Player Matchup

Merlin
Merlin
Coestath
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Relosk
Tyr
Level 39
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Hachiman
Hachiman
originalvalour
Hachiman
Level 16
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Team Averages
Level 21
1,444 SR
1,618 Elo+

VS

Team Averages
Level 69
1,470 SR
1,463 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
N1NJAGOLDENSUN
Zhong Kui
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 52L
1,673 Elo+
Party 1
Loki
Loki
Voinsin
Loki
Level 48
God Stats
4W - 2L
1,411 SR
Queue Stats
20W - 24L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coestath
Merlin
12
0 / 10 / 3
8,138
581
6,832
11,967
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Relosk
Tyr
13
5 / 6 / 2
9,625
688
12,967
17,523
14,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
12
2 / 10 / 3
9,011
644
13,307
16,466
5,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
13 / 2 / 12
12,426
888
19,608
14,165
7,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
N1NJAGOLDENSUN
Zhong Kui
15
5 / 1 / 15
10,737
767
9,460
16,056
19,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Voinsin
Loki
15
8 / 4 / 12
11,179
799
10,710
12,646
5,815
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
26
26
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
2
12
9.5
L
Merlin
Coestath
Merlin
0
10
3
0.15
W
Zhong Kui
N1NJAGOLDENSUN
Zhong Kui
5
1
15
12.5
L
Tyr
Relosk
Tyr
5
6
2
1
W
Loki
Voinsin
Loki
8
4
12
3.5
L
Hachiman
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
39,778
45,956
Taken
42,867
23,534
Mitigated
32,947
3,591
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,608
6,842
0
874
14,165
7,582
2,170
1,373
12,792
0
53,864
L
Merlin
Coestath
Merlin
6,832
416
0
250
11,967
3,719
0
3,210
8,757
23,313
0
W
Zhong Kui
N1NJAGOLDENSUN
Zhong Kui
9,460
282
0
5,500
16,056
19,550
751
4,219
11,837
29,559
0
L
Tyr
Relosk
Tyr
12,967
2,062
0
2,589
17,523
14,648
0
3,103
14,420
0
20,744
W
Loki
Voinsin
Loki
10,710
2,276
0
857
12,646
5,815
0
1,607
11,039
0
38,329
L
Hachiman
13,307
7,812
0
752
16,466
5,167
0
3,147
13,319
0
29,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
34,342
90
Minions Killed
157
0
Camps Cleared
8
716,476
Distance Traveled
799,744
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,426
888
67
5
1
282,321
1
L
Merlin
8,138
581
38
3
0
226,700
3
W
Zhong Kui
10,737
767
46
3
5
268,123
0
L
Tyr
9,625
688
15
1
0
272,832
1
W
Loki
11,179
799
44
3
2
249,300
1
L
Hachiman
9,011
644
37
3
0
216,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role