Jormungandr
7,289
2,637
0
3,447
11,949
9,772
143
771
11,178
40,543
0
L
Kukulkan
davidtanas
Kukulkan
5,657
1,203
0
466
7,799
3,662
0
3,152
4,647
70,671
0
L
Arachne
luislmf1
Arachne
2,269
1,769
0
1,101
9,963
3,821
0
1,611
8,352
0
41,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
37,021
449
Minions Killed
399
0
Camps Cleared
0
1,444,556
Distance Traveled
1,407,535
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,324
555
117
8
0
279,180
5
W
Sol
7,725
515
101
7
0
287,365
2
W
Neith
6,883
459
93
6
0
232,488
3
L
Danzaburou
6,730
449
74
5
0
273,025
6
W
Pele
7,835
522
78
5
0
327,126
0
W
Maui
7,294
486
91
6
0
266,405
0
W
Shiva
7,284
486
36
2
0
294,151
0
L
Jormungandr
6,770
451
63
4
0
264,338
2
L
Kukulkan
7,941
529
120
8
0
265,660
3
L
Arachne
6,268
418
75
5
0
362,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role