Player Matchup

Hercules
Hercules
FibonacciYeti
Hercules
Level 153
God Stats
13W - 7L
1,786 SR
Queue Stats
419W - 232L
1,628 Elo+
Party 2
Tiamat
Tiamat
Seph it up
Tiamat
Level 128
God Stats
3W - 2L
1,722 SR
Queue Stats
325W - 182L
1,657 Elo+
Party 2
Maui
Maui
webmantis
Maui
Level 128
God Stats
8W - 2L
1,818 SR
Queue Stats
324W - 197L
1,631 Elo+
Party 2
Team Averages
Level 136
1,776 SR
1,639 Elo+

VS

Team Averages
Level 85
1,394 SR
1,361 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lagerlunda
Cerberus
Level 126
God Stats
1W - 2L
1,538 SR
Queue Stats
121W - 169L
1,398 Elo+
Solo
Ra
Ra
xdeivid_115
Ra
Level 49
God Stats
0W - 3L
1,145 SR
Queue Stats
20W - 53L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FibonacciYeti
Hercules
12
8 / 0 / 2
8,118
812
10,618
10,018
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Seph it up
Tiamat
12
1 / 0 / 8
7,085
709
6,117
5,853
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
12
1 / 0 / 8
6,963
696
5,007
6,024
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 4 / 0
5,722
572
7,131
7,779
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Lagerlunda
Cerberus
10
0 / 2 / 0
6,468
647
5,477
11,399
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
5,679
568
2,135
5,880
2,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
W
Hercules
FibonacciYeti
Hercules
8
0
2
9
L
Cerberus
Lagerlunda
Cerberus
0
2
0
0
W
Tiamat
Seph it up
Tiamat
1
0
8
5
W
Maui
1
0
8
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
14,743
21,895
Taken
25,058
15,460
Mitigated
16,681
7,755
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,131
2,205
0
399
7,779
3,186
0
3,201
4,179
0
17,169
W
Hercules
FibonacciYeti
Hercules
10,618
3,011
512
2,871
10,018
7,202
147
3,642
6,376
33
22,702
L
Cerberus
Lagerlunda
Cerberus
5,477
480
0
3,092
11,399
10,880
0
5,307
5,280
18,791
0
W
Tiamat
Seph it up
Tiamat
6,117
398
0
1,510
5,853
3,317
140
2,424
3,429
30,432
0
W
Maui
5,007
363
548
2,314
6,024
4,941
78
1,956
4,068
11,749
0
L
2,135
517
443
525
5,880
2,615
0
2,331
3,352
11,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
17,869
116
Minions Killed
106
6
Camps Cleared
1
590,963
Distance Traveled
483,125
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,722
572
28
3
1
163,431
0
W
Hercules
8,118
812
41
4
4
204,441
3
L
Cerberus
6,468
647
64
6
0
189,602
0
W
Tiamat
7,085
709
59
6
1
192,236
3
W
Maui
6,963
696
16
2
1
194,286
0
L
Ra
5,679
568
14
1
0
130,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role