Player Matchup

Hera
Hera
Silver III
Danieltr_05
Hera
Silver III
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 227L
922 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Laffpo
Erlang Shen
Bronze I
Level 53
God Stats
2W - 3L
1,694 SR
Queue Stats
39W - 64L
686 MMR
Party 2
Janus
Janus
Silver III
Trippiebape2
Janus
Silver III
Level 148
God Stats
13W - 14L
1,573 SR
Queue Stats
342W - 358L
930 MMR
Solo
Izanami
Izanami
Bronze I
ZenesXboxOne
Izanami
Bronze I
Level 47
God Stats
3W - 12L
1,197 SR
Queue Stats
39W - 64L
686 MMR
Party 2
Khepri
Khepri
Silver V
biralachana
Khepri
Silver V
Level 84
God Stats
14W - 10L
1,485 SR
Queue Stats
175W - 202L
620 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,490 SR
769 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,483 SR
773 MMR
Cernunnos
Cernunnos
Silver II
Curious424
Cernunnos
Silver II
Level 107
God Stats
3W - 11L
1,220 SR
Queue Stats
447W - 449L
865 MMR
Solo
Anubis
Anubis
Silver III
I-Mahes-I
Anubis
Silver III
Level 115
God Stats
6W - 4L
1,524 SR
Queue Stats
109W - 114L
939 MMR
Party 1
Mulan
Mulan
Silver IV
OneFruityDon
Mulan
Silver IV
Level 89
God Stats
4W - 1L
1,709 SR
Queue Stats
147W - 149L
747 MMR
Solo
Arachne
Arachne
Silver IV
kreme3001
Arachne
Silver IV
Level 108
God Stats
4W - 6L
1,404 SR
Queue Stats
33W - 54L
718 MMR
Party 1
Geb
Geb
Silver IV
ujfalusis
Geb
Silver IV
Level 126
God Stats
3W - 1L
1,557 SR
Queue Stats
103W - 127L
594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,965
536
7,273
8,651
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Laffpo
Erlang Shen
9
1 / 4 / 1
5,627
433
4,112
10,773
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 1
5,983
460
5,965
7,507
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZenesXboxOne
Izanami
9
2 / 3 / 0
5,962
459
7,176
10,153
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
6
0 / 1 / 1
5,408
416
1,837
8,463
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eKing ArthurHadesIshtar

VS

Bans
YmirSun WukongLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Curious424
Cernunnos
12
2 / 0 / 1
7,280
560
7,983
10,722
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
I-Mahes-I
Anubis
12
2 / 1 / 4
7,590
584
7,680
7,609
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 1
7,980
614
5,748
10,163
7,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
kreme3001
Arachne
11
6 / 2 / 2
7,417
571
6,171
11,873
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 6
6,882
529
5,386
15,123
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Curious424
Cernunnos
2
0
1
2.5
L
2
4
0
0.5
W
Anubis
I-Mahes-I
Anubis
2
1
4
4
L
Erlang Shen
Laffpo
Erlang Shen
1
4
1
0.38
W
3
1
1
3.5
L
1
3
1
0.5
L
Izanami
ZenesXboxOne
Izanami
2
3
0
0.67
L
Khepri
0
1
1
0.5
W
Arachne
kreme3001
Arachne
6
2
2
3.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
32,968
45,547
Taken
55,490
16,469
Mitigated
30,740
10,719
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Curious424
Cernunnos
7,983
2,930
0
6,662
10,722
3,748
2,016
975
9,707
0
61,523
L
7,273
2,614
0
0
8,651
2,938
0
2,158
6,493
49,790
0
W
Anubis
I-Mahes-I
Anubis
7,680
922
0
4,393
7,609
3,860
217
3,446
3,705
57,927
0
L
Erlang Shen
Laffpo
Erlang Shen
4,112
1,830
0
3,560
10,773
4,353
0
2,359
8,414
0
21,585
W
5,748
1,031
0
1,932
10,163
7,540
916
3,594
6,569
7,785
44,696
L
5,965
491
0
1,620
7,507
2,583
0
3,435
4,072
50,677
0
L
Izanami
ZenesXboxOne
Izanami
7,176
4,531
0
1,378
10,153
3,173
0
2,704
7,449
0
42,806
L
Khepri
1,837
364
1,485
2,676
8,463
3,422
0
2,831
5,632
8,673
1,362
W
Arachne
kreme3001
Arachne
6,171
3,813
0
3,522
11,873
4,518
242
2,682
9,035
31
52,976
W
5,386
832
0
4,060
15,123
11,074
14
3,498
11,531
19,457
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
37,149
305
Minions Killed
394
0
Camps Cleared
0
1,075,679
Distance Traveled
1,294,052
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,280
560
104
8
0
256,889
0
L
Hera
6,965
536
96
7
0
229,811
1
W
Anubis
7,590
584
103
8
0
227,270
1
L
Erlang Shen
5,627
433
33
3
0
251,689
2
W
Mulan
7,980
614
102
8
0
258,310
3
L
Janus
5,983
460
87
7
0
239,779
1
L
Izanami
5,962
459
68
5
0
217,616
2
L
Khepri
5,408
416
21
2
0
136,784
3
W
Arachne
7,417
571
75
6
0
269,676
0
W
Geb
6,882
529
10
1
0
281,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role