Player Matchup

Maui
Maui
DaddyDeoxys
Maui
Level 121
God Stats
5W - 7L
1,500 SR
Queue Stats
500W - 632L
1,357 Elo+
Solo
Hel
Hel
Oyasumiis
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StormTheeSupreme
Danzaburou
Level 89
God Stats
4W - 0L
1,625 SR
Queue Stats
37W - 65L
1,277 Elo+
Party 1
Team Averages
Level 71
1,542 SR
1,378 Elo+

VS

Team Averages
Level 79
1,478 SR
1,347 Elo+
Da Ji
Da Ji
A_I_M__Odiel
Da Ji
Level 59
God Stats
7W - 9L
1,280 SR
Queue Stats
197W - 259L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
Hooks205
Baron Samedi
Level 125
God Stats
26W - 13L
1,654 SR
Queue Stats
119W - 142L
1,457 Elo+
Solo
Cerberus
Cerberus
Kahalaekulani
Cerberus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,218
722
4,450
11,184
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 3
7,438
744
4,280
7,234
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StormTheeSupreme
Danzaburou
11
4 / 4 / 1
7,771
777
10,587
9,736
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,474
747
5,622
6,849
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hooks205
Baron Samedi
13
7 / 2 / 3
8,653
865
12,866
9,740
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Kahalaekulani
Cerberus
8
0 / 4 / 7
7,006
701
3,294
15,292
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
10
10
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
0
2
6
1.5
L
Baron Samedi
Hooks205
Baron Samedi
7
2
3
4.25
L
Cerberus
Kahalaekulani
Cerberus
0
4
7
0.88
W
3
4
3
1.13
W
Danzaburou
StormTheeSupreme
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
21,782
28,154
Taken
31,881
16,158
Mitigated
22,018
7,903
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,622
1,316
0
1,040
6,849
3,058
0
2,059
4,668
0
13,936
W
4,450
515
0
2,010
11,184
8,306
0
5,816
5,368
12,456
0
L
Baron Samedi
Hooks205
Baron Samedi
12,866
804
1,373
5,485
9,740
5,620
540
2,813
6,867
38,177
0
L
Cerberus
Kahalaekulani
Cerberus
3,294
622
0
2,856
15,292
13,340
81
3,680
11,362
8,782
0
W
4,280
1,560
2,145
2,464
7,234
3,567
16
5,584
1,650
12,031
0
W
Danzaburou
StormTheeSupreme
Danzaburou
10,587
3,561
0
1,284
9,736
4,285
0
5,353
4,383
0
22,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
23,133
66
Minions Killed
88
1
Camps Cleared
6
453,945
Distance Traveled
485,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,474
747
20
2
1
187,523
0
W
Maui
7,218
722
16
2
0
178,774
4
L
Baron Samedi
8,653
865
57
6
5
150,157
3
L
Cerberus
7,006
701
11
1
0
147,723
0
W
Hel
7,438
744
20
2
1
134,348
0
W
Danzaburou
7,771
777
30
3
0
140,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role