Player Matchup

Fafnir
Fafnir
BringBootsBack
Fafnir
Level 24
God Stats
3W - 1L
1,834 SR
Queue Stats
126W - 141L
1,733 Elo+
Party 2
Atlas
Atlas
DeadltKills
Atlas
Level 64
God Stats
17W - 17L
1,474 SR
Queue Stats
134W - 104L
1,515 Elo+
Party 2
Tyr
Tyr
DuhhitsAnthony
Tyr
Level 43
God Stats
5W - 3L
1,668 SR
Queue Stats
119W - 110L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
Tomhowarth123
Hou Yi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,404 Elo+
Party 2
Sol
Sol
Y3ll0wSn0wman
Sol
Level 129
God Stats
4W - 1L
1,664 SR
Queue Stats
141W - 72L
1,727 Elo+
Party 2
Team Averages
Level 57
1,628 SR
1,568 Elo+

VS

Team Averages
Level 99
1,611 SR
1,503 Elo+
Chernobog
Chernobog
BìgO
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,536 Elo+
Party 3
Merlin
Merlin
LinoGen
Merlin
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
45W - 63L
1,440 Elo+
Party 1
Loki
Loki
SwizzleStixx25
Loki
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
75W - 89L
1,471 Elo+
Party 1
Artio
Artio
hogglesnarf
Artio
Level 145
God Stats
4W - 4L
1,649 SR
Queue Stats
34W - 25L
1,538 Elo+
Party 3
King Arthur
King Arthur
justcallmedaff
King Arthur
Level 108
God Stats
12W - 14L
1,506 SR
Queue Stats
52W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
7,151
511
2,920
13,065
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 4
6,869
491
3,533
12,951
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 0
8,188
585
4,807
12,372
12,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 3
6,860
490
5,622
8,436
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 2
9,351
668
16,719
10,034
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BìgO
Chernobog
10
3 / 3 / 2
6,615
473
9,704
10,354
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
LinoGen
Merlin
12
3 / 6 / 1
7,149
511
4,061
8,502
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 1
7,343
525
3,872
11,051
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 6
6,796
485
5,287
13,404
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
justcallmedaff
King Arthur
13
1 / 1 / 1
7,776
555
7,363
7,989
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
16
Kills
11
11
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Chernobog
BìgO
Chernobog
3
3
2
1.33
W
1
3
4
1
W
3
2
0
1.5
L
Merlin
LinoGen
Merlin
3
6
1
0.58
L
4
4
1
1.13
W
1
1
3
2.5
W
8
1
2
9
L
0
2
6
1.5
L
King Arthur
justcallmedaff
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
30,287
56,858
Taken
51,300
37,086
Mitigated
28,263
20,424
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,920
944
0
4,998
13,065
8,371
18
2,060
11,005
28,251
0
L
Chernobog
BìgO
Chernobog
9,704
4,160
0
2,632
10,354
4,114
0
5,686
4,668
0
40,287
W
3,533
1,042
0
1,734
12,951
9,276
645
2,409
10,542
15,781
2,736
W
4,807
431
0
4,240
12,372
12,668
0
0
12,372
0
56,960
L
Merlin
LinoGen
Merlin
4,061
356
0
250
8,502
3,189
0
5,804
2,698
47,794
0
L
3,872
1,249
0
1,801
11,051
4,663
0
4,186
6,865
0
45,347
W
5,622
2,434
0
3,656
8,436
2,990
2,017
1,838
6,598
0
43,804
W
16,719
5,921
0
5,796
10,034
3,781
1,905
2,898
7,136
78,332
0
L
5,287
1,146
853
3,592
13,404
11,133
0
6,534
6,870
15,423
646
L
King Arthur
justcallmedaff
King Arthur
7,363
1,128
0
3,067
7,989
5,164
0
422
7,567
0
60,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
35,679
404
Minions Killed
351
0
Camps Cleared
0
1,356,760
Distance Traveled
1,348,491
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,151
511
54
4
0
285,005
5
L
Chernobog
6,615
473
57
4
0
253,253
4
W
Atlas
6,869
491
27
2
0
268,853
0
W
Tyr
8,188
585
118
8
0
268,724
3
L
Merlin
7,149
511
81
6
0
242,078
6
L
Loki
7,343
525
81
6
0
276,248
2
W
Hou Yi
6,860
490
72
5
0
262,611
1
W
Sol
9,351
668
133
10
0
271,567
1
L
Artio
6,796
485
19
1
0
280,207
1
L
King Arthur
7,776
555
113
8
0
296,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role