Player Matchup

Maui
Maui
OkDontSmile
Maui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 160L
1,354 Elo+
Party 1
Shiva
Shiva
Raife01
Shiva
Level 80
God Stats
3W - 3L
1,416 SR
Queue Stats
70W - 89L
1,347 Elo+
Solo
Merlin
Merlin
TensaFrost
Merlin
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
91W - 153L
1,239 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,314 Elo+

VS

Team Averages
Level 108
1,608 SR
1,528 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Br00talpear72
Chaac
Level 88
God Stats
1W - 0L
1,823 SR
Queue Stats
13W - 6L
1,688 Elo+
Solo
Pele
Pele
markbonilla0
Pele
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 91L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,174
652
3,269
12,530
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
Raife01
Shiva
10
1 / 2 / 2
7,091
645
9,314
14,610
11,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TensaFrost
Merlin
12
2 / 1 / 1
7,617
692
5,583
6,322
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 5
8,414
765
9,634
4,279
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
8,251
750
9,964
14,265
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
3 / 2 / 5
8,146
741
8,224
9,634
3,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
5
4.5
W
3
1
3
4.5
L
1
5
2
0.4
L
Shiva
Raife01
Shiva
1
2
2
1
L
Merlin
TensaFrost
Merlin
2
1
1
2.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
27,822
33,462
Taken
28,178
20,684
Mitigated
17,821
5,818
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,634
1,456
0
669
4,279
1,758
533
883
3,396
36,560
0
W
9,964
1,866
761
4,279
14,265
12,238
295
5,005
9,260
0
23,397
L
3,269
384
523
727
12,530
6,228
0
3,981
8,211
18,829
0
L
Shiva
Raife01
Shiva
9,314
1,732
451
3,867
14,610
11,932
0
5,004
9,143
250
18,368
L
Merlin
TensaFrost
Merlin
5,583
773
0
250
6,322
2,524
0
1,480
4,658
23,734
0
W
8,224
1,463
0
1,540
9,634
3,825
365
3,464
6,170
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,882
Gold Earned
24,811
107
Minions Killed
138
3
Camps Cleared
6
605,239
Distance Traveled
664,147
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,414
765
68
6
4
202,496
2
W
Chaac
8,251
750
42
4
0
236,841
1
L
Maui
7,174
652
26
2
2
193,941
1
L
Shiva
7,091
645
22
2
0
214,737
3
L
Merlin
7,617
692
59
5
1
196,561
1
W
Pele
8,146
741
28
3
2
224,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role